" Vecna and Nurse are the same "

NAERUUU
NAERUUU Member Posts: 558
edited February 3 in General Discussions

Will not talk about balance.

Just destroying this argument by one single sentence : Can Vecna Teleport ? (and do not talk me about the upside down phase, he can't do a thing for an BIG BIG moment.

Then say Pinhead is like Nurse because he can teleport and have M2 who make him able to put camera far away.

Btw, Nurse is the only character who can teleport with an M2 through everything WHERE she want and instantly attack.

Just saw this argument and made me laugh cause people overexagerrate and compare it to nurse for the hope of an nerf like " oooh it's the worst thing look ".

Be patient, everyone will get nerf one day

Comments

  • BillyBubbaOnDaBlock
    BillyBubbaOnDaBlock Member Posts: 7
    edited February 3

    your 100% right lol. Vecna even feels completely different playing and versus.

  • Ryuhi
    Ryuhi Member Posts: 4,688

    I'm pretty sure the reason people compare him to nurse is because he has an attack that can be aimed through walls (similar to blink) that also functions similarly in its ground targeting function. Personally I'd compare how his power works more like a weird combination of nemesis and pyramid head, but I get why people think of nurse blinks first.

    He's not as strong as nurse in that regard, and he has more counterplay yet less cooldown as an attempt at speeding up moment to moment interactions in chase. Likening him to nurse might also be an attempt to make him look stronger than he is, so it really depends on the reasoning for the comparison, but I do think for some people it's just a manner of how the power works mechanically, and moreso than someone like pinhead who loses ground just to slow them down with a wildly variable value from his power.

    I think a lot of these comparisons wouldn't be an issue if so many powers weren't just piecemeal frankenstein's monsters of previous killers' kits, but at least its not more dashslop.

  • Sp00kyb0b
    Sp00kyb0b Member Posts: 74

    I do better against Vecna 2 than i do against Nurse, Billy, Blight, Wesker, Ghoul and Pinhead.
    So i have do disagree, people are just becoming divas when it comes to "new" killers

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  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,576

    They are similar, but the Nurse will always be the.. well.. Nurse, who can ignore the conventional gameplay, by essentially having the ability to noclip.

    Vecna II doesn't have that ability, but he is better at map traversal outside of chases.

  • Ivantxugp_
    Ivantxugp_ Member Posts: 36

    Vecna 2 has:

    Infinite spam skill with almost no slowdown so he can catch up to you easily, not to mention is aoe and not precisely a small one, can go through walls, floors and introduces THE WHOLE TEAM on the upside down.

    The clocks are a joke. They serve no purpose since the cleansing speed of the white part (wich is extremely short compared to the red one) is simply too slow you rather keep doing a gen than using them.

    Can hold his vines all the time he wants and the slowdown is a joke, so he can zone you easily with them. All the people that say ''just hold W'' must have faced Vecnas with no functional braincells cause if the player has any trace of common sense zoning is too easy.

    The only counter to the big aoe, if well placed is using any kind of speed boost and he has an addon that exhausts you so you have no means of avoiding it.

    He even has addons to damage generators and break pallets with the undergate attack, wich makes him very time efficient.

    Has a basekit mori that is faster than average so no need to hook for the third time and he will be done in no time to resume the chase after that, again, giving him more time.

    Add all that to the usual totem build most of them seem to carry and voila, you have a killer that is obnoxious to the extreme, gg behavior. Can't wait to see the kill and escape rates so the people that bought the DLC and therefore are defending him can shut the hell up about ''how easy'' is to counter and ''the skill issue'' of the survivors.

  • Ryuhi
    Ryuhi Member Posts: 4,688

    Out of curiosity, do you own him? If so, I recommend taking a day or two and only playing him until you run into players who give you trouble. I know matchmaking is pretty bad a lot of the time, but you should find at least one within that broad of a window. When you do, see how they give you trouble with things like LoS and leading shots, maximizing your reduced speed at loops, and turning your shots more into guesses than proper reads. If you get to the point where you find yourself zoning with the power more than spamming it, you've found your mark. He gives a very strong first impression, but he has a lot more counterplay than the post seems to identify, so it should help you deal with him substantially.

    If you don't own him, you can at least rely on streamers recording high level matches as him. They don't have to be a killer main to have videos either playing as him and getting clowned on, or instructions on how to deal with stuff like juking and routing. Main reason I recommend playing if you can is because feeling what you want to do at any given time gives you insight into what the Vecna 2 Electric Boogaloo player probably wants to do as well, improving your mind games vs him in the process.

    I'm not going to pretend his everything is well designed or implemented, but I feel you might benefit from better understanding how to play against him instead of seeing everything as a pure benefit in his kit.

  • Ivantxugp_
    Ivantxugp_ Member Posts: 36

    I don't own him but I've seen plenty of streamers play against him. At least the videos that they usually upload on tiktok.

    And I've seen how big streamers like alwaysafailure have complained about him and he is pretty darn good at playing this game. Vecna needs to be nerfed or refined cause in this actual state is hell for most of the players. Congrats to the people that have 5k+ hours I guess that live and breathe this game but the average player has a miserable experience against killers with such overloaded kits that remove the value of things as basic as palletes.

  • vol4r
    vol4r Member Posts: 962

    But both ignore pallets and windows and require you to play the same way like PetTheDoggo said before.

    Arguably, Vecna will be stronger than nurse after people master him.

  • Ryuhi
    Ryuhi Member Posts: 4,688
    edited February 3

    See the thing is, you're avoiding a personal responsibility to adapt and deflecting it as the game not respecting you having a casual attitude in a semi-competitive game. If his kit were overloaded, he would be getting praised across the board by killer mains as another addition to the Nurse and Blight family, but opinions have been fairly mixed from what I've seen so verdict is still out on that one imo. Whenever a killer is new, they tend to do well based on adjustment period alone, with disproportionate impacts across various MMRs since those 5k+ hour players tend to adapt faster both as and against killers. There is nothing to stop more casual players from making that adaptation other than their own commitment (or lack thereof) so doing that for them ends up diluting the killer in the first place, like we saw with Krasue and Unknown. Sometimes changes are needed, but its important to make sure they're for the right reasons.

    As for your experiences, if they're focused around survivors playing against him in tiktok vids, I can't imagine the perspective being very informative for his perspective, either in his limitations, his counters, or even the tendencies he calls out of his players. That was my point in focusing on his perspective rather than playing against him, the point of mindgames is to get into your opponents head and understand what they want to do, why, and how you can manipulate that decision process. You don't really get that type of perspective watching them from the outside, even when its being told to you through lecturing. Its a tenant in the Art of War, and it applies to this game quite a bit.

  • Ivantxugp_
    Ivantxugp_ Member Posts: 36

    Too many words just to say my opinion is not valid just cause you say so. You could have saved it. I explained on my first post what makes him a pain for most people. If you bought the DLC congrats, I'm not spending a dime on this game since stuff like this happens.

    Don't try to patronize me; I'm a player, like everyone else. I've faced +50 Vecnas in 1 week, I know what I'm talking about and what I've seen. I don't need to play as him to know what he does. It's not rocket science.

  • Ryuhi
    Ryuhi Member Posts: 4,688
    edited February 3

    Too many words just to say my opinion is not valid just cause you say so.

    If you read the words you'd realize thats not what I was saying. I was actually trying to give you advice on how to understand the killer better instead of seeing him as frustrating, but you're welcome to consider that to be patronizing if you're married to that vote down more than reading it.

    Edit: Regardless of how you feel about my advice, at least consider this excerpt by Sun Tzu:

    If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.

  • brewingtea
    brewingtea Member Posts: 769

    Nah, he's right. You coulda just said "git gud".

    Or "Your opinion is invalid because Sun Tzu said so." which is somehow even geekier.

    Game can't possibly be imbalanced, didn't you read this 2500-year-old book about a totally different and unrelated type of conflict?

  • Ryuhi
    Ryuhi Member Posts: 4,688
    edited February 3

    I don't remember even remotely saying the "game can't possibly be imbalanced," in fact I tend to be pretty vocal about game balance in more capacity than just complaining about things without trying to at least understand them first. I know reading things longer than a social media character limit is asking a lot sometimes, but honestly if you want to stay mad at the new killer and just keep losing to them, I hope you don't expect much to come of your position.

    Edit: The Art of War applies to a lot more than just strategic combat during the Warring States period. It even applies to modern business and finance, but they're all just nerds anyway.

  • Abbzy
    Abbzy Member Posts: 2,836

    Vecna has more skill required to hit his shots plus if he has no clock mode active he needs two hits or ond with his mobility to start the clock time so he is dangerous for survivors, other than that he is just like pyramidhead but less m1 killer, his potrncial os high but if he hits all his shots but even phead or uknown have very high potecial but real question is how real it is to almost never miss with them.

  • brewingtea
    brewingtea Member Posts: 769

    Just destroying this argument by one single sentence : Can Vecna Teleport ?

    Yes.

    (and do not talk me about the upside down phase, he can't do a thing for an BIG BIG moment.

    You can put the relative strengths of their teleports into your original single sentence. You're the one who made it seem like a can/can't issue, not me.

  • azaxydbd
    azaxydbd Member Posts: 174

    both killers are pretty overpowered for pub matches, maybe thats what they meant when he is the same as nurse.

  • Junylar
    Junylar Member Posts: 2,271

    You don't need teleport when you can just hit people through walls from a huge distance. Also, Nurse 2's map traversal is the best in the game, while Nurse 1's is one of the worst.

  • Mr_K
    Mr_K Member Posts: 10,433

    How better to nerf a killer by comparing it to the strongest killer.

  • Sp00kyb0b
    Sp00kyb0b Member Posts: 74
    edited February 3

    Sounds like you need to practice your looping with him more, im by no means a master looper and i can loop and mindgame him.

    My biggest issue is that a lot of killer players (across all killers) come back to the hook, and have been doing so for a very long time, AND still most survivors expect the after hook heal to happen under the same hook they just sat on. <- This is simply just bad play on the survivors, MOVE that ass away from the hooks and THEN heal up… how hard can it be.??

  • TheArbiter
    TheArbiter Member Posts: 2,774

    I truly don't understand the comparisons. One killer lets you teleport and injure indefinitely, the other requires you to land 4 hits to down a healthy survivor and has to walk

  • KytLuna
    KytLuna Member Posts: 76

    I've seen people argue that he's like Nurse because his gameplay loop can be literally: walk survivor down until they're in his LOS, and then M2 right on them so they have to hit. I personally don't necessarily agree with the comparison. The Nurse takes two hits to down a survivor, but if the Vecna is dead set on using his Vine Attacks, he takes four hits to do so (two hits to activate worldbreaker mode, then another two to down the survivor).

    A lot of people also claim he's unloopable, which I also don't agree with. I played him a bit in the PTB and a little after launch, and I found myself getting demolished. You have to be an incredibly patient person to play Vecna effectively, as spamming his Vine Attack can both work for and against you, so while the option is there, you should probably, like… actually aim.

    Another person said they see Vecna as a mix of Nemesis and Pyramid Head - which I partially agree with - but I'd see them more as a mix of Artist and Pyramid Head, solely due to his high potential for zoning survivors with Vine Attack spam. Overall, whilst his gameplay loop may be comparable to the Nurse's, his mechanics and strength are 100% lacking compared to hers.

    Vecna's power is also a lot more complex than hers, but that also means his skill ceiling is much lower, too. The Nurse's simple power of blinking will likely forever be one of the hardest things to master in this game, and despite how much people may compare them, Vecna will never even come close to her in terms of skill, nuance, and strength, as their abilities are just way too vastly different.