I have to say...

SLUGGING in a 2v8 feels pretty gross right? I mean, killers literally get insta hooks. So why am I laying on the ground waiting for people to pick me up among the chaos around me?

If killers have insta hooks, shouldn't survivors have auto unbreakable? Isn't the point of a 2v8 supposed to be fast paced chaos? We die fast, get ganged up on, gens fly chaotic party style fun right? That's what I'm taking away from this 2v8 mode. So why do I still have to rely on others to pick me up in this mode?

I got downed near a corner of the map and the killer just left. Like okay... I waited for like a minute for someone to find me. It made me sad. I wanted to play 😢😭

Comments

  • 100PercentBPMain
    100PercentBPMain Member Posts: 3,199

    because the mode is so laughably survivor sided? your only two options are slugging and contesting cages/tunneling off cages.

    why don't you just use Unbreakable?

  • Classic_Rando
    Classic_Rando Member Posts: 556

    As others have said, you can pick yourself up using your special ability. Slugging is a non-issue in 2v8 now.

  • JohnNemesisMan
    JohnNemesisMan Member Posts: 82

    Aside the HUGE amount of pallets survivors can go down by in order to be saved, the Torchbearer classes allows survivors to blind the killer even if the other killer duo is nearby, since they can tank a hit, toss the flashbang nearby and run away. So if a survivor goes down but the killer checks that the area isn't clear, may as well leave the survivor on the floor for more pressure rather than just losing someone right away.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 3,199
    edited February 20

    one thing I'll say thought in defense of OP is that the mode encourages some light, casual slugging. both sides feel compelled to metagame the catchup mechanic (99 gens to speed up your team gens, slug survivors to prevent faster repairs and keep them hostage while you break stuff)

    I will say i have yet to see 2 killers go 100% slug only bleedout on everybody, so I can't comment on the efficiency of that. however, if a killer does want to go this route, or if they do so when it's almost hatch time, you can jump in a locker anytime to force the grab.

    I had a wesker+ wraith literally stand at my locker for almost 10 minutes one time because they HAD to slug for the 8k. nah, come grab me.

  • Madmillennial
    Madmillennial Member Posts: 127

    Didnt realize you can pick yourself up with a skill set. 😬

  • bm33
    bm33 Member Posts: 8,462

    The only time I've had any issue with slugging in this iteration of 2v8 is when I was first down, the killers threw the match by standing over me and instantly downing me anytime I got picked up or used my ability for the basekit Unbreakable. By the time I bled out the team had the gens done and were working on exit gates. That was such an extreme situation and was done by 2 TTV killers, definitely not the normal slugging you come across.

    Most matches the slugging is very short term because you can pick yourself up with your ability as many times as needed as long as it isn't on cool down. The only time I see multiple slugs is when Oni is running around using his power, but if the other killer isn't following behind to pick up the survivors or they didn't go down close together he loses quite a few of them thanks to the basekit antislug. Usually it's a single slug in pallet or with a flashlight teammate nearby so the killer is just trying to chase away the teammate to have a safe pick up.

  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,576

    Exactly this. Bleedout-slugging is not common at all. Meanwhile, the rest of us managed to get the gens done and the doors open. Yet they ended up getting 5 of us, because we tried to help 😅

  • Terror_Misu
    Terror_Misu Member Posts: 226

    Its all good! The mode is supposed to be a casual, Fun mode but, per usual, we'll optimize the fun outta everything.

  • Phantom_
    Phantom_ Member Posts: 1,447

    With this itteration that doesn't always seem to be working. I have had that happen in a couple of trials. Sometimes you get the prompt and other times you don't.

  • Roco45
    Roco45 Member Posts: 386
    edited February 21

    This is the worst iteration of 2v8 yet. Aside from the sheer amount of bugs and ohhhh and there are a lot, the balance is absolutely atrocious. Matches are either steamrolls or get steamrolled. It's so funny how BHVR balances this game when most SoloQ Survs are incapable of doing gens. I've had so many 2v8's in SoloQ where if I'm caged first and then tunneled (which Killers are very much still doing with Killers like Billy and Blight constantly doing it), not a single gen will get done…. not a single gen in 2v8 when there are 13 gens available lol

    Horrible… well that is unless playing with friends. Playing Killer with friends is easy and we always win, same with when we are Survs. Yet people say DBD isn't a party game when the game literally relies on playing with a party to actually experience any gameplay lol The experience is wildly inconsistent and that's not about balance, the bugs are crazzzy. I had one match where no ones class perk was working, so everyone started dcing. Another match as Nemi where 3 of my zombies spawned in a dead space between a gen and a haystack. The mori's aren't working. The cheaters are rampant. Idk this game is a mess.

  • Skeleton23
    Skeleton23 Member Posts: 622

    They already have basekit unbreakable. You have to wait until ur 75% recovery to pick urself up.

    Im sure they made this so you couldn't pick urself up after just being downed. I would love to avoid breaking the mode more them it already is

  • bm33
    bm33 Member Posts: 8,462

    In 2v8 they can't. A grab automatically sends the survivor to a cage.

  • Anti051
    Anti051 Member Posts: 906

    Because it's the only form of slowdown available.

  • Philscooper
    Philscooper Member Posts: 677

    its such a wierd situation because killers had no reason to slug before, but they always did.

    even in the first iterations, they slugged because of pressure or because they simply can.

    now killer do got a valid reason again, thanks to pallet and flashlight saves.

    its not like there was 1v4 when predicting this change to 2v8…but alas, we are probably too stupid for the developers to understand that casualty thats so needed for survivor by throwing the game….

    (its not like that wasnt bad enough in 1v4 but sure bhvr, make it into 2v8 that barely anyone asked for, over boon class or item-hoarder class)

  • zonkednb
    zonkednb Member Posts: 44
    edited February 23

    Sometimes it's just the better choice. On the rare occasion a Torchbearer is actually good at looping and sticks to nearby tiles, it's suicide to try and hook a downed survivor without at least driving the other away with an injury or zoning.

    Sometimes there's a gen at 99 and I know someone is trying to tap it. The hook animation would delay me just enough to allow it to pop.

    Sometimes there are nearby free hits/downs and I'd be purposefully sabotaging myself by not going for them.

    I've never slugged to tilt someone or be mean, but I have done it if there's something I need to sort before hooking. Sometimes I've lost track of where I downed them and I feel bad, because it might look that way, but actually I'm just bad at the game.

    Also you get unbreakable for free in 2v8 so you can't really get slugged until bleedout unless you decide that's how you wanna go.

    Post edited by zonkednb on
  • Abbzy
    Abbzy Member Posts: 2,848

    Altruism is big killer, many nearly lost matches on killer are saved by altruistic survivors that throw the game by trying to help others.

  • Abbzy
    Abbzy Member Posts: 2,848

    In 2v8 its not that great as in 1v4 like survivors can get up (especialy escspist due to his 30 seconds cooldown on hi power) or get picked by medic fast or medic can help increase their recovery bar to 70% where they can use their power to get up (class power).

    Tunneling in 2v8 is way better slowdown due to comback mechanic like they get the 2,5% for gen repair speed for each cage but than for 3 they loose one hands that can save or repeair or do something for the team or get chased which is way stronger.

    Slugging is still good but less than in 1v4 in 2v8 but not all killers can fully use it effectively like oni,billy,huntress can get multiple downs in short time or nurse.