Blight Has Existed Longer Than Old Dead Hard

Rogue11
Rogue11 Member Posts: 2,075
edited February 27 in General Discussions

According to Google, David released July 27, 2017, and patch 6.1 that changed old dead hard released July 19, 2022, for a total of 1818 days.

Blight released September 8, 2020 and has existed in his busted state for 1997 days and counting.

Just kind of wild to think about.

Comments

  • Terror_Misu
    Terror_Misu Member Posts: 226
    edited February 27

    Oh, this shold be good! 3 more days and its 2000! THEN we can talk. Sub 2000 days isn't anything to write home about. /s

    But why does he need to be changed? If this is what is being prompted.

    edit: Actually, disregard the question. I just want to see what others have to say. :)

  • Royval
    Royval Member Posts: 1,226

    If you actually played dbd when blight came out he wasn’t busted at all lmao he was a garbage killer for a long time with his bugged camera and his add ons being useless

  • AcesurvmainP100
    AcesurvmainP100 Member Posts: 19

    people always point to old dh or take the "modern high road" by pointing to mft and buckle up.

    but then they forgot to see that kaneki got to be bugged with kidnap tech (6 months)
    bigger vault hitbox (1 month) and biting people through the wall (9 months) without a killswitch or nerfing him to the ground until his rebuff (like they did for dnd vecna or chucky)

  • ArkInk
    ArkInk Member Posts: 1,103
    edited February 27

    No I do remember him having a much lower camera at one point as a result of the devs uploading an earlier build by accident to live lol. Thing is it was only an issue for a couple months and was fixed years ago so it doesn't really matter to get upset about now, but it was definitely not intentional haha

    But yeah on the overall point Blight has always been a terror, he's like Nurse in that despite a having a few significant changes over the years the core of his design has always put him in the upper echelon of the cast.

  • azaxydbd
    azaxydbd Member Posts: 178

    S tier means broken tier, and should not even exist, i dont understand why some killers are holding the S tier at 2026, and now with the ghoul buff(bugfix) he will get back to his comfortable S tier place as well, do u really think is healthy to have S tier killers? cause i dont.

  • Classic_Rando
    Classic_Rando Member Posts: 557

    Blight is fine. I can count on one hand the number of god-level Blights I’ve ever gone up against. Most of my matches against Blights have been quite fun. He’s not that difficult to counter. I’d take a Blight over Skull Merchant or Legion (boring), Ghoul (still busted OP), Singularity or Pinhead (OP against solo queue) any day.

  • Rogue11
    Rogue11 Member Posts: 2,075

    Pointing out something being blatantly overpowered for 6 months longer than THE most notoriously hated survivor perk in the game's history isn't rage bait. Its putting into perspective a severe error in balancing. But I appreciate your vast knowledge of forum posts with your….1 comment.

  • Junylar
    Junylar Member Posts: 2,276

    At least he is not licensed and takes some skill to learn, unlike the recently released licensed killers which are just ez wins out of the box.

  • PetTheDoggo
    PetTheDoggo Member Posts: 2,198

    I don't really mind playing against Blights. At least I can respect the time player put into the killer.
    He have limitations I know to play around. I will take him over Ghoul any day.

    I would rework one of his speed addons and make him lose 2 tokens on manual pallet break. Then he is fine imo

  • bunbun
    bunbun Member Posts: 444

    You can fire yourself as a projectile that curves multiple times, with a generous hitbox, and can reload while moving at 4.6 speed. I don't get it.

    At least reload the syringe in a locker.

  • jesterkind
    jesterkind Member Posts: 9,725

    If I remember right (it was a while ago and soon after I started playing in general) Blight was noticeably weaker on release because of the lower camera, so probably it's more fair to start counting after that update for this comparison?

    Either way, it is kind of interesting to think about.

  • ImWinston
    ImWinston Member Posts: 811
    • Look, like everyone else, I don't know my MMR. I have 5k in the game... I just know that Blight's minimum skill is decent/good, but often divine. So now my strategy with my SWF is to maximize the hook statuses of all survivors and work the generators like crazy (without healing ourselves). This is the only way we can sometimes escape.🤣
  • Aven_Fallen
    Aven_Fallen Member Posts: 17,805

    He was only garbage on the PTB, because this was an old version of Blight.

    On Live he was a beast. Even with the old, very low FoV he was an S-Tier Killer. The Add Ons were not garbage either. Even if they nerfed Compound 21 pretty quickly and Adrenaline Vial was his worst Add Ons back then, he had a bunch of really good Add Ons to pick.

  • I_CAME
    I_CAME Member Posts: 1,610
    edited February 27

    Momo is on his third nearly 2000 game winstreak with Blight. (I was a part of four of those wins!) Maybe he will finally get nerfed when the streak actually reaches 2000 wins in a row. Anything less and he clearly isn't too strong!

    but in all seriousness… Can you imagine this sort of absurdity lasting for more than a few weeks in any other game?

  • Royval
    Royval Member Posts: 1,226
  • Freudentrauma
    Freudentrauma Member Posts: 1,085

    Not sure, old DH in 2017 also wasn't the same on release either. It's dodge mechanic was quite wonky and often let to cases were people just were exhausted on the ground back then. That only was fixed in 2021. It also took quite some time until DH for distance was a thing. Most DH for distance discussion really came out in late 2018/2019, if I remember correctly. Only a couple of month after they gave the perk it's own animation.
    I would really say that was the time it really became a meta perk. Before that you only saw it ocassionaly and only used by people as intended. To be exhausted on the ground after trying to dodge with it….

  • CatManThree
    CatManThree Member Posts: 103

    It blows my mind that Blight has never ever had a movement speed of 4.4. Everyone and their mother has probably said this already, but it has to be mentioned every time this topic comes up.

  • top500spiderman
    top500spiderman Member Posts: 132

    Blight is fine. His kit is extremely well‑designed, and he’s a great example of what a strong, skill based killer should look like.
    Every survivor has the potential to be effective at all MMR brackets, but it takes time and practice. The same is true for Blight—if you invest the time and develop the skill, he performs very well at higher levels.

    The average Blight isn’t that strong, just like the average survivor. Both Blight and the survivor role have high skill ceilings. As survivor skill increases, a skilled Blight player can keep up. That’s how killers should function.

    S‑tier killers aren’t “broken”; they’re simply capable of keeping up with top‑tier survivor gameplay. Some players dislike that, but it doesn’t make the killers unbalanced.

  • Rogue11
    Rogue11 Member Posts: 2,075
  • top500spiderman
    top500spiderman Member Posts: 132

    Would it not take 4 world class survivors to beat a world class killer on blight? Aren't these players like the best amongst the best?