The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Why do I only get RPD, The Game, and Hawkins? =(
I main trapper, and I realize indoor maps happen. But why do I get indoor maps more than anything else? There's way more outdoor maps than indoor maps. I know RPD can work for trapper but it still isn't the best. Midwich is great. But the Game? Absolutely not. Please help :(
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I'll trade you.
I keep getting Autohaven, Coldwind, & Nostromo.
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god, give me autohaven and coldwind all day long, even nostromo is not terrible for trapper😥
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Hawkins, Lery's and Aliens map for me. Its awful. AWFUL. lol
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Good ol map weighting, still dont know why it has not been removed.
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Its been Forgotten Ruins, Badham, and Gideons for me. Put me out of my misery.
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Trading any of these realms is insane, Nostromo especially. Since if you get to end game, you're just guaranteed a free out because of how spaced the gates are, but also the map is just big and often is bloated with decent edge map windows that can be chained into structure loops or fillers
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For me its midwich, badham and lery's
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I don't care about Nostromo's structure or size.
It looks like garbage.
It's literally filled with garbage.
Honestly, there's so much debris & clutter it might as well be a land fill.
It makes Fallen Refuge look like… good? No, nevermind.
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- For me, it's all indoor maps (all of them) and space-themed maps (Nostromo and the other one)... and a generous sprinkling of D&D maps (never the other one with the same style). I've lost hope now; there's no variety in maps anymore. I'm not kidding, it's like all the stealth killers (and stealth perks) have been buffed in some way
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Just put every map to be the same chance please… And if there's still variations of specific maps or whatever, then you count them as one. I'm sick of 1 map indoor realms being half the map pool while all the staple maps from realms with multiple maps rarely see play.
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BHVR previously said they would increase the spawn rate of popular maps, and they probably implemented it quietly.
If I remember correctly, the candidates included maps like R.P.D. East and West, as well as several indoor maps.
Since the voting involves all kinds of DBD players, the roughly 80% of the playerbase that consists of casual players likely voted for those maps.
Most casual players don’t understand map balance or strength at all, so terrible maps end up being selected.
BHVR clearly doesn’t care much about competitiveness—they just want casual players to be happy when they see how faithfully R.P.D. was recreated, which is why they don’t listen to our feedback.
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Well just to state here that not all people most likely want to play in the maps that are so called "balanced". They want to play in the maps they enjoy. I for example like RPD and Underground Complex both are the top two of my favorite maps never had a problem with them.
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Silent Hill my beloved <3
I promised I'd take her there someday, and now with the new map weighting, I'll never leave again...
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they should revert map offerings so people can play the maps they want, or at least make it 80% chance to get the map, but make sac wards purple or remove them.
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Yeah great way to fall two steps back into map favorism era where just mostly one side because of ability having 4 offerings but other picked some too where people will play mostly on the same realms like rpd,badham, erie of crows, garden of joy, game snd others well no thanks I glad this bs is over.
All that needs to be done is to just turn off that map selection where every week or two few maps have boosted chances to be picked compare to all other maps (they have basicaly double chance on like 6 maps) which sucks like one time it was just almost sll indoor maps so if you played killer who sucks on them yeah good luck and for survivors I believe there were manx indoors that time where bug with missing psllets on maps like larrys,hawkins or midwitch was a thing (some maps like midwitch are haunted by this nice bug even today).
I get new maps having for some time higher chances for being picked likenow the trickster map when ptb hits live it makes some sence but this mechanic that kills that random part msjority wants of having chance to get random map instead of getting just same 3-6 maps is realy bad.
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I haven’t played rpd in weeks.
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why should i spend points on maps that are not even being used due to the fact that they are waste, rather put bloodpoints offering or something than such low precentage chance that can also be countered by sac ward Duh…, i get ur point tho, but its not what we have, we have lots of wasted stuff, also lots of killers and survivors can do neat builds on certain maps, but well not anymore, maps were good, both sides could bring maps, sac wards shouldve been purple and everything would be fine.
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Ward doesnt counter them only dissables that offering chance but the chance for that map droping is still there and pretty solid, they should do more map offering on banning maps than making them guarantee.
Map only working builds are thing but its small sacrifice in order to bigger part of people using them as they did before by giving themselfs the maps they have huge advantage on so they would win. One huge thing that makes one of biggest outcomes for the match in DBD are maps because many things especialy killers are very map dependent like give ghostface larrys and he can be good but give him some open map like autoheaven and he will suck and this is why I think maps should be more random than guarantee in DBD because of how unbalanced they are on each character (killers), this is what maked the map offerings that strong probably strongest offering alone if we exclude some other offerings like 4 vigos luck offering in one lobby that makes each survivor guarantee escape plus few perks on first hook basicaly full team deliverence without counterplay (deliverance has bad counterplay by hooking that player before he saves which is random but its still there but what can you do against full lobby where each survivor has guarantee hook escape for first time like nothing just move on but no preasure almost).
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