Should Victor be in third person?

Now that more and more killers have some form of 3rd person in their kit it seems really weird that Victor is still in first person. Like it makes the Twins feel suuuuuuuuper dated. Has Behavior made any comments about this topic?

Comments

  • MechWarrior3
    MechWarrior3 Member Posts: 5,655

    I think he should be yes in my opinion absolutely.

    I think ALL killers should have the choice of a close-up 3rd person so it doesn't give too much info. I would LOVEEEEEE to see my cosmetics in action. I spend a lot of money on them lol.

  • BongoBoys
    BongoBoys Member Posts: 815

    Yes

  • ArkInk
    ArkInk Member Posts: 1,114

    This should happen, but the idea of going back to Twins after last time is still kinda sour to me. I just wish they'd work on the bugs that still plague pounce.

  • Abbzy
    Abbzy Member Posts: 2,926
    edited March 12

    He would be way harder to play because like with dracula its easier to bait him in open compare to wesker the third person is nice but makes your fov wider which makes it harder for fucusing on where you middle of your screen is.

    What bothers me on twins is more the fact that you can down across the map and still you cant pick them and must play slug because if you walked there with charlotte it would take like 20+ seconds or that survivor would be already on his feet running away, thats what I dislike on them this plus their bugs that when strike it brokes the killer not just hinders him but breaks him.

    Other than that I foud out I like them more than krasue they dont feel so slow and if they do they are still super deadly which krasue isnt.

    EDITED:

    Another fact is I fear deeply the fact the devs would touch twins, it could break game because it seems twins are one of the things that kinda hold this game togeather and every time devs touch them even slightly somethings breaks badly.

  • Wezqu
    Wezqu Member Posts: 1,080

    Would not work very well as would make aiming his pounce way harder.

  • Brimp
    Brimp Member Posts: 3,618
    edited March 12

    I feel like this should be more an option. Going for precise pounces would be decently harder while ending your pounce on top of a pallet…. oh wait even if you want to block a pallet/window from being re-vaulted BHVR shadow nerfed twins to make it so if victor ends pounce on top of a pallet/window the survivor still gets the crush prompt by teleporting up to victor then falling back down mid animation (so much for verticality being wonky to code in huh).

  • Abbzy
    Abbzy Member Posts: 2,926

    I think when you end up on pallet or some object with victor like part of loop he will get dispawned basicaly dies like when survvior kicks him and when he is near edge survivor gets still the promt for the kick as you mentioned so I dont see any benefit from third person only for better preformence with fov but this fov without any point in centre of your screen like crosshair will cause huge dissadvantage in being accurate with his pounces so in short realy no benefit because hitting pounces is realy his key thing he cant do anything else, he cant block because he can be kicked and he cant break or vault so he is only there for tracking and catching up and than hitting pounce which in third person would be harder (hetting his pounce not tracking).