http://dbd.game/killswitch
Woudn't Trickster be funner to play as and against if
they went in the opposite direction of his rework?
Meaning instead of reducing his movement speed and the amount of hits required they kept him at 4.6, added haste to his kit, have much more fluid/faster/smoother throwing, have far more ricochets, let every 3rd hit in a short period count as a double hit, far away hits count as double or even triple hits, but increase the amount of hits it takes overall?
Like fast paced machine gun Trickster just sounds like more fun to me in both roles.
Comments
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Killer perspective, I'd have fun playing this.
Survivor perspective, depending on where that haste goes, it sounds really unpleasant if I'm honest. Not necessarily OP, unless the haste is too high, but just being peppered endlessly and never gaining enough distance to not have to be in constant cover.4 -
Id rather not have another killer with haste.
its tiring of the band-aid fix of "Let's just give the killer haste" Look at Skull Merchant their solution was just "haste"8