http://dbd.game/killswitch
The recent stats released
So I was looking at the pick rate/escape rate/ etc. post bhvr made and looking at the comments I decided to chime in on the forums since I've no idea if they actually read the steam comments (or the forums I suppose)
I feel that the survivor stats are irrelevant honestly all the survivors are identical in function other than teachable perks. But moving to killer rates I find that it also doesn't really say a lot either. so for both mmrs "kill rates" (which I assume is the average survivors killed per match) sits anywhere from ≈62% to a little over 67%. Which people were quick to point out that this clearly means killer is overpowered and survivors should immediately be buffed. The problem is that this number doesn't mean much. Games where the last survivor is let go, the killer camps one person at endgame collapse, people disconnect and get replaced by a bot (only marginally better than them just dying like they did before, it all but basically a free kill), perks they were using, etc. all makes this inaccurate. Not to mention that there likely is less 2ks than others simply because once you've killed 2 it usually snowballs. Plus a higher sample size would further muddy the results since it allows for the people who sweat really hard and play more games to drown out the casual players who play one or two games and maybe do poorly.
I also find it inaccurate because I can hop on dbd, play nurse, and consistently mop the floor with survivors getting 3-4ks because she is the strongest killer in dbd. And yet she didn't appear at all in pick or kill rates. The stats that were shown are wildly inaccurate since it just groups everything up.
Also people were pointing out that the ghoul needs nerfed, despite being in 4th place kill rate wise (somehow the twins were 3rd, idk they feel terrible to play to me) I like playing the ghoul, I enjoy their kit. So I play them often and I'm here to say she has counterplay. Maybe its not entertaining counterplay (I'm a terrible survivor and have never faced one so idk) but it has to be more interesting than playing against the clown. (Honestly I've no idea how anyone on either side enjoys clown games, so boring to play as and against) I digress, I've played against many survivors (and with an 8% pick rate I'm guessing they've a lot of practice) who can play around the leaps etc. The only thing I'd say needs tweaking is that sometimes after grabbing a survivor you can damage them over a wall/pallet or sometimes through a wall depending on how you end up next to them which feels a little broken at times. I think the problem is that people don't like playing against the ghoul (or perhaps playing against her more commonly than other killers) and its easier to slam your keyboard and jump on the train of "they're so broken" than actually learn the counterplay. (Side note I think a lot of salt around the ghoul is just that she causes deep wounds and thereby denies a lot of endurance perks/mechanics.)
Comments
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You are comparing your personal experience with official stats. And only because your experience does not match the stats does not mean they are inaccurate.
Take Nurse as an example. She is the strongest Killer in the game, nobody will say anything else. But this does not mean that she needs to appear in the top Killrates or Pickrates. Regarding Pickrates, I dont think that Nurse is that exciting to play once you learned her. As you said, you mop the floor with Survivors once you learn her and I think as long you are not playing entirely to win, you will not play Nurse, since other Killers feel more satisfying to win. E.g. my favourite Killer is Billy and hitting a good curve is way more fun than blinking twice and hit the Survivor.
When it comes to her Killrate, there is also a obvious reason for that. You can be at high MMR, but not be good at Nurse. Because Nurse just plays a different game than the rest of the Killer. And some players will probably not even bother to go through her learning curve, since there are far more Killers in the game nowadays where you can consistently 4K. And for overall MMR it is even more obvious, since she is a free character which comes with the Base Game, so every new Player trying her out contributes with a 0K to the Killrate on overall MMR.
When it comes to Ghoul, having a high Pickrate AND one of the highest Killrates is a good indicator that a character is overtuned. Ghoul is the easiest of the Top 5 Killers by a mile. Neither does he have the skill needed like Billy or Blight does nor does he have a steep learning curve like Nurse. Ghoul is a big cashgrab Killer because they wanted to sell a lot of DLCs for their first full Anime Chapter. The only Killer who might come close to him in Pickrate and Killrate was Wesker at some point, but I think his Killrate was lower, but his Pickrate was higher. And the only reason why people complained about Wesker was the tunneling potential (which was lowered by a lot) and that he was a bit too common. But for Ghoul players have different, very valid reasons.
And as I said, highest Pickrate and one of the highest Killrates confirm that. You mention Twins as an example - the reason why their Killrate is so high, is because Twins are a strong Killer, but they are also very unpopular due to their Bugs and the gameplay they provide (you are basically encouraged to slug with Victor and to use Charlotte only for Hooking people). This means, there are only few dedicated Mains on them, but those are good, so they push the stats.
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I play a lot of survivor and can say my stats safely hover around the ones that were shown. I generally think anyone who actually plays often casually and both solo often and with friends will be around where I am.5 -
You mention DCs as something that skews stats, which is true, but not in the way you say. Any match with a DC is thrown out for these numbers. And we all know DC matches are usually wins for killers. If they included those, we'd see just how broken KRs truly are. I'd guess most are actually in the 70s and 80s against the high tiers. If you're playing Ghoul, I'm sure you see a lot of DCs, so consider how many of your 4ks were tossed for these numbers. Even my monthly killer ststs look like this:
Yet Henry is only in the 60s on the stats, and I'm a very average player, but I've also had a lot of DCs in early game when I get a fast down. So if he's a 70%+ in my mediocre hands, he's an 80%+ in better hands. But the stats don't show that.
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