http://dbd.game/killswitch
I’m tired of DeadDawg.
I get sent there like 10 times a day…Im over it. 😭
Comments
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Let's make a trade? I'll take DeadDawg and you take Badham.
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I want to play dead dawg 10 times a day.
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Man, I dont know who you are and whose second account you are, but all your posts have been baseless oneliners claiming that the game is in a bad spot for Killer.
Dead Dawg is neither a big map nor is it a Map where you have strong Pallets back to back. Most of the Pallets on Dead Dawg are bad and aside from the Main Building (which Killers can and should ignore), there is not much which is bad for Killer. It is actually one of the most killer-sided maps.
(Doesnt change the fact that it is far too common due to map boostings…)
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Just saying that by how the map selection works to get same map 10 times without using offerings would need you to play 51 matches minimum to get the map that many times as there is four map limit between repeats and you would need to be unlucky to get it nine times with four matches between in other maps in a row if you started on that specific map. Then if we say average match last about 13 minutes you would have played 11,5 hours of the day and that is not even counting the queuing time. Possible it can be heavily unlikely.
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You could run a map offering!... oh wait, killers complained, so now they're bloodweb fluff and useless 😒
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Always one that has to go there. I'll give you the benefit of the doubt as you may have forgotten but there were plenty of players who play just survivor or both roles complained about map offerings too.
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What was the goal with this one, bud?
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The only times survivors complained about map offerings were for indoor maps for stealth killers. That's just the truth of it.
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I'm pointing out that there was a solution to this problem, but enough killers complained and the solution was ruined. Pretty simple.
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The solution is removal of map boosting.
Bringing some half-baked killer vs survivor stuff up was in bad faith. We both know that.5 -
"Half-baked" lol I would advise learning what buzzwords mean before attempting to use them for yourself.
Unless the devs release information on which maps are boosted, this could be complete luck. I don't disagree that they boost maps, but out of the past 3 days, I've played on dead dawg twice. I've gotten Nostromo probably 20 times though.
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I'm pretty sure it was half-baked? Unless the meaning has changed recently lmao. Bringing up offerings as a solution to a lack of map variety is not particularly thought through all the way, hence half-baked. It doesn't help that you used it as an opportunity to single out a group you've decided are an other to you, instead of recognising that a variety of people took issue with offerings for a variety of reasons. It calls your motive into question.
My experience with Nostromo is the same as yours, though. It's every third game or so, both sides. It's by no means an awful map but I'm getting a bit fed up of it.2 -
You are making a LOT of assumptions with this post.
Also bringing up map offerings when they used to control what map they brought you to is completely relevant to map variety. If you do not want to risk going to a map you don't like, then select one you do. I cannot simplify it more for you.
This sanctimonious attitude of "well survivors complained as much as killers did" is literally just false. Most killers are more map dependent depending on their strengths and weaknesses, whereas survivors only disliked certain maps for either stealth builds indoors or oppressive small maps with minimal tiles. There would be more of an outcry from killers by this fact alone. The amount of killers that dc'd on the loading screen after a map offering was burned happened 10 times more than when a killer burned one, despite there being 4 times more survivors available to dc.
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BHVR balancing the map odds like
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One of those situations where I wrote a bunch, then wrote the below and realised this whole exercise isn't worth either of our times.
Your decision to hop into the thread to pin an issue about the state of the game on a generalised group reads as very poor faith. You can call it sanctimonious to prefer not to generalise people or see no merit in unconstructive barbs, but I don't see it that way and never will. It just fosters arguments that I must admit, I'm contributing to, so can't exactly call myself perfect; I'm as baitable as anyone else.1 -
No I get that one a lot too 😭 and Hawkins.
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Several maps currently are boosted to 40% while other maps sit at lower % around 20.
I want them all to be the same so I am not going to the same 4 maps every day. I’m asking for very little. lol
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Your asking them to move the heavens mate, we need something less reasonable than equal chances~
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Not so enjoyable getting it often but I would recomend droping of that hold shift W main and play the ground level for max faster and action game.
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If my original obvious satirical comment regarding the state of the game prompted you to type up multiple paragraphs just to delete them in apathy and resort to some platitude, then I must say this unironically: it really isn't that deep.
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And yet you're still trying to provoke
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I'm a minority i despise dead Dawg. I loathe it. I used to like it actually back in the days of the Dusty Noose, but idk what changed for me.
on the killer side, I play too many m1 killers so the level feels like a slog when everybody always bee lines the saloon or the comp corner. on the survivor side, I feel like the resources are meaningless against anti loop killers with aura reading. I hate it for everybody like I do Nostromo.
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Dead Dawg feels like you spend more time breaking breakable walls then chasing survivors.💀
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Literally. Brutal does not leave my build.
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While on Dead Dawg its Renovation by Morning not Dead By Daylight.
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