http://dbd.game/killswitch
Hot Take - Pallet Density is too much. We needed more sure, I get it..Truly but there's too many.
Just got done playing on Backwater and there is a pallet at every corner, every turn, outside edges of the map are all padded up with pallets. Its wild. Its big boat map too so you have a strong loop there, you still have shack AND Pier which has 2 pallets and a window. If that wasn't enough on each side of pier is a pallet.
Backwater isn't the only place that's overpopulated either. Prenn Asylum is miserable. Every filler is a pallet like WHY. Who thought this was a good idea?
Comments
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Honestly there are way too many pallets on maps and the devs refuse to address it. There needs to be a significant reduction in pallets. Survivors have no reason to loop anymore because they can just run pallet to pallet because there is no fear of losing resources because there are so many damn pallets. What happened to needing to loop because you needed to save resources.
Post edited by FoxGhoul on1 -
Some maps needed it for sure. Some did not such as Crotus Prenn, Badham, etc…Backwater did need more pallets but it was given WAY too many. Its over populated. That's the issue.
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devs don’t care, they never will.
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