Map offerings.

Tamo
Tamo Member Posts: 162

Can we have these changed again please!?

I bring this up now because while it's cool we're getting these map showcases, that being a thing has made it even more glaring how bad map rotation has become. I have been on swamp, midwhich & nostromo I don't know how many times these last few days, any other map is a blessing at this point. But no point bringing a map offering because they do practically f*** all at this point.

Side point, my partner when the walking dead chapter released really wanted to see the map variant... 30, 30 offerings were used every single one she had on the character she was using at the time & she never got it once.

I have brought up buildcrafting in posts on here before but I feel as though map offerings are part of plenty of builds & that shouldn't be something negative. Myers likes a Lerys for jumpscaring like how a survivor likes using their boil over in the asylum. It was just part of the build at that point & with more & more variants tied to offerings it surely can't be that bad to try & use one for build advantage. But also surely it can be recognised you're going there a lot so the game will start ignoring the offering…? It just feels like map offerings are so stupidly pointless & it sucks, especially when I keep getting F****** swamp time & time again despite there meant to be map rotation! We have so many realms so what's going on!?

Please just make map offerings do something again.

Comments

  • Cornil
    Cornil Member Posts: 45
    edited June 5

    Two ideas I heard that were not bad:

    1. Up the map offering to 50% (they don't stack anyway, don't know why they knocked it down to a whopping 20% from the old 100%)
    2. Make it so that the offerings act as reverse offerings, removing the realm of the specific offering from the map selection system for that game. (Effectively a map ban at the cost of your offering slot, could allow players to knock out realms they get tired of playing so frequently)
  • HoodedWildKard
    HoodedWildKard Member Posts: 2,636

    Yh i think 50% would be fine. Not too consistent but also not a waste lf an offering.

    Personally if they leave it at 20% I'd rather they just remove the offerings entirely. Atm they just waste space, bp and slots that could be filled with better blue offerings like party streamers for instance

  • Angy_Quentin
    Angy_Quentin Member Posts: 54

    I think the most important thing is: change "Outbreak Breakout" to something like three escapes instead of twenty.

    With basically randomly chosen maps it's a chore to even try.

  • Star99er
    Star99er Member Posts: 1,558

    I agree, a 20% is too low especially when you take into consideration that their rarity and cost hasn’t changed. I feel like even 33% would be fair. It kind of bums me out as someone who enjoyed scaring people with Scratch Mirror Myers on indoor maps.