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confess time: what you hate about dbd
i’m interested to hear your opinions. i would like to hear what you absolutely hate about this game. if you’re a killer main, say “killer main, i hate [blank]” or survivor “survivor main, i hate [blank]”, or if you play both killer and survivor state what you hate on both sides. with this, maybe the devs can make solid changes to make the game better.
Comments
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I play both.
I hate that the game is so unreliable. Shifty hit boxes, infinite load screens and disconnecting team members to name a few.
I love the game though <3
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Hate when killers dodge survive with friends in combination with the stupid long que times for swf, means me and the bois gotta search for another half an hour
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Survivor main, i don’t like the staler aspects of the game. the bulk of perks being so beyond bad or situational that the meta is unchanging and the lack of engaging gameplay outside of chases. i also dont like the contradicting philosophy of what is and isn’t balanced and how poorly thought out certain ideas from the devs are.
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I play both.
I hate boring mechanics such as gen-rush and camping. However, they are a gameplay tactics so I'll deal with it :(
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Totem spawns as killer
Memento Mori as survivor
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Nerfs for already weak killers.
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Stale Meta: Going against the same perks every single game.
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Gen Speeds/Meta killers/Gen rush meta.
I'd like a world where every match is 10-20 minutes and all killer tiers are irrelevant because all killers are viable against all levels of survivor.
Where people don't instantly jump to how good/bad is the new killer. One tier the killer tier.
Kinda like what survivors have now they're all the same no one debates them.
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The difference of power between killers. For example, Nurse and Trapper. All killers should be viable, not only 2 or 3.
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I play both/Play Survivor more than Killer recently.
I hate how easy mode and carefree this game feels most of the time as a Survivor compared to how generally stressful and difficult (and tilting) it can be to play a Killer.
Someone is being chased? Free Gen.
Door is open? GL to killer trying to stop me from escaping.
Oh look Corn!
Sure getting tunneled doesn't feel good but it isn't stressful and, for me at least, doesn't make me want to not play the role for a while.
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Hatch campers
Seriously, when there is 1 gen left they just stay around the hatch waiting for you to die...
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Killer main.
I hate how survivor-sided the game is. Every time Killers get something nice, it inevitably gets nerfed into oblivion because it 'isn't fun' for survivors.
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Killer main here.
The DCs, good lord the DCs. Seriously I am a beginner killer who has one teachable perk so far who primarily plays hag or level 1 killers and I still have survivors DCing the moment I down them for the first time, which just makes me feel bad for the rest of the survivors.
If I was going in with Legion or an Ebony Mori sure, I get it.
But a level 1 Freddy / Doctor?
A level 20 Hag? Seriously?
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I play both sides quite a bit although I prefer playing killer. I don't main anything though.
What I hate is the unrewarding grind and fake economy the game has to keep people playing this game. Some killers need addons just to perform at a certain level and survivors only have access to certain tools if they spend a stupid amount of BP.
I do agree this game needs something to build towards to keep people playing but I despise the fact that the grind is centered around gameplay and balance rather than cool stuff for the game.
The shop was a nice addition that lessened that feeling but I wish there was stuff that tracked stats that you could show off for example. Apex Legends while an entirely different game has a nice progression system that made me feel indifferent about playing DBD.
Main gripe I have with DBD and have always had towards DBD but that's a given since grinding does nothing for me since I already have so many hours in the game. What brings me back is the gameplay not the grind.
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That mini-lag that places you some steps backwards letting the killer hit you when you had a chance to vault something
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- The bad dev balance decisions
- The ultra long time the devs need to make changes
- bugs
- Bad ranking/matchmaking system
- MoM
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I play both, though since the DC epidemic, I tend to go for killer more. Solo survivor is just too painful right now.
I absolutely hate the optimisation of the game. For the size of the maps, and mediocre (at best) graphics, the game just runs so horribly bad. I wish we had more graphic options to tweak things like V-Sync, AA, and so on.
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First person material
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Survivor tools that hard-counter very specific Killer powers (ex. Sabotaging Bear Traps, Flashlights erasing Hag Traps, Adrenaline waking up sleeping Survivors).
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I hate that the game is stagnant in its core gameplay. I hate that the game spends more time broken than stable these days. I hate a lot of the playerbase on both sides for generally being some of the most rude, aggressive, and disrespectful players I've ever met. I hate the dc epidemic and coldwind maps. That game's lackluster optimization.
I like Not_Queen and Peanits, they've been pretty decent. I like the concept of DBD and something things are executed pretty well. I like Legion in general and I Myers.
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I hate the lack of balance eg.
*Killers are not balanced at all. Some are amazingly strong whilst others are useless
*Perks are not balanced at all. There is a very prominent meta on both sides due to lack of perk balancing, meaning people can't do fun builds successfully and it just takes away from what little variation the game has. No i'm not complaining about perks being OP, it's the opposite: too many perks have zero impact on the game.
*Addons are no balanced as some killers will be amazing without addons and useless without, whilst survivors addons can let them do things like insta heal. Addons should only have a small impact on the game, or should change the way the power / item is used. Aka addons that have positives and negatives so they change your playstyle.
*Lastly SWF is not balanced. A good SWF team is far stronger than a good solo team. This needs to be changed.
Due to all the above, it's difficult to bring out anything new in the game / make any changes, as in half the games it will be strong and half the games it won't. Take mettle of man for instance. Useless against a nurse, amazing against a freddy. It should be the oppsite. People say it's op but in fact it just doesn't work due to other inbalances in the game. If freddy were as strong as nurse, it wouldn't matter that it works better against him, as it would be a situational counter. The imbalance in this game is what divides the community, and makes it so hard to balance everything else. Devs need to work on the foundations of the game before trying to balance things that they just brought out.
TLDR: We can't balance anything new until we balance the core aspects of the game first
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That it isn't that much of a horror game.
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That the bugs of the game might as well be in the patch notes as nerfs because of how long it takes them to get fixed.
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I play both sides and what I hate the most in this game is the doc, because of how annoying madness is.
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How the power role at times doesn't seem that powerful, and coordinated SWF teams can do "almost" whatever they want.
The game is almost called Survive by Daylight at times.
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..
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Killer main
I just hate when matches go by super fast, that's about it
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1.- campers
2.-leatherface that facecamp while charging hes chainsaw
3.-tunnelers
god help us all
2 -
I play both but for killer it the totem placement. It a high risk but why does my totem spawn right in front of a survivor. For survivors it gonna be working with the killer and the hit boxes need to be fix . btw can they fixed the bugs instead of pushing out cosmetics i don't like the fact some objects changes to another color or that there invisible pallets
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I want to add that I hate people that play this game who don't understand logical sense. They are unable or unwilling to objectively view things elsewhere.
It's me me me me and why why why.
It's a valid point in all things in the world today, not just in a silly game.
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I play both sides, what I hate the most as killer is some of the ridiculously long loops like Crotus Prenn Asylum middle building and how fast optimal SWFs can end the game.
As survivor what I hate the most are teammates DCing and killers camping when there are still 2+ generators left for no reason.
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I play both and honestly I hate the stale meta. There is no uniqueness on builds. Killers and survivors typically run very similar builds over and over again. There is no imagination or creativity in how people try to create builds. It gets old seeing NOED, Ruin, on every killer and seeing DS(pre nerf), self care, MoM on every survivor. Come up with something new.
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It isn't as bad as it used to be. I agree somewhat.
Lesser used perks need buffed. It isn't like people can run 8 perks at once ya know. It's just 4.
Lots of strong perks makes people switch it up.
I still see a lot of Sprint Burst, Self Care, Mettle and DS or Adrenaline..
At least the SB, SC, DS and ADren meta is gone.
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- Selfish team mates
- Campers
- Tunnelers
- Hit boxes
- The toxicity of the community
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I hate my lag😫
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Lag and people who whiny about E V E R Y T H I N G
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Hits through pallets on both sides.
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Nerfs in general rather than finding alternatives, holding the game hostage, hatch standoffs.
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Simply just one thing: The ragequit mentality.
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Survivor main
Most of my play time is after 9pm eastern and the 20 to 30 min wait times for a match are brutal and it only gets worse if you want to play with friends. The wait times are significantly longer with 2 to 4 players. Most times the killer will just dc right away anyhow and restart the whole process because they see your together. If the killer doesn't dc there is a good chance they have a slow internet connection and your character will be unable to perform actions or constantly get pushed to different locations exposing them. Most of my friends refuse to play the game because of this.
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Since I play a lot of games and not just DBD my only real complaint with the game is with the D3D crashes that occur on occasion. Balance changes, metas, OP perks or Killers......it's in every game. Nothing really new here.
I still think DBD is a very fun game and I play at least a few games every night. Almost had my Claudette "finished" and then they released two new Survivors.........the grind goes on.
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Hit boxes
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Black ward/mori : insta DC 1 or more survivors (loading screen)!
Same with BPS from killer 🤓
and i hate huntress :D "most annoying sound" in this game ;s
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Oh yeah, i also hate when barrels and other stuff spawns in weird place on maps, gets me stuck as a survivor when trying to loop at times, same when i try to mindgame near a pallet and end up being stuck on some random #########, i think i hate that more than the doc.
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Killer main recently.
I certainly do dislike the devs' sense of balance sometimes.
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this is going to sound strange. But:
Killer main I hate scratchmarks.
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Killer Main
I hate that Survivors that are compelled to run second chance perks such as adreneline and MoM to make the chase last longer, and some make just flat out toxic builds with them.
Which in turn makes me feel far more compelled to run exposed perks, really just limiting my options as i just feel forced to run them to be effective. That is, when i want to play something other then Godbilly and ChokingBlinks 24/7.
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@adamn they have a knock on effect that causes so many OTHER balance issues.
Such as looping, stale chases, tunneling ect.
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Survivor Main/Recently Getting into playing killer.
Vaults amen Hitboxes are so broken it makes it not viable
Amount of meta perks, tons of perks only work for that 1case scenario so it makes others less viable i wanna see new perks in the pool of choices
1