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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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PTB Feedback

Dip
Dip Member Posts: 27

Legion went from frustrating to play against to frustrating to play as.

He's useless, his power doesn't help anymore and he is just another m1 killer with very little (if not unique) potential. His power doesn't do anything but give an early hit, and now with mending not being able to be seen by the killer, you can't tell if they are out of your terror radius, which was the thing i most expected to play off of.

End game collapse is just eye candy.

3 minutes is more than enough for survivors to leave, it doesn't really encourage anything with so much time, and opening the gate as killer just helps survivors. it would be more fitting to begin as soon as the last generator is complete, to really apply pressure into them having to find a way out. when a survivor activates EGC (End Game Collapse) then most likely, at least 2-3 survivors will just immediately leave, or T-bag in the exit gate.

The bugs with the clown aren't funny anymore

The clown still has issues where his bottles are destroyed immediately upon throwing, the clown balance wise is sitting well, but the bugs he causes seriously hinder him, and it's been a problem (For me) Ever since spirit was released

The store cosmetics are good, if not biased.

The cosmetics that are put into the store are really good, it's interesting when two different killers or survivors or both have a sort of same theme with them, like with the Wraith and Nurse opera set, and the upcoming Legion and Nea set. They look really interesting. But it's frustrating to see that some killers and some survivors get way more than others. Especially the hag, she didn't even get one alongside the other killers for the Hallowed Blight event. Also why didnt the nurse get a cosmetic theme set like the other 3? Fog travellers, Grim matsuri, Wicked wares...not much of feed back but why? (Also please make tuxedos for ace please, please?)

Pig is not threatening in end game AT ALL.

Traps not activating via exit gates and not activating after the last generator is complete, is really plain stupid. it makes her entire power useless end game, unless she has effect add-ons, which if it's endgame, it won't really help.

Comments

  • se05239
    se05239 Member Posts: 3,919

    The clown still has issues where his bottles are destroyed immediately upon throwing, the clown balance wise is sitting well, but the bugs he causes seriously hinder him, and it's been a problem (For me) Ever since spirit was released

    The Clown got a lot of things going for him that's not positive.

    Slow down on throw, bottles breaking instantly, slow's not threatening enough on its own without add-ons, he makes noises vaulting and breaking stuff which reduces potential mind-games..

    His concept is fine but he falls flat in practice because of him being under-performing.

  • ClogWench
    ClogWench Member Posts: 2,582

    Endgame collapse only benefits survivors overall.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    The more logical thing to do for the Pig would be to STOP the EGC timer if an RBT is in play while preventing the Pig from also closing the hatch. The game becomes more like it would be normally, where survivors have as much time as they want except the guy with the trap, who has to remove a trap to escape or take hatch.

    Then maybe to avoid fringe cases where Pig puts a trap on with 5 seconds left in EGC so the moment the guy takes the trap off they die, it could just reset the EGC timer to 1 minute or something.

  • Salty_Pearl
    Salty_Pearl Member Posts: 1,367

    Pig did not need any changes. I would like to see how she is without these changes in the PTB before these go to live.

  • Boss
    Boss Member Posts: 13,617
  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    Pig should not have been changed yet. I looked forward to running her and running against her with the EGC. She became more tactical in play with the EGC, then they pimp slapped her down.

    Just not right.

  • se05239
    se05239 Member Posts: 3,919

    @Boss The reload speed doesn't matter if you can make good plays with four bottles.

  • Plu
    Plu Member Posts: 1,468

    The change is alright, not great but there's some good ideas, i just hope they adress the big issues and revert them because now even lockers can counter legion with how long the stun is when you stop frenzy

  • ItsYourBoyGuzma
    ItsYourBoyGuzma Member Posts: 797
    edited April 2019

    This whole update just had unnecessary dumb ######### in it .... I havent tried legion yet but holy hell these devs do not learn anything.

    Hey, lets nerf things that dont need nerfing! EXCELLENT IDEA! THIS MAN GETS A RAISE!

    -Remember me lost like 14 secs(why!!?)

    -Survivors dont have to worry about Pigs RBT at the end , just escape 4head (why!!?)

    -Left behind still is only actives when last survivor is remaining, ALSO what's the ######### point in running it when the EXIT DOORS ######### TURN ON ONCE THE KILLER FINDS THE HATCH! He's doing your job for you!.....OMFG (WHY!!?)

    The Killer can now open a powered up exit gate. (EXCUSE ME?) WHHHYYYYY!!???

    If this is the killers concede option then make endgame happen faster!

  • Tru3Lemon
    Tru3Lemon Member Posts: 1,357

    They should buff remember me cuz now its useless pig should get a buff but the change they have in the ptb its ok of they change it again she will become a tier s killer left behind its just trash legion change just awesome hes cured he dosent have cancer anymore