Legion nerf
Aight the whiny ass survivors got what they wanted hope y’all happy enjoy it now cuz now I’m bout to switch back to wraith and give no #########
this this is meant for for the lil ass crybabies not the actual good survivors that actually know how to juke the killer
Comments
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This is crazy that they are putting Legion buff above the Freddy one. Lame!
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Now don’t get me wrong I wanna see Freddy rework too
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It definitely isn't a buff, they've destroyed every enjoyable aspect of Legion as a killer tbh.
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I read about the Legion nerf, and was very upset. Looks like my beloved killer's gone
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- The Deep Wound timer pauses for survivors within The Killer's Terror Radius–regardless of whether they are in a chase or not.
- The Deep Wound timer pauses while Mending.
Now the survivor, having received a deep wound, will continue to mock the killer, running around the palettes.The meaning of making a deep wound disappears, you will need to catch the survivor with the usual blow
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You forgot the part where hitting them in Frenzy does absolutely nothing aside from give them a speed boost and stuns the killer @Master_Bad_Guy
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People from both sides wanted him to be changed because they found him boring to play against and a killer that people aren’t having fun playing against is bad for the games health. I myself had fun against legion but his “nerf” suits my legion play style so I’m happy with it. I’m sure missing one attack and losing all of your frenzy won’t make it live.
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Im my opinion, as a 50/50 survivor killer player, I think that there are good and bad aspects to the proposed changes to legion. As a survivor, playing against him should be in theory much easier, however as a killer, it seems hes just been nerfed a whole bunch. I for one dont think I'll be playing him at all after the changes are implemented, but you cant say for sure until it comes out, because maybe it'll work really well?!
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- Feral Frenzy is immediately and automatically cancelled whenever The Legion misses an attack while in frenzy.
In this case, the exact attack in Feral Frenzy, should immediately transfer to the state of death, like a nurse. There should not be such that the survivor turns 360, I miss, then a pause, and then you need to walk, because the recharge time of Feral Frenzy
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I think the issue isn't deep wound but borrowed time being changed to deep wound. Borrowed time didn't need to be changed to deep wound at all. It allows me to get a free loop at killers, it is anti tunnel which is nice. Some killers will be just out of sight and come after someone saves. The killer can lock survivors from ever playing the game, something survivors cannot do to killers as consistently.
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What is your style of play? Make a deep wound, and then do 200 laps behind the survivors around the palettes? Then break the pallet, and run your own to another?
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