The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

So am i the only one that thinks this is a massive nerf to The Pig

  • RBTs only become active whenever a generator is completed. Inactive RBTs will no longer trigger when attempting to leave via an exit gate. *NOTE: Initiating the End Game Collapse will not complete generators, but will block them. This means that any inactive RBTs will remain inactive.
  • The RBT timer now stops if the Survivor is within the Terror Radius, as opposed to when in a Chase.

RBT= Reverse Bear Trap

I use the pig's traps in order to track the survivors down after they are released from the hook, and to put pressure on the game itself to distract the survivors from working on gens. With this recent change, this kinda disables the pressure the pig use to express. give me input?

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