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Endgame Killers Delaying The Kills

I love endgame! It was a great concept especially being killer or survivor the hatch standoffs got annoying. My issue is at this point the killers are purposely not killing the last survivor in order to see the kill. At first it was ok, but now its just annoying. Is there some way this can be changed somehow?

Comments

  • moonlunn
    moonlunn Member Posts: 170

    Yeah every game that I’ve been in that got down to one survivor that has happened the killer finds the hatch because it’s not that hard they just chase them around not hitting them and if they go to do a gate they’ll just grab them or they’ll slug you and just sit there untill you die

  • Volfawott
    Volfawott Member Posts: 3,893

    It's probably going to be this way for about a week or so

    A lot of Killers didn't either have a chance to tested out on the ptb or were on console so they couldn't do it.

    So because of all this you're going to see a couple of people wanting to see the mechanic honestly after about a week the hype of it is going to wear off.

    Especially considering regular hooking gives you a lot more blood points during the endgame phase then letting The Entity do it

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212

    Hopefully it stops happening soon once almost everyone has seen it because I don't want to see threads about killers nodding their heads watching people die in egc and calling this toxic.

  • moonlunn
    moonlunn Member Posts: 170

    Don’t we always have to hear if people play a game with their friends “swf” their toxic like every day? Lmao

  • Pirscher
    Pirscher Member Posts: 609

    Its 2 minutes or max 4! Go and make coffee, by the time youre back it will be over.

    Or in the future, hide near an exit gate and wait for the killer to close the hatch then open the exit straight away - i have done this a few times successfully. Adapt/change strategy

  • moonlunn
    moonlunn Member Posts: 170

    A lot of people are also missing the point like I literally don’t care if I die that’s fine you got me lol but the fact that now it feels like your being chased and not hit or just slugged and being taunted and there’s literally nothing you can do when you just want the game to end

  • M_Squirrel
    M_Squirrel Member Posts: 5

    Thats just the game hough. That happened before endgame. Its just the luck of the draw.

  • Pirscher
    Pirscher Member Posts: 609

    @FireHazard It is just random and that is the way it is. Sometimes it works in your favour and sometimes not. Its unhealthy to expect that everything should always be "fair" because that is just not reality.

  • FireHazard
    FireHazard Member Posts: 7,314
    edited May 2019

    In a game this should be a reality, but I guess there will always be a dominant factor in anything. Having a balance on either side will induce people to actually use skill to win rather than busted mechanics.

  • Dehitay
    Dehitay Member Posts: 1,726

    If this is honestly and truly annoying all the survivors, I can garuntee you that the killers would have absolutely 0 problem with significantly shortening the timer for end game collapse so you don't have to wait so long. If that concept isn't appealling to you, then it's really not that annoying.

  • SmokePotion
    SmokePotion Member Posts: 1,089

    A very simple and easy fix would be this

    If there is only 1 survivor, and they go down, both gates are closed, and hatch is closed. Entity should just take that survivor right there.

    Game over, new game. We all win. Well, not the survivor, there dead.

    But you get what I mean.

  • thrawn3054
    thrawn3054 Member Posts: 5,897

    @SmokePotion Agreed.

  • HatCreature
    HatCreature Member Posts: 3,298

    The collapse is 2 minutes, I think 2:30 if you're slugged, it's not long. But if it's really a problem then they should take out the Cypress Mori and make it base so that way the Killer can Mori the Survivor instead of waiting 2 minutes to get a different kill animation.

  • Tsulan
    Tsulan Member Posts: 15,095

    Simple solution: greatly reduce the timer.

    How about 30 seconds after the gate has been opened? To short?

    1minute ?

  • se05239
    se05239 Member Posts: 3,919

    Kinda ironic how survivors have been known to take the game hostage for upwards to 30-60 minutes, sometimes even longer, and now when they're put in a "hostage situation" for only 4 minutes max.. they whine and complain.

    The double standard is disgusting.

  • KaoMinerva
    KaoMinerva Member Posts: 451

    Git gud

  • Raptorrotas
    Raptorrotas Member Posts: 3,249

    Survivor getting instant free hatch win, "thats acceptable"

    Killer closing the hatch still making it possible for the to escape "not cool".

    Pre2.7.0: wasting time at open gates and hatchstandoff for hours is fine and balanced. Post2.7.0 4min for my failure is too long"


    Dear survivors annoyed by killers enjoying a game mechanic thats been implemented FOR YOU, AND BECAUSE OF YOU, just be happy that the devs didnt make the hatch an I-win-button for killers too.

    Honestly, if EGC triggers with morr than 1 sirvivor alive, thats on them

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    So many threads in so few days complaining about waiting 3 minutes max. I wish we would have had so many survivor players standing up for killers in the last years and asking for a change in the game mechanic when games were taken hostage by some survivors for 30+ minutes.

    Anway, this current thing probably won't be an issue in the long run. Killers most likely only want to see the new killing animation.

  • Pizzaman
    Pizzaman Member Posts: 501

    So to sum it up:



  • moonlunn
    moonlunn Member Posts: 170

    I’m perfectly fine lol I can have an argument without demanding things I think I “deserve” and telling people to cry about something when they voice an opinion. you on the other hand... lol

  • Yuhg
    Yuhg Member Posts: 50

    I disagree here. The EGC right now can have almost no impact for a survivor when they complete the gens, because i already had like 5 games (didn't play much this week), where most of them what they did was 99% the gates and then when i'm close complete them and put themselves in the gate to teabag and escape afterwards. If the gates had a penalty for intentionally stopping (not saying when a killer hits you or a doc shocks you and things like that) like reducing the progress X percent, this would not be an issue. I agree that in this situation where the survivors already made their objectives they've won and all that, but if the EGC activated after the gens have been completed you actually give the survivors the urge to GTFO quickly or get caught. Hell, even if one gets caught the timer gets doubled because of the slowdown. The only thing that would need some adjustments would be perks like for example Blood warden. But right now i can't figure out myself how i would balance that.

  • Boss
    Boss Member Posts: 13,616
    edited May 2019

    The Survivor Concede button is coming...

    (Not an announcement btw.)

  • Detective_Tapp
    Detective_Tapp Member Posts: 3

    This is David Tapp going on record with an update of my investigation. Suspects seem to have a complete misunderstanding of the point of contention in the original comment. Their hostility is taking over, lobbing insults at each other, trying to shut down other points of view instead of having civil discussions about the subject matter. I should go on record saying I agree with the original comment on this subject to a certain extent as saying that it has fixed the problem of hour long standoffs with nothing getting done, but it has also caused some annoyance with certain murderers "playing with their food" as it were. Instead of recognizing this fact, certain suspects in this case repeat cult mantras of "git gud" and "deal with it, scrub." When they do break this pattern, they throw wild ideas based on notions of self righteous indignation like, "shortening time limit to 30 seconds." My investigation has ground to halt due to this circular logic and dodging of the subject matter at play. It seems as though my gut instinct was correct. The motive in this case is indeed due to a craving for some sick twisted vengeance, pure sadism, and a disturbed sense of curiosity to a certain extent. I will give further updates as new evidence and breakthroughs come. The Game continues. Detective Tapp signing off.

  • Detective_Tapp
    Detective_Tapp Member Posts: 3

    Yuhg

    Interesting take. Thank you for a thoughtful counterpoint that you have politely provided. I will take your testimony into consideration.

  • M_Squirrel
    M_Squirrel Member Posts: 5

    I understand that frustration. It does suck. I have seen hatch standoffs last for over an hour which is ridiculous. Now, having said that, I saw someone else posted that after the "shiny toy" wears off it should happen less often. It is/was just slightly frustrating when it happens every single game. We will see what happens as time progresses.

  • Horus
    Horus Member Posts: 850

    Right now its just deal with it its not holding the game hostage so its not reportable so either come back like a week or two later so people have seen it

  • JP_Cloud
    JP_Cloud Member Posts: 173

    Stop crying. It’s less than two minutes and you’re only goin on the hook anyway 😂 - the animations are fantastic.

  • JP_Cloud
    JP_Cloud Member Posts: 173

    If it’s down to one survivor it means you have lost as a team 🙄 4v1 - the killer deserves it.

  • Madjura
    Madjura Member Posts: 2,466
    • just because in the past there were similar situations doesn't make this one less bullshit
    • your claim that this behaviour will stop in the future is pure conjecture
    • even if we assume that it becomes signifcantly less common there is no benefit to enabling this kind of situation
    • it's a problem right now so it's good to discuss it now
  • TheBean
    TheBean Member Posts: 2,320
    edited May 2019

    The Devs made a mini game in DBD... the EGC actually stands for End Game Challenge.

    It is an in game challenge for killers to leave one survivor left and to close the hatch with both doors still closed.

    Thanks for the mini game BHVR... LOVE IT!

  • TheBean
    TheBean Member Posts: 2,320

    @Pizzaman  it is called The End Game Challenge!