http://dbd.game/killswitch
Left Behind: Gain a 25% action speed bonus for every killed or dc survivor
The buff it truly needs.
Comments
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That's what is was supposed to be.
The perk was initially called 'Last Standing' and it is extremely overpowered. People hack it into the game. By the time 2 survivors are dead they're vaulting 50% faster and can infinitely loop some areas.
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I’m not talking about vaults. Left behind should grant survivors 75% max (stackable with wake up) speed bonus to gens, exits, totems, hooks, and heals.
Maybe also 300% survival category bonus
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You are out of your mind. Left Behind doesn't need any of that. It needs something, but none of this.
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Though this is a good suggestion you have to realise that it would be very easily abused.
If 4 survivors have left behind the second one person dies that's 3 people have a 25% boost the level of gen Rush will be ridiculous.
And it still doesn't fit the theme of the park which is meant to be last one standing means you gain a lot of power.
You're not the last one standing and high levels of power are dished out it's kind of ridiculous
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This isn't a big deal, I'll use mathematics to prove my point:
Control:
2 Survivors Alive:
100% + 100% = 200% Efficiency.
1 Chased/ 2 Survivors Alive:
100% = 100% Efficiency.
With Every Survivor using Left Behind:
2 Survivors Alive:
150% + 150% = 300% Efficiency.
1 Chased/ 2 Survivors Alive:
150% = 150% Efficiency.
As you can see, it's not that big of a deal, and the moment you chase a survivor, their efficiency drops because the survivor has a bigger weight.
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It wouldn't be a big deal if Generators didn't get finished so quickly already on 10/15 Killers.
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Yeah, they do need a change.
Therefore, i don't think it's healthy to implement this now.
Not with the numbers in the topic at least.
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I honestly didn’t think of that.
I seriously was just going off my numerous experiences as a solo: playing the game, oh somebody’s down, oh they dced, repeat. Leaving me, the solo, alone with a bag and a wrathful killer with noed in my wake.
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Oh, it's not a big deal. It's just ***A 50% increase in all scenarios***
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Oh, it's not a big deal. It's just ***2 survivors in that scenario***
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As somebody who runs aa injured gen jockey build something as simple as the 9% can actually be very impactful.
If all 4 survivors were to say to equip it then somebody dies that's a 25% boost to all those actions for three survivors call it what you will but that is huge.
If you've ever heard someone talk about James being done fast and now survivors can speed through them with 25% boost.
The perk's main benefit is supposed to be to help you when you're the last person left if you give that potential boost to multiple survivors then you make it a very overpowered perk
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Real talk, once the killer gets their first sacrifice, the game starts to drastically slow down. In fact, the game slows down by 25%, but if everyone used Left Behind, the game slows down by 6.25%. However, this comes at the cost of every survivor being worth more weight now. Of course we could lower the numbers, but I still think the concept is really cool!
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