http://dbd.game/killswitch
Early DC Balance?
Just an idea btw, i'm not suggesting it.
When a Survivor disconnects and there's still 5 Generators left to do, the Entity comes down from the sky or up from the ground, all cool & creepy & stuff, takes a random Generator and effectively removes it from the trial.
This will also lower the required amount to power up the Exit Gates, cause the Entity can control time and space in its realm.
I specifically left out an idea for multiple early disconnections, as those are useless if this isn't even a good idea by itself.
So, whatcha think?
No really, cause i'm unsure about it.
Answers
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I think it's only fair and balanced. 3 survivors stand no chance anyway against a half decent killer.
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I think it should get pulled into the ground by entity tendrils. Far creepier.
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EGC did introduce Entity from the ground.
I'll add it to the main post.
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I can even go as far as to say that if someone does DC, a generator is automatically completed. But I had this complaint more before EGC was introduced.
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It needs it. 5 gens and 1 DC already means to prepare yourself for hatch. No way to get to the exit gates against a decent killer using a mid to high tier killer
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It'd be interesting for sure. I like the idea of the claws simply crushing it and leaving it as a pile of scrap still in the trial but beyond salvage
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I like this idea. +1
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Yes, more lore that the Entity is becoming more prevalent in this realm. The Entity is probably tired of the DCs and not being able to properly eat survivors XD
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"Yuck, i hate Survivors without hope!" 😋
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