Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Early DC Balance?

Boss
Boss Member Posts: 13,618
edited May 2019 in General Discussions

Just an idea btw, i'm not suggesting it.


When a Survivor disconnects and there's still 5 Generators left to do, the Entity comes down from the sky or up from the ground, all cool & creepy & stuff, takes a random Generator and effectively removes it from the trial.

This will also lower the required amount to power up the Exit Gates, cause the Entity can control time and space in its realm.


I specifically left out an idea for multiple early disconnections, as those are useless if this isn't even a good idea by itself.


So, whatcha think?

No really, cause i'm unsure about it.

Post edited by Boss on

Answers