Be Honest, If MoM is Just Something To Deceive People Buying The Single Survivor DLC?
Since long being ignored of the overpowered perk.
I haven't hear just single comment on it by the Devs so far.
It makes me feel disgusting.
Comments
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Not arguing about "overpowered". And well, it is obvious that a Survivor Only-DLC needs at least one good Perk.
I mean, who would buy Ash?
People who like Ash vs Evil Dead and Ash as an actual character.
People who would simply buy him to have every Perk/Survivor unlocked.
And if someone is not part of the above groups, they need to have something to make the DLC attractive to those who neither are a Fan of Ash vs Evil Dead or care about having all Perks unlocked.
Just logical business.
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But the perk is come out of not brain but there ass. ;
They could have make it better.
If Ash's good perk is not MoM but Dead Hard. Most people still will choose to buy it.
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3 possibilities: 1) Its a cash grab like you say. 2) They are incompetent and didn't realise it was OP. 3) Its not OP
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They have aknowledged that they are gathering stats as they no longer make knee jerk reactions.
If anything us overpowered they will look at making changes, how long that will take is the question we will never know.
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Actually, cause of its significant similarity to pre-rework Decisive Strike, we do have a horrifying benchmark.
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MoM's influence is significantly worse that pre-DS.
even the pre-DS, it is not that easy to trigger for 3 of 4 survivors if they all take it on, and occasionaly fail if missed the QTE.
but MoM almost will be triggered for sure if the killer is not camping or tunnelling.
It's ridiculous and the Devs should be shamed that they dont advocate camping and tunnelling, but they just make a perk to let the killers have no choice but camping and tunnelling.
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"No longer making knee-jerk reactions"
*Buffs DS to Enduring required levels two weeks after rework*
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yes
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How is taking months to rework DS, testing it on the ptb and then changing values on something over two years old to be more worthwhile and changing stun by 2 seconds time a knee jerk reaction?
Do you just look for things to complain about without thinking to try and fit an agenda?
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Not really as DS went through multiple changes since release and only recently had the hook condition added.
MoM's design seems to have adopted that condition idea with the three hit scenario, MoM is seen as worse than DS as it's not about an anti tunnel mechanic like DS as it will go off with no way of countering it so they need to rethink the idea and give it a condition with counterplay.
This take time to do hence the knee jerk reaction statement as they should never want to waste time making multiple changes to a perk it when it can be done right the first time.
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No, I'm pointing out another instance of the devs caving to Survivor tears in two weeks while they preach Bullshit about, "No more kneejerk reactions."
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I bought Ash for Ash.
I was up against an Ash today with MoM as my M1 Legion Killer and you know what I did after MoM triggered? I chased him down, hit him again, downed him and hooked him. BAM! Once rescued MoM is now useless for the rest of the match throughout which he cannot heal at all unless he wants to get permanent aura exposure.
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I bought Ash to have him all the perks/survivors.I don’t see the hype with MoM.
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“Tears” yet another person who doesn’t know what they’re talking about. I saw people from both sides saying DS needed something and they gave it something, now enduring doesn’t make it useless.
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It's hardly the same thing and you know it, a slight increase in time for a two year old versus a rework of a perk that's not long out.
You are simply using this as a way to spread more hate yet again as you have an extremely biased viewpoint and don't want balance, you want killers to be all powerful nothing else and it shows.
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The new DS perk wasn't two years old though. It was only two weeks.
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It's because the only place I see people complain about MoM is the forums, and sadly sometimes the forums aren't the best source for feedback on this perk. I personally don't have a prob with this perk. Devs prolly think the perk is currently fine.
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Dude, Idk what you're experiencing is with this perk but I wish I had it because I've been facing 3-4 man mettle of mans left and right. I can't stop playing billy or else I will get destroyed. :(
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That's not how the perk works, if you get downed the aura reveal goes away even if you have not healed. Its stronger than you think.
As soon as hes off the hook he can full heal no problem, the perk has no downside unless you get a free escape with the opportunity to heal and you're stupid enough to full heal instead of 99% it.
This is the problem with the perk, not only does it not have any counter play, it has no downside for a very powerful effect that is guaranteed to activate during a match unless a killer camps or tunnels. The design on the perk is horrible, it needs to be changed.
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Same goes for Leatherface...
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