Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Tunneling & Camping DISCONNECT exemption

NeaJovovich
NeaJovovich Member Posts: 234
edited May 2019 in General Discussions

If the Killer tunnels and camps and our teammates somehow manage to free us, if we DC right before our third hook we shouldn't be punished. The Killer single handedly ruined the game for us.

Do you play Monopoly and knock other players' money and pieces off the board? NO.

Post edited by NeaJovovich on

Comments

  • NeaJovovich
    NeaJovovich Member Posts: 234

    When you play Sorry!, do you knock off the other players' pieces and say "iT's JuSt a StRaTeGy!"

  • CallMeSpidey
    CallMeSpidey Member Posts: 625
    edited May 2019

    There should be a heavy, HEAVY punishment for tunneling killers. And it's annoying how Decisive Strike and Borrowed Time are the only anti-tunneling perks.

    And I'm a killer main but when I switch to survivor for an hour or 2 it's annoying getting tunneled to my 3rd hook.

  • CallMeSpidey
    CallMeSpidey Member Posts: 625

    It's not efficiently if developers have actually stated that Tunneling isn't fun for the survivor, it's not a good experience either on several occasions.

    They've done it during their dev-stream, on the survey as well.

  • SlinkyJinky
    SlinkyJinky Member Posts: 371

    Killer pisses me off I just spam locker slam / palet or window vault and suicide on the hook. My sacrifice being in my hands as the Killer didn't find and hook me, I chose for them to do so Whatcha guna do then huh? lawl.

  • Tzeentchling9
    Tzeentchling9 Member Posts: 1,796

    Slug you.

    Act like #########, get treated like #########.

  • Cardgrey
    Cardgrey Member Posts: 1,456
  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    @xmenfanatic camping is a sign of that since it is a poor strategy.

    Tunneling however is definitely NOT a sign of a bad killer. Since a Killer who is good at optimizing their ability to get Kills (the definition of a good Killer) ought tunnel as much as possible. This is because getting a kill early on is the most effective way to get gen pressure in order to snowball. And tunneling (NOT camping) is the most effective way to get a quick Kill. Once you have done that it is entirely possible to slow generator progress down to a crawl.

  • Cardgrey
    Cardgrey Member Posts: 1,456

    U know I wonder thou if every killer had the ability to cross the map fast if tunneling and camping would go down...(noobs not included)

  • Volfawott
    Volfawott Member Posts: 3,893

    @NuclearBurrito

    Of course it a poor strategy it literally only works if survivors let it work.

    But you would be surprised how many people actually do let it work.

    Which is weighed 10 still continue to be prevalent

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    @Cardgrey def not tunneling. Since again you preform it due to it being fundamentally the best method of getting Kills quickly

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    If you don't like getting chased, play a stealth build, don't get found and focus on gens.

    Or become a very good looper. At some point in the match, killers will stop chasing you and go for a weaker target. Or you loop the killer for 5 gens. Perks, items and smart teammates can help prolong a chase immensely.

    In most cases, killers tunnel those survivors who they find early in the match and who can get downed easy enough.

  • thrawn3054
    thrawn3054 Member Posts: 6,368

    Tunneling is allowed so there's nothing to be done about it. I share your frustration. You wait forever to get a lobby, hopefully you don't get dodged, and then you get run to ground and are dead in two minutes. Half the time playing survivor feels like a waste of time anymore.

  • Jesp
    Jesp Member Posts: 192

    But why on earth would you DC when you're about to die anyway? At least make the killer spend a hook on killing you. You never know, it might let the other survivors pull off a bodyblock save later in the game as the killer really needed YOUR hook.

  • Orion
    Orion Member Posts: 21,675

    "The chase is the fun part of the game."

    "Why does the killer chase me?"

  • George_Soros
    George_Soros Member Posts: 2,270

    It's a game: you want to win, the other guy wants to win, you can't have it both. If you suggested a DC exemption for the really mean move: slugging all of you but not hooking, I'd support that, because it really is only about making survivors miserable and waste their time, without any benefit to the killer. But DC-ing right before your third hook, while I admit it's not the worst kind of DC, is still a DC. Since you're dead anyway, you don't ruin your team so much, but on the other hand, you save about 20-30 seconds of your life, while losing your BP, so there's no point to it, other than expressing your frustration.

    Generally, starting to make exceptions for DC-s is not a good idea.

  • Orion
    Orion Member Posts: 21,675

    Regarding slugging, if the survivors attempt to wiggle free or crawl to random places on the map so I can't find them, I take that as meaning they want to be slugged. I'm not taking the risk that they can get free (which is beneficial to them and harmful for me) just so I can do them a favor (which is only beneficial for them, since I'll be making myself a sandwich).

  • ba_tetsuo
    ba_tetsuo Member Posts: 345

    We can punish tunnelers when we punish genrushing. Till then, 2 hooks and a mori before I touch another survivor

  • DemonDaddy
    DemonDaddy Member Posts: 4,168

    It may be a hard loss to take but it doesn't change the fact you lost. Dc is a tantrum move regardless of who does it or why.

  • Theluckyboi
    Theluckyboi Member Posts: 1,113

    Simply die, there is no need to disconnect at all, worst case scenario would be you had an item with you, but if that were the case you can simply get it back leveling the bloodweb

    Friendly reminder: DCing is for crybabies who cant cope with losing a game

  • Tru3Lemon
    Tru3Lemon Member Posts: 1,357
    edited May 2019

    Theres a difference gens are the main objective for survivor you cannot directly say that survivor do this cuz its our only objective to finish the match meanwhile killers theyre main objective its to kill all 4 survivors and not this "strategy or valid thing" if you hook someone you should go and find another survivor thats why bbq exist

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    The survivors' objective is getting gens done, the killer's objective is to kill the survivors.

    Tunneling a surv is an efficient playstyle, that's why killers are doing it. You can compare it to survivors who usually "tunnel" gens: Survivors focus on one gen. They don't start repairing a gen and then stop at 33% to go to the next gen and do that all over again until all gens are at 33%. And then bring all gens to 66%. And only if all gens are at 66% percent, they start finishing one.

    The big majority of killers tunnel because they don't have enough time and have to play efficiently. Buff killers/give them more time (by introducing another objective for survivors) and tunneling won't be necessary.

  • se05239
    se05239 Member Posts: 3,919

    Survivors sure act entitled but holy #########.. you just set a new standard.

  • Hoodied
    Hoodied Member Posts: 13,101

    @NeaJovovich Actually I yell that and hit the person with the Sorry! piece, you win if your enemy forfeits

  • RoKrueger
    RoKrueger Member Posts: 1,371

    Just use anti-tunneling perks or stop getting caught babies

  • Cardgrey
    Cardgrey Member Posts: 1,456
    edited May 2019

    Salt camping aside if I hang in the area it’s as wraith and I’m not interested in the hooked person I’m going after the unhooker

    Who should not be unhooking unless they know were I am. Also 99% of the time someone’s gonna try they are who I’m after=p

  • ba_tetsuo
    ba_tetsuo Member Posts: 345

    We have 4 survivors to kill. You have 5 gens to kill. I don't see you peeling off a gen to do another. Tunneling the first survivor is the most efficient strategy. Your fun is not my concern.

  • xmenfanatic
    xmenfanatic Member Posts: 816
    edited May 2019

    I’ll just say that I disagree with you. I think the fact that this is a game that is meant for fun takes priority, and tunneling is annoying when choosing to switch to survivor.

    Its easy enough to get a good amount of kills and bloodpoints without tunneling when I play killer. We can agree to disagree, but I still think MOST players use it as a crutch and don’t like to take the time to learn how to play each killer.

    EDIT:

    I will say I don’t disagree with your pint that is slows gen rushing, and can help a killer. I just think that there are other ways to play killer that make it enjoyable for more people.

    In the end it boils down to whether or not your objective is to win or have fun, though winning CAN be fun it isn’t the optimal way for all players to have fun exactly. I’d rather make sure most people are having fun. And even when playing survivor you can have fun while losing, but not while being tunneled.

    Ill say I understand tunneling when there is an obsession though.

  • Steve0333
    Steve0333 Member Posts: 529
    edited May 2019

    I don't think tunneling is inherently bad. If the killer is constantly going after you maybe it's because you are an easy target who is not good at escaping or maybe you aren't being as stealthy as the other players. I've been accused of tunneling before when in reality the survivor was just not very good at avoiding me.

    Camping is annoying if you are the one being camped, although it works well for the other survivors because then they can work on gens without worry of being interrupted. If I'm being camped I prefer the other surivivors to do gens and not try and save me. I'll stay on the hook as long as possible. Even though in the end I'm not going to get many blood points, maybe it'll teach that killer a lesson if the others can complete gens quickly while he's being a douchbag.

  • xmenfanatic
    xmenfanatic Member Posts: 816

    There is a difference between making yourself easy to catch and tunneling. Tunneling is purposefully focusing on a specific person.

    With you explanation, you aren’t talking about tunneling and thus it isn’t all that relevant. You didn’t tunnel if you didn’t purposefully focus on a survivor,

  • TrueKn1ghtmar3
    TrueKn1ghtmar3 Member Posts: 1,143

    Lol could say the exact same about killer get a team of swf running Borrowed Time, DS, MoM, and balanced landing see how much they will play with the killer especially when they bring in flashlights, plus offerings to reduce hooks and bring you to cold wind or the other farm why i try to never face swfs because they all try that [bad word]

  • PyroDude
    PyroDude Member Posts: 454

    If you are on your last hook then whats the point of disconnecting?

    It sucks yeah but I would rather take the few points I made that round

    Otherwise its just wasted time.

  • LordGlint
    LordGlint Member Posts: 9,781

    Theres something Id like to point out that i feel alot of people dont quite understand...Killers are expected to apply pressure to survivors to keep them from getting gens done. Often times, this means either downing and hooking survivors rapidly, or juggling chasing and attacking multiple survivors so none feels safe enough to devote any real time to just cranking out gens. A killer failing to do this by staying in chases against individual survivors for too long and allowing their teammates to knock out gens results in the killer being "Gen-rushed".

    On the flip side however, if the killer doesnt feel any pressure to leave the area of the hooked survivor and feels confident enough to stay in the general area of the hook to either "camp" or quickly chase and down an injured survivor off the hook before they can heal and/or run to a safer location...Thats on the survivor side. Apply pressure to the killer to leave the area. It works both ways.

    Besides that however, the killer (unless feeling morally ablidged not to) is going to go after the easier target. If I as killer spot one guy running to the cow-tree and another to an open area where all the pallets have been broken always... Im not going to give it a 2nd thought about which one has been hooked more recently. Im going to put in damage as quickly and as often as possible in an attempt to apply pressure.

    If you are injured, either get healed ASAP or if there isnt sufficient time, get to a safer location. If you are the rescuer, avoid unsafe rescues. If you are in a situation where the unhooked teammate doesnt have sufficient time to get healed or get to a safe location before the killer hits them, consider taking a hit to either slow the killer down or avert aggro. Flashlight blind the killer to force him to look away and maybe lose sight of the target, litterally ANYTHING.

    Point of this being... punishing someone for taking opportunities presented to them or blaming them for taking them is pointless and silly. Ive had survivors who literally got off the hook and ran into me around the corner, then got pissed off that i would dare attack them. By this i mean they actually made collision, lol. I feel like survivors really need to start thinking of themselves as part of a 4 person team instead of 4 individuals.Take a hit for a fellow survivor if need be, and not just for a WGLF stack. Dont farm points at a fellow survivor's expense. If you feel like you got tunneled off the hook, thats not the fault of the killer for hitting you, but your fellow survivors who didnt provide you with enough support in the form of healing, BT, smart unhooks, body blocks, ect.