We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Thoughts on MoM nerf

chococri
chococri Member Posts: 355

Unnecessary. That perk isn't even that op and it can be countered quite easy plus if you can't handdle a few extra seconds in a chase, you need to improve as a killer.

Protection hits? They can't be more bugged... I've had many times where I take a hit with the person next to me and I don't get any WGLF stacks indicating that the game did not consider me protecting my teammate. Half the time bodyblocking, or taking hits for other survivors doesn't even register as "protection" for me.

I think that may be too much of a change.

Comments

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited May 2019

    Because it revolves around a bugged mechanic that only SWF players can reasonably take advantage of.

    Protection hits just tells solo survivors to give three free hits to the killer which may not even count. Imagine if BBQC was reworked to only give stacks for survivors escaping your grasp. It's a seriously braindead direction.

    And what are you calling earning? Playing like an idiot is earning something to you?

  • Justicar
    Justicar Member Posts: 319

    I would be okay with this if they make it so that it's for Protection/Assist/Unhooks. Basically, if you're a bro three times, MoM activates.

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463

    @Visionmaker

    So you are telling me that if you just take a hit when the killer is carring a survivor, that hit wont count as "protection"? You think that's a bugged mechanic? BS.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited May 2019

    @tt_ivi_99

    Do you even play survivor? It's literally a 50-50 to get WGLF stacks for taking a hit while the killer is carrying a survivor. Even less when intercepting a killer swing on an injured survivor because it's so bugged right now. It's been bugged since they changed Protection rules. You have to be literally up the ally survivor's butthole to get a stack.

    And you're telling me that pointlessly giving three free hits to the killer is earning something?

  • chococri
    chococri Member Posts: 355

    Jokes on you I'm a killer main but I play quite a lot survivor as well and since the launch I played non stop Ash.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    The perk is fine if your playing a killer that can Insta down or hurt survivors with your power. However if your playing say wraith, pig, or trapper than the perk becomes a big problem when ran by more than one survivor, which it often is.

  • drunky26
    drunky26 Member Posts: 686

    Only a true survivor main that never touched a killer would write this.


    The perk was too strong, had no real downside, required nothing from the survivor to activate and ended up punishing killers for, well doing their objective. How is this not op ?


    Bad killers like Wraith get even worse while better ones like Billy or Huntress aren't even affected due to their powers. At least make it equal against all killers.


    Now it actually requires you to do something to activate it.

    Still strong, but at least M1 killers don't suffer as much.


    But as always, survivors will find anything to complain about.

    Take a break, try killer for a while, then come back and tell us again how MoM isn't "that op". Go ahead, and let us know!

  • chococri
    chococri Member Posts: 355

    Wraith has the surprise attack like Nurse has the blink attack, they dont stack MoM also Trapper with the right addons he can down survivors with the traps.

  • chococri
    chococri Member Posts: 355

    Is that all your argument? Do you even see my icon? I'm a killer main LUL Typed that before. Don't waste time posting such bullshit opinion... Pathetic.

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463

    @Visionmaker

    I am playing survivor right now:

    Never had a single problem with WGLF stacks.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited May 2019

    @tt_ivi_99 You simply must not use it. Plenty of regular survivor players can corroborate that the Protection event is restrictive and bugged. I always have it equipped and was not properly rewarded stacks just last night.

    And I ask you again since you've been dodging the question: what makes pointless Protection hits to mean earning something to you?

  • GrootDude
    GrootDude Member Posts: 14,110

    The toxic people will dismiss your opinion since they refuse to believe you’re a killer main. I think the goal of new MoM is to take hit(s) while the killer is carrying someone.

  • chococri
    chococri Member Posts: 355

    I know right? Actually, during the last Bloodrush event I spammed WGLF and man, it hurts to see how many times protection won't trigger...

  • prayer_survivor
    prayer_survivor Member Posts: 626

    "...Now it actually requires you to do something to activate it...."

    And exactly what required you NOED to activate it?

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467

    I love it. The protection hits requirement is awesome. I really hope that's the version that makes it to 2.8.0.

    @Peanits @not_Queen

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463

    @Visionmaker

    It's called investment, anyone with a little knowledge of how the world works understands that. You lose some to gain much more when you need to. You take a hit now so that when you take a hit and you go down you wont go down.

    @prayer_survivor

    You want to talk about NOED? Ok, let's talk about NOED.

    What does DS do? It punishes killers for playing efficiently, aka tunneling.

    NOED does the exact same, It punishes survivors for playing efficiently, aka genrushing and not giving a ######### about totems.

  • prayer_survivor
    prayer_survivor Member Posts: 626

    "... You take a hit now so that when you take a hit and you go down you wont go down.." No, you need to take 3 hits. As I said before you'll see more Monstrous shrine than MoM.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited May 2019

    @tt_ivi_99 Investment? You mean trading three hits for free to potentially endure one hit? You know what investment means right?

    "The act of committing money or capital to an endeavor with the expectation of obtaining an additional income or profit" - https://www.investopedia.com/university/beginner/beginner1.asp

    And again, where is this earning aspect you are referring to? Because I fail to see how wasting time, risking death, and giving the killer an easy win is indicative of any skill, intelligence, or effort.

  • SlinkyJinky
    SlinkyJinky Member Posts: 371

    People who say MoM is not skill based: Escape + Mend = requires skill.

    People who say MoM is not counterable: M2 Killers / M1 twice, hook them and don't let them get rescued.

    ffs people get over it just because MoM is a useful perk doesn't mean it needs to be nerfed into extinction, if that's the case then BBQC, Noed, Discordance, Nurses Calling, Monitor and Abuse, Make Your Choice and any perk that's even remotely useful needs to be nerfed.

  • SlinkyJinky
    SlinkyJinky Member Posts: 371

    So basically so situational it's not worth taking, another Survivor perk for the shelf because Killers want their easy-mode, hand-held, babied crutch fest. Nothing new there.

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463

    @Visionmaker

    Maybe if you'd use Bottany Knowledge and a medkit you'd see that taking 3 hits it's just about 18 seconds of healing, if you are good at looping you can keep the killer running for a lot more time.

    The earning aspect is that you'll be able to do things like take 1 hit, unhook a person, take another hit and not go down, so that way you have old BT and we all know how broken BT used to be. + The killer doesnt win until 3 or more survivors are dead so you are not letting the killer win.

    As someone who has reached red ranks as survivor without using the perk, I dont see a problem with the changes. People need extra chances to win? Fine, earn them.

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463

    @prayer_survivor

    Hey, if you're bad at looping and need second chances that's fine, but now you'll need to earn those second chances.

  • dfrenchiee
    dfrenchiee Member Posts: 334

    MoM is just going to become another irrelevant perk. People will just go back to their old meta perks now.

  • chococri
    chococri Member Posts: 355

    That's the direction this game is taking and I don't like it. This forum makes too much noise in the wrong direction and devs do whatever the mass say here... It really feels like the devs dont play their own game.

  • Visionmaker
    Visionmaker Member Posts: 2,051

    @tt_ivi_99 Oh fan-freaking-tastic. A balanced MoM player will spend nearly a full minute, two perk slots, a medkit with addons to have a bullshit BT effect for one hit. On top of flagging down the killer each time he downs someone and running around to hide and heal. Wonderful. MoM = self-inflicted Ruin.

    Ridiculous. Clearly you have a warped sense of balance and "earning". MoM will be as much of a handicap as No Mither and as worthless as Saboteur.

  • TheBean
    TheBean Member Posts: 2,320
  • KingB
    KingB Member Posts: 747

    If it's so easy can you tell me how to counter it?

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463

    @Visionmaker

    Hey, If you dont like the changes then dont run the perk. It now has counterplay and It has to be earned.

    Deal with it and get good or dont use it.

  • Bongbingbing
    Bongbingbing Member Posts: 1,423

    Protection hits if they decide on this of the many changes they have in mind would be a welcomed good change in my mind.


    The pay off for MoM is just too strong to have it be so easy to trigger and at such a crucial time.

    Think about it, you get an insta heal, a speed burst and the killer is slowed all when you should be going down. That's one of the best pay offs in the game and the fact that the requirements are something that happens naturally in a game and require no set up is what made it even more powerful. Combine all this with the other second chance perks you can use and then multiply that by 4 and you see why a change is needed.

  • Visionmaker
    Visionmaker Member Posts: 2,051
    edited May 2019

    @tt_ivi_99 For the record, I've used it for a total of five games since I got it.

    "Counterplay" "Earned" A lot of words with no meaning. There's no still counterplay. It's simply not a threat anymore. But I see there's no sense in deliberating with you.

  • TheBean
    TheBean Member Posts: 2,320
    edited May 2019

    oh crappy.. i forgot I already tag this one.

  • YearOfThePigNerf
    YearOfThePigNerf Member Posts: 48

    Finally! might start playing the game again.

  • drunky26
    drunky26 Member Posts: 686

    kIlLeR MaIn BtW


    then why complaining? you're just sad honestly.

  • ProtectDwight
    ProtectDwight Member Posts: 46

    Tbh, I don't really care. I never used DS when it was strong and I barely use MoM.

    If they don't change the 3 hit thing it sort of needs a harder punishment after use, like showing you to the killer when you've taken your hit and perhaps but you in the "broken" state until you go down or something. But that might be generous as well since you still don't really need skill to make it active, which kinda is the problem.

    In the beginning I thought the perk was fine but I know for a fact it can be very irritating to go against, especially if more then 1 survivor has it. So I was expecting a change to it, can't say I'm that surprised.

  • tt_ivi_99
    tt_ivi_99 Member Posts: 1,463

    @Visionmaker

    Words with no meaning? Are you seriously that blind? Maybe you've gotten used to having everything done for you as survivor and that's why you think these changes are not needed?

    You can now just drop the survivor and hit the guy trying to bodyblock or just ignore him, that's a counter.

    Having to do something in order to activate the perk, which in this case is taking a hit for your teammate is the way you earn the perk.

  • PoisonN
    PoisonN Member Posts: 624

    It's funny y'all saying that people need to change their M1 killers but can't live without MOM 

    Survivors only thinking about themselves because they never played on the killer side, as usual.

  • prayer_survivor
    prayer_survivor Member Posts: 626

    We can live without MoM, we're saying that this nerf will make MoM garbage.

  • Orion
    Orion Member Posts: 21,675

    What? Are the survivors just not breaking totems to counter NOED and then complaining that NOED wasn't countered?

  • Micheal_Myers
    Micheal_Myers Member Posts: 1,147

    Look, no one wants to be banned on the topic of a MoM nerf, everyone calm down.

    I will list the downsides and positives of the Perk being nerfed or staying the same.


    Pros of Nerf:

    -Helps Killers like the Pig to kill more efficiently

    -You don't have to worry about MoM as the killer.

    -M1 or RT..? Hah! Can't get me now MoM!

    -Makes MoM skill based


    Cons of Nerf:

    -Protective Points are RARE in games at lower ranks and are RARE on Consoles. (I never get them even if I save or body block the killer from hitting the unhooked Survivor)

    -The Perk is now as useless as Decisive Strike. (Cause It's rare to get a protective hit cause I know I TRIED)

    -Makes most of the Killer's perks not counter-able like N.O.E.D.

    -Makes MoM extremely counter-able by mostly all Killer perks.


    Like, I know this because I dealt with MoM with The Pig before EGC. And I dealt with it with Myers. And I used MoM with Ash. So I understand where both sides are coming from. Now, where I stand..?


    Well I stand with the survivors even though it bugs the hell out of me. Why you may ask? It's because I'd love to have a struggle and with my experience if there's 1 survivor left and you close the Hatch. If they don't have MoM activated... well... if you have N.O.E.D. they are doomed to fail. But if they do have MoM activated it makes it interesting because... They have the Exit opened at about 75% and once you hit them again you can hook em'. So in my opinion this Nerf is an Over-nerf and they should rework the nerf cause in my opinion it will make another licensed character's perk useless.


    (and yes I'm saying D.S. is useless because If I'm killer I'm hunting gens not the survivor who got off the hook, cause if there's someone by a gen then I got fresh meat on that hook instead of rotten meat.)


    So yeah, please keep this thread nice and simple, don't make the mods come in here seeing all of you cussing each other out, just talk civilly and all will be fine.


    If you have an issue with my opinion please write it down nicely. Don't want to get worked up about some small piece of code and images now do we? Lol.


    Hope you all have a great day!



  • HURRI_KAIN
    HURRI_KAIN Member Posts: 358

    Agree completely, In fact MoM is so balanced, I've only used it 25% of the time since it came out, never much changed my META. It's fine as is and there are MANY counters for about 2/3 of the killers. It's a matter of strategy as killer. Killers don't like to have to change their strategy or their gameplay, they like to have a low skill requirement for killers and it's killing the game that the Devs are listening to the lowest denominator. Lowering the skill level for killers, just makes it impossible for good solo players to have a chance, except at the very top with SWF. - According to their own statistics, very few games are 4man SWF, and each platform is different. PC is much easier to play than PS4, they know this, yet they keep basing their changes off PC Top tier survivor SWF gameplay and screwing all other survivors.

  • Blueberry
    Blueberry Member Posts: 13,671

    I like the changes for MoM. This said, the registration for body blocked hits does need a little improving. There are many, many times I'm literally feeling the other survivor up, take a hit and it still doesn't register it as a body block so I don't get a stack for WGLF.

  • borna_lk
    borna_lk Member Posts: 124

    if anything is overpowered it’s ebony mori, they are easy as hell to get if you have all all 4 licensed killers. Yet people talk about earning their perk😂