MoM Nerf is Necessary and Fair
Wraith, Hag, Doctor, Freddy, Clown and their blessings smile upon you devs.
Comments
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I hope they get rid of the downside for using it considering it's a lot more situational
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Would seem fair to me.
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Yeah I don't mind the change at all. I rarely use the perk anyway.
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Stop you're making sense and I don't like it! >:(
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I can't help it!
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I just want them to fix protection hit events for WGLF. Half the time you'll get the score for it but not actually get a stack.
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They have other versions of the MoM re do. The one they announced was just the one they were testing at the moment. I think the protection thing is a bit much, definitely not a good idea.
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Yep, to make the game easier for bad killers like BHVR always do when they try to "balance" the game just nerfing survivor perks and pleasing killer community or you guys start crying in Reddit or here... Cool
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I think this version of the perk has problems going the other way. Too weak is better than too strong I guess. But I'm curious if there is something they are testing which falls in the middle ground
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The one that either doesn't happen or is completely avoidable?
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Maybe for you they change the Perk into a complete Aura Read for the Killer. Like a One Way-OoO.
Would you then be satisfied?
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Yep, It's called diversity. I know it's really hard for meta ######### Survivors to understand, but trust me, it's a good thing.
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I like the way your name is PuppetLivesMatter and you think just like a puppet
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Not if only survivor community get nerfs and no killer community or you start a riot like bitches in Reddit complaining about SWF's, saying the classic quote "tHe GaMe It'S SuRv SiDeD" and other funny stuff
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M2 Killers take away 2 health bars in one shot either modded or un-modded (and some M1 Killers - Myres / Modded Trapper M2 traps) and they can do it ALL MATCH LONG without any down sides.
These Killers totally bypass MoM's pip progression system disallowing Survivors any method of countering them with MoM
By comparison MoM allows 1 extra hit point once per match if a set of increasingly situational and rare circumstances are met, some of which as mentioned above CANNOT BE COUNTERED - (M2 one shot Killers and their M1 counter parts not to mention the surprise attack M1 exploit that also bypasses MoM's pip progression)
They need to make all one shot killers accountable for this by making hits that take away 2 health bars when used as a defensive block post nerf count for 2 MoM pips. All damage needs to be made accountable towards pip progression or it's double standards in regards to Survivors with MoM not having any tools to be able to counter M2 & M1 one shot damage.
But Killer fan-boi's won't want this because they don't want the game to be fairly and consistently balanced, even if the perk is so situational that it almost never gets a chance to be relevant they'll still scream OP @ whatever perk it is till it's nerfed into extinction gathering dust on the shelf because that's what they do.
So hooray for the myth that is dbd's non biased fair and consistent balance!
*now wait for the inevitable, boringly predictable, non constructive * - "hur hurr git gud nub*
Oh well it's back to boring Killer face roll for me I guess.
Or Survivor with better more powerful perks that are far more powerful than MoM that go un-noticed as they're more utility and far less in your face that go under the radar which end up being far more OP.
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