http://dbd.game/killswitch
Iridescent Hatchet Change: Thoughts?
It's more of a handicap to the Huntress as if you miss the only shot you have it's gonna be a fun time for the Huntress (Yes I'm being sarcastic). I know, I know, she has a instant down if she lands a shot but again my point still stands, you have one chance, if you miss, get ready to either end the chase or get looped for a considerable amount of time.
Solution?
Remove the reduction penalty for using the add-on. Now you'll now have 5 hatchets instead of just 1 when you use iridescent hatchet add-on.
AND
Instead of triggering a instant down upon hit, it will trigger a bleed-out timer like BT. I don't know how long the bleed-out timer should be so I'll let you guys suggest that.
Again, this is my opinion, don't be a jerk because you don't agree with me. I'm just throwing my thoughts out there to spark a discussion and hopefully some of you guys will agree. If you disagree, tell me why, if your just coming here to just say that my idea is stupid WITHOUT any reasoning on why then your just acting like an idiot period.
Thank you for reading!
Comments
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I think her 1 shot is fine , guys usually bring in the infantry belt so she can have 3 hatchets.
But as another add on , I like the idea of a bleed out timer. That's pretty cool.
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It would be enough if the nerf was reverted and instead the Add-on would be made unstackable with the Belts.
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@DocOctober said:
It would be enough if the nerf was reverted and instead the Add-on would be made unstackable with the Belts.it's called "trumps the other add ons"
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Yeah, I wouldn't mind if they made an add-on that causes a bleed-out timer, it would be really fun @SoburrHippie :chuffed: If I remember correctly, the developers want every killer to have a set amount of add-ons for every rarity, correct me if I'm wrong. I don't remember the numbers they mentioned but I do know they want every killer to have 2 ultra rare add-ons. The Huntress only has 1 so eventually she will get a second add-on, hopefully it'll cause a bleed out timer like you mentioned without reducing hatchets.SoburrHippie said:I think her 1 shot is fine , guys usually bring in the infantry belt so she can have 3 hatchets.
But as another add on , I like the idea of a bleed out timer. That's pretty cool.1 -
Or maybe give her 2 hatchet with iridescent without being able to add more.1
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I think Iri hatchets are fine. If they speed up her throw a bit (and offset her speed up add-ons) it would be a lot more viable.
As for her second pink add-on I would like something that boosts your movement speed to 115 or maybe 120 when you run out of hatchets. I feel like that would be super good for Huntress.
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@Nickenzie said:
Yeah, I wouldn't mind if they made an add-on that causes a bleed-out timer, it would be really fun @SoburrHippie :chuffed: If I remember correctly, the developers want every killer to have a set amount of add-ons for every rarity, correct me if I'm wrong. I don't remember the numbers they mentioned but I do know they want every killer to have 2 ultra rare add-ons. The Huntress only has 1 so eventually she will get a second add-on, hopefully it'll cause a bleed out timer like you mentioned without reducing hatchets.You have to ask yourself though, what is the end result of the BT effect? If she stops chasing him then he will heal. If she keeps chasing him, how is that different from normal hatchets? Is this add-on really of any value? I don't think it would be, not over the current version at least.
What if instead her hatchets inflict several status ailments at once, kinda like how Doc's pink add-on gives him powers from all the other lower tiered ones.
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