Hex: Devour Hope and Huntress Lullaby should lit after the first hook.
Those hex perks are powerless until you get the first hook, so they should lit right after the first one.
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I agree they should be lit when you get there effects like noed so they dont get instantly destroyed before they could even be utilized
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The totems should appear to look like dull totems until the first hook.
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Works for me.
I cleanse all full totems I come across anyway.
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Huntress Lullaby increases failed skill check regression before any tokens, so it is not powerless before first hook.
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Basically, it's worth less than Ruin and lasts as long, including all risk.
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I want Huntress Lullaby to start at 1 stack automatically. It's unfair that at the first skillcheck it lets them know that the totem exists.
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I don't deny that. OP was just incorrect.
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I think that's fair since the perk technically isn't activated until the first hook.
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Didn't know this.
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Hey man I like your Idea and I thought this too about ruin once but I believe this would actually nerf the totem perks.
1) You wouldn’t know where the totem was until part way through the game which causes you to have to look for it mid game rather than at the start. This can change your patrols etc.
2) Thrill of the hunt would be useless for protecting your totems because it wouldn’t trigger till the totems light up and they could cleanse all the dull totems before they can spawn.
3) Survivors could control the totem spawns by predicting that you will have a totem and cleansing all the hard to find dulls so the easy dulls are in view for when they light up.
At the end of the day totem spawns are RNG that survivors have to deal with windows, pallets and gen spawns.
Everyone complains about totems die instantly but I have been in many games on killer and survivor where the totem doesn’t get found for ages if at all.
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Killers only like to complain about when the totem gets blow up quick.
Most of the time the totems take a while to find, and on some games Hex stays forever until everyone has been killed. Totems are fine as they are in my opinion.
But I don't mind if this change is done, it's not a big deal.
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Why would people complain about something going their way?
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Yes, no longer immediately impacted by bad spawns, I love this, if it is well hidden most survivors don't start looking for it until the effects start anyway. I love this 😍
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