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(OUTDATED) Chapter idea: Left to rot (FNAF chapter based on Mrrgle_the_Mediocre's idea)
So just as Mrrgle_the_Mediocre said in his post, I know that FNAF is not the best idea, but I decided to make this anyway.
I changed his power idea, perks, some names and added some things (like the survivor).
Also some useless info I forgot to add in the image:
Springtrap's weapon: Animatronic arm
Head slot: Rabbit head
Body Slot: Springlock suit
Edit: Death from the vents is op so I changed it, here are the stats:
The first vault/ break in a game is changed from 100% faster to 50% faster. The 5% speed after vault is changed to 4% speed instead and the cooldown is increased to 25 seconds.
You Won't Die change that makes it less game rules breaking: When you get hooked for the second time, the second stage doesn't start immediately, you get 3 escape attempts first, if you fail the 3 escape attempts the 2ND stage starts, but it's shorter. And if you free yourself at that point, you will die on the next hook.
Comments
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I may not be a FNAF fan, but I am down for this.
For the mori, I say a big bite will do nicely with the jump scare sound from the third game. It can also be the only time the players involved can take a glimpse at the purple man who's trapped inside.
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Ooooo a challenger for the Fnaf chapter?
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That aside I like it. Creep just sounds like it's own version of stalk but is there a way to reverse the dread effects? That's broken if not.
Dead eyes- okay
Under supervision- is that LOS or is it like a spine chill?
DFTV- perfect chase perk I wonder how legions fast vault with this active will look lol
Survivors perks-
You wont die breaks game mechanics, you lose the opportunity of escape in second state.
That second one is nasty and will change the meta (that's good btw)
Stubborn +Flip-flop? Ooooooohhhhh man lol
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The Dread slowly goes down when survivor looks at the killer or is in his Terror Radius. Under Supervision is LOS. Also the way You Won't Die works is basically: if you get hooked for the second time the second stage doesn't start immediately, you get 3 escape attempts first, after them the 2nd stage starts but it's shorter. And if you free yourself at that point, you will die on the next hook. Changed it a bit to not break the game too much.
Post edited by Chavan on0 -
@Chavan ah so it's a chance perk , I see. What do you think of my Fnaf chapter?
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