Tru3ta1ent's match as reference that to many pallets exists
Alright, u changed the walls on farm map. Good job.
But the job isn't finished with farm maps. There is still way to many pallets on this map, and all next to each other. U don't even have to be optimal, just put the pallets down after one loop and u will escape. Simple.
Game starts at 05:33:15
Comments
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God, the amount of times Tru3 could get a hit and just... chooses not to. I can't tell if he deliberately screws himself in these recordings, or is just not all that good of a player sometimes.
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He had the opportunity to down her at the first pallet with chainsaw and could have downed her before the third if he wasn't greedy at the first. He misplayed at the seventh pallet by the farmhouse and let her slam him. He tried to mind-game only three times and Claudette still outplayed him each time.
He found eight pallets total, which is almost half of the pallets in the map throughout a 3 minute 30 second chase through the outskirts, applying zero pressure. In that time he looked at one generator. ONE. Meanwhile, Claudette looped each pallet 2-3 times (except one) and was highly efficient.
Idk ######### you're watching, but True did not play well and committed to a chase with someone that clearly outplayed him. Bubba's advantage is in the corn where there are no pallets at all and he tilted himself.
... and his stream are calling these "infinite loops". Wow!
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Not really, tru3 even says in the match it was insanely good luck the way it was laid out, even he knows that those spawns don't happen that often.
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Ugh.
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So, he was deliberately playing like garbage?
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It was a blendette. Even I lost track while watching it in slow-motion, what do you expect from a human beeing in real time?
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What are you trying to call me out on? Lmao, all I said is he said that the spawns were unlucky, I don't care for the decisions he made during the match, but I think it's stupid to use tru3 as an example while he even disputes what happened based on lucky spawns.
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He made a couple mistakes but still, that map was insane and he's using Bubba. There was still AT LEAST 10+ pallets left on that map as well. Even without those couple small mistakes it wouldn't have made a difference. Those kind of maps are just busted.
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That might just be the bad RNG I think. Hopefully the upcoming map reworks will do something about it.
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We hope.
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OMG he is all time QQ, pessimistic/depressing attitude played really very awful he even did facecamping tutorial from 5:39:34.... OMG
and specially:
-> why he keeps damaging all the gens when the regression is like 1%??????
plz enlight me
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He doesn't need to be perfect, but he is clearly playing poorly. If I was hearing correctly, this was the last stream of the night and he was probably tired. If he couldn't see Blendette then maybe he shouldn't chase Blendette. Get what I'm saying?
Claudette got lucky with pallet spawns, but it's not surprising given it's a corn map. The same happens with Shelter Woods. Pallets can't spawn in the middle of the map so they concentrate in the outskirts. True practically set himself up to fail.
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There 2 blendete in this match, should he ignore 50% of the team? What a stupid suggestion, really really stupid and pathetic.
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And anyway, it's not about his performance. It's about the pallets right now. I just use this match cuz I myself don't record my matches but get those crazy rng aswell.
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Maybe try ignoring the Blendette, probably running all meta perks, that was pointing and taunting him from the safety of the Killer shack?? What a stupid thing to do to chase someone and commit over half the game despite being set up and outmatched. Really really stupid and pathetic.
FYI, you were the one bringing up performance, insinuating that there wasn't optimal play from the Claudette. You showed us the video and that was clearly false.
Again, there were eight pallets. Each map has at least 15-20. Yes, they're clustered badly here, but that also means they're sparse in other areas of the map. Unless they redesign the center and cornfields to contain pallets, the outskirts will always have the potential for bad RNG.
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clustered palletes will always favor survivors vs spread out ones. In general, you want to try to not use the next pallet after having to use one, to not create "dead zones" where your teammates are expecting safety. clustered pallets make that super easy and low risk, basically creating an area of the map where the killer has to decide if they can afford to waste 6+ minutes trying to disarm all of them.
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Anyone that is down voting or trying to defend the map is either a heavy survior main who doesn't play both sides, or is just obliviace to the balance of this game and several of the maps. What happened in that video is a prime example of how this game is unbalanced gen wise and map wise.
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