Will we ever get something to stop facecampers, tunnelers, sandbaggers, etc.
Why have we not gotten something to stop facecampers, tunnelers etc. They ruin the game for everyone playing and ds doesnt help because killers just slug the 60 seconds, they dont care if the gens get done during the camp, and the negative scoring they get on the emblem doesnt do anything and hardly takes away any points. Something to deter people like that from camping has been asked for forever it is not fun to listen to the hearbeat and constantly be smacked while knowing there is nothing you or you team can do, i dont care if it is a 'tactical play' its not fun for anyone including the camper because most of the time they camp because they couldnt catch someone and are pretty mad. The games been out 3 years and there has never been something to stop people like this
Best Answer
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There is nothing to stop a tunneler except knowing your surroundings. The killer will try to get you again and again. I'm going to get hate for this but Mettle of Man and Decisive Strike will help in this scenario.
They're stuck behind a pay wall though. I'm not asking for something that's not stuck behind a pay wall, but any help would be awesome.
If you're tired of getting tunneled try, Sprint Burst, Decisive Strike, Mettle of Man and Self Care with an InstaHeal.
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Answers
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"Clears Throat"
eheheheemmmmm
GiT GuD
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there is a report system ingame. if you find any violations of the rules, use it, unless its one of the above listed things. these are not bannable.
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or we could have a new item..."The Brick" and launch it at them- hard :) lol
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Something to stop facecampers = teammates do gens and killer literally throws the game.
Something to stop tunnelers = DS
Killer slugs you for 60 seconds= each teammate can basically complete a generator/or they have 60 seconds to run up to you and tap the heal interaction for 2 seconds to pick you up.
No there’s nothing they can do to stop people from playing like #########. They’ve given us tools, but some ppl will still play certain ways for whatever reason.
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@Milo it's an awesome idea! lol
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If your team Gen rushes a camping killer and then gets out, then your team won. Sucks if you were the sacrifice but being a survivor is a team game.
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Said by a typical killer main who wants easy mode for every match
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LOL
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You are adorable! <3
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"GiT GuD"
People still use this in 2019.. oh my god...
How does that help with this thread..
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I will tell you how this helps. It's within the lines of "Git GUD" Don't get caught if you hate being facecamped. Hate tunneling? Use DS and other broken perks with the SWF Squad.
In short, NOTHING will change. Just like gen rushing SWF. Simple as that.
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So Ya'll tell me to use SWF but you killer mains hate it..? I can't understand
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For those who camp, tunnel and sandbag.
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It's in the game at your disposal. Nobody will tell you not to play a game that has features to your advantage whether it's scummy or not. SO, that's entirely on you. Just like the good ol
Survivors - We are doing our OBJ, so yea we gen rush.
But when killers KILL rush, that's problematic.
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Also mate, don't judge and say "One is a killer main" Just because they are playing devils advocate. Maybe said person plays both roles and have an idea on balance? Like Tru3Talent for example. Must be rank 21 huh?
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LOL TRU3TALENT HAVE IDEA ON BALANCE?
No thanks.
He was the principal hater from legion..
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How I look after Survivors get angry at killers for doing killer things.
:D
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I mean you can disagree with a guy, sure. But because he hated Legion? I thought that was just consensus.
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there was a thing. and oh yeah survivors abused it. also facecamping isnt a thing any more borrowed time etc etc. aside from that whats a killer going to do? stop chasing or killing someone efficiently as possible. you know it isnt called free escape by daylight although it might as well be. ive died countless games in a row tunneled too death. and im like ######### .... lol. but it happens. part of the game simple as that
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It sounds like you have issues with several core gameplay mechanics... I have a few on my list as well, loops, number of pallets, survivor objectives being too easy (gen rush)
These issues will NEVER be resolved. It's a problem with the core gameplay mechanics of dbd and the devs are in too deep to change it.
Any and all "fixes" to core gameplay mechanics are going to be sold to us in the form of DLCs as perks.
It's not a matter of git gud, it's a matter of blame the devs for digging this hole.
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Why haven't we gotten anything to stop gen rush with non top tier killers? Because that's one of the reasons to face camp. I love how survivor mains complain about one side of the game while disregarding the other. I bet OP never said, "damn these gens are popping fast, maybe that needs to be addressed so the killer does not need to double down on securing a kill".
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Dont know if your calling me a survivor main or just saying in general, but if your talking about me im actually a killer main and have only facecamped like twice when i was drunk and pissed off, if i get gen rushed then you just accept the butt fu**ing and dont think twice about it and hope the next game will be better
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As a killer main, I'm fine with DS, it's situational and punishing for that situation (I'm still annoyed whenever it hits though, and it just gives me more reason to trigger that dying light in slot 3), but Mettle of Man is a no. If you have that, I will happily face camp you for a crutch perk that's OP. It's meta, I get it, but I'm meant to have fun too, and my fun is seeing you punished for trying to ruin the game for me.
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I laughed so hard thank you ❤️
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FACE camping as you know it is god damn dead, can we stop calling it FACE camping when they aren't in your FACE anymore?
But yes, it is annoying when it happens to you, but no, it won't get removed.
Tunneling is situational in terms of why it happens. As a killer I 'tunnel' cause the rescuer decided they wanted to be super immersed and hide, leaving the injured guy to fate. So tunneling will not go away, especially when the killer is just doing their job.
Sandbagging is a [Bad Word] move and I punish it heavily as a killer. But these things ain't going away just cause you asked. Learn to cope and see how you can get better.
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lol no this isn't Identity V or the other games that say victory or defeat. You either live or die and when you outplay someone all game and they facecamp, it's bs. The killer got points out of you and they are satisfied AND they got extra satisfaction from tormenting like a sadist.
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That's the freedom the game allows Killer players.
If you wind up on a hook, it's your own fault. Whether or not your outplayed him most of the match is irrelevant. You are rewarded for not going down a single time in the match with an Iridescent emblem.
Get better and don't go down.
This is like saying just because you got a guy to 99% health in a fighting game he shouldn't be allowed to corner pressure you like his life depends on it and make a comeback.
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Is this seriously another thread about camping and tunneling?
(RANT INCOMING)
Please, people. Camping is used by killers who are smart enough to realise your friends are drooling three meters away waiting for you to get a couple inches away to save their friend. It's not a crime to camp. As for tunneling, it's effective to eliminate a player from the game to slow the genrush. With one player dead, multiple scenarios can happen where no one is on a gen. I am not bound by the shackles of "respect for the other side" and supposedly "cheap" strategies. If you don't like camping or tunneling, maybe don't get caught.
Rant over.
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Why do there need to be tools to stop camping and tunneling? I have never and will never understand this. Killers are supposed to find, chase, down and above all kill survivors. Survivor skill lie in their ability to not be found, and evade the Killer while getting gens done. A mechanic that prevented a Killer from tunneling (focusing a survivor until they're dead) or camping (setting an ambush for other survivors/securing the kill) would remove every playstyle but 'run from gen to gen and hope a survivor is there'.
When that happens there will really only be two viable Killers: Billy and Nurse, because everybody else will get punished just for being Killers. Be careful what you wish for, survivors; if you get it you won't like it much, an you'll regret it instantly when all of the challenge and difficulty (and all of the Killer players) are gone because they have to play in only a single no thinking required way to win. or actually...maybe Survivors would be fine with guaranteed wins and doing nothing but looping and sitting on gens.
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The same reason why killers have:
Corrupted Intervention.
Pop Goes the Weasel.
Thrilling Tremors.
Hex:Ruin.
Thanataphobia.
To stop survivor progress, especially on gens.
Survivors have DS, Insta-Heals, etc to stall the Killer's Objective just like killers have many tools they use to stall the progress of survivors.
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There is no face camping anymore.
There have been attempts to reduce camping. Namely BBQ, but survivors wanted it nerfed so they definitely prefer camping killers.
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None of that, on either side, literally forces a player to only play one specific way. A 'solution' for tunneling and camping would essentially force killers to ignore hooks and give guaranteed safe unhooks, and make it so you could not target the most vulnerable opponent. It would force killers to play in a counterintuitive way and consequently create a lot of no-win situations, especially when survivors realize this and figure out that they can just unhook any time with no chance of consequences.
Think about the ramifications of this, and i mean really think about what it would look like in-game. The only way to stop tunneling and camping entirely is to just flat-out punish the Killer for playing the game. That would be bad for everyone.
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I just pointed out how each side stalls each of their respected objectives.
That's all.
You said.
"Why do there need to be tools to stop camping and tunneling? I have never and will never understand this. Killers are supposed to find, chase, down and above all kill survivors."
Survivors are suppose to Gen Rush, but there are tools to prevent this.
It's the survivors objective to do gens and survive but there are tools for the killer to prevent this, just like there are tools for the killer to prevent the objectives of the survivors.
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There's perks for a lot of that, like DS and BT. And if it's a genuinely inescapable situation like a Leatherface stuffing a revved chainsaw in your face any team with functional brains will punish him by doing gens.
People that actively sandbag should honestly just be banned though. Opting to not save someone to go for the hatch instead is one thing and not even sandbagging even though some people go absolutely nuclear when they see it, but straight up sandbagging like chasing someone around with Bond and getting in their way because they "stole" your chest or you dislike that they "wasted" time doing a dull totem is something entirely different. I'm sure you can guess why my sandbagging examples sound so specific - I've encountered both 😄
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