Anyone else want the old daily rituals back? Or something like them?
Gonna be honest. Kinda sucks that the rituals now only come out once a day and gives a small amount of blood points. I understand the old ones were hard to complete, but wouldn't something in between be a good way to go. Heck, even having a weekly ritual that is hard to do, but still have the daily rituals as they are now would be great. Just feel we need something more out of them. Thoughts?
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Yea I agree. In my opinion it's a daily ritual, so it should take an average daily session of the game to complete it instead of one game. Basically, if stats show players play an average of 5 games during one gaming session, then it should take about 5 games to complete.0
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i have ALOT of complaints about rituals. survivor rituals shouldn't target a specific survivor. my trash nurse/huntress/hag shouldn't have to try to perform in my rank 5-10 lobby. these are the basic complaints. i have more....
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In my opinion, they should give 3 rituals per day, and make them to reset everyday, while allowing to reset 1 of them daily, too, to get another one.
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I think they should allow you to choose whether you get a survivor ritual or a killer ritual that way you can play the side you want to play.0
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@ThePloopz said:
I think they should allow you to choose whether you get a survivor ritual or a killer ritual that way you can play the side you want to play.The whole point of the daily rituals is to make you play what you usually don't play.
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The old daily rituals were sometimes a bit tedious. "Catch 9 survivors in bear traps" -- however, they had a great payload in terms of BPs. Also making the dailies more fit to your play style would be nice. I'm all for change with the Daily Rituals!
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Runiver said:
@ThePloopz said:
I think they should allow you to choose whether you get a survivor ritual or a killer ritual that way you can play the side you want to play.The whole point of the daily rituals is to make you play what you usually don't play.
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GhostRoaster29 said:
The old daily rituals were sometimes a bit tedious. "Catch 9 survivors in bear traps" -- however, they had a great payload in terms of BPs. Also making the dailies more fit to your play style would be nice. I'm all for change with the Daily Rituals!
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As I answered ghost rider29 I think there should be 3 checkpoints on daily rituals : easy.normal.hardcore !!! So for example you have to down 4.9.20 survivors with chainsaw as hillbilly and on each checkpoint it gives you a certain amount of bp and if you get to complete daily hardcore challenge which is the "20 survivors downed" you get a massive amount of bp .0
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Love some of these ideas. Glad to see I'm not the only one who is dissatisfied with the daily rituals. Hope the devs see this
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Michael_Myers said:
Love some of these ideas. Glad to see I'm not the only one who is dissatisfied with the daily rituals. Hope the devs see this
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Michael_Myers said:
Love some of these ideas. Glad to see I'm not the only one who is dissatisfied with the daily rituals. Hope the devs see this
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I've seen on Reddit the idea of giving tiers to Rituals. Let's say you have a "Sacrifice as Trapper" ritual for instance. You'd then be shown the three tiers of this Ritual as well as its rewards:
- 2 Sacrifices = 30k BP
- 4 Sacrifices = 60k BP
- 7 Sacrifices = 100k BP
Obviously these are just random numbers from me, but I thought the tier idea would be a fantastic middle ground between what the Rituals used to be and what they are now.
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BrettClaudio said:
I've seen on Reddit the idea of giving tiers to Rituals. Let's say you have a "Sacrifice as Trapper" ritual for instance. You'd then be shown the three tiers of this Ritual as well as its rewards:
- 2 Sacrifices = 30k BP
- 4 Sacrifices = 60k BP
- 7 Sacrifices = 100k BP
Obviously these are just random numbers from me, but I thought the tier idea would be a fantastic middle ground between what the Rituals used to be and what they are now.
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@HIPSTERLION said:
BrettClaudio said:I've seen on Reddit the idea of giving tiers to Rituals. Let's say you have a "Sacrifice as Trapper" ritual for instance. You'd then be shown the three tiers of this Ritual as well as its rewards:
* 2 Sacrifices = 30k BP
* 4 Sacrifices = 60k BP
* 7 Sacrifices = 100k BP
Obviously these are just random numbers from me, but I thought the tier idea would be a fantastic middle ground between what the Rituals used to be and what they are now.So you just repeated my comment XD
Shhhhhhh I had this tab open then was afk for a bit. I must have missed your post because I didn't refresh, my bad :P
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BrettClaudio said:
@HIPSTERLION said:
BrettClaudio said:I've seen on Reddit the idea of giving tiers to Rituals. Let's say you have a "Sacrifice as Trapper" ritual for instance. You'd then be shown the three tiers of this Ritual as well as its rewards:
* 2 Sacrifices = 30k BP
* 4 Sacrifices = 60k BP
* 7 Sacrifices = 100k BP
Obviously these are just random numbers from me, but I thought the tier idea would be a fantastic middle ground between what the Rituals used to be and what they are now.So you just repeated my comment XD
Shhhhhhh I had this tab open then was afk for a bit. I must have missed your post because I didn't refresh, my bad :P
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One thing I've always considered would be on top of the existing daily ones (Though I do really like the idea that was mentioned about tiers) they should just add a set of "Weekly" rituals that are really difficult. The idea I have for this is either they work like the current dailies where you can hold on to them and only reset when you complete or delete one, or they are set in stone, and automatically clear out whether you complete it or not at a set time every week. Not sure if this would be enough of a solution, but it could be a nice addition.
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