The Current Perk Grind
Hello, I've noticed it takes forever now to get certain perks. And when you go to the shrine most times it's the same old perks instead of the newer perks. I hope the grind for perks can be slightly lessened in the future. Tiers of perks also make this worse as you waste so much BP to hopefully get a better perk but actually receive tier 2 of small game :(
Comments
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You need to get the perks you DON'T use so they will be removed from the drop table. The less perks, the higher chance of you getting what you need. Take that Small Game so it stops appearing.
Also consider that when you get more teachables, you add to the pool and make the grind steeper.
You should have seen the game when it first came out smh
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I remember, I was here lol. But the thing is I don't take those perks but they'll give me another perk that isn't good as well. Oh well...
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If you don't take them, they stay on the table and have the same chance to reappear. Get rid of them and make the pool smaller
If there isn't a perk you want, there is 0 reason to not take one of the perks anyway. You're just shooting yourself in the foot by not doing that.
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The grind is fine. There is no need to have everything handed to you on a silver platter.
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@Gardenia ALWAYS buy one of the perks on every Bloodweb, whether you want one of them, or not. If you fail to buy a perk, you just wasted all of the BP that you spent on that web, as the perk(s) WILL show up again. If you want to spend the least amount of BP per Bloodweb, then you should also be taking the shortest/cheapest route to the perk that you intend to purchase, before going in any other direction. Then, learn how the Entity moves, and you can let the Entity take out entire chunks of the Bloodweb.
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I've made a thread in regards to changing the BP offerings to reward more bloodpoints while also opening up the bloodweb to more stuff, like add-ons and items by reducing the amount of offerings from 15 (16 for survivors) down to 7 for either side.
I mean, it'd not exactly fix the grind itself but it'd alleviate it a bit.
Here's a link to the thread → https://forum.deadbydaylight.com/en/discussion/46827/a-rework-of-bloodpoint-offerings
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