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Can you revert the fast vault changes? They are bad for the game.

2

Comments

  • vampire_toothy
    vampire_toothy Member Posts: 381
    edited June 2019

    It isn't hard to rank up as killer at all because pretty much anybody can make it to any rank by just dedicating time into the game. The only thing that makes it more difficult is when people just disconnect or certain killers who do their job too well and in return don't get enough emblems for it.

    That being said, the killer shack is not an infinite and there are a few tricks you can do at the killer shack to mindgame it. Once the god pallet is gone, the shack is a death sentence. The problem is just the fact that on certain maps (such as the coldwind maps as an example) you can end up with some really disgusting setups where you have a bunch of loops that are fine on their own but way too powerful when combined.


    Overall though, I'm pretty neutral on the fast vault changes because I can understand why they were made as you had people who were still able to fast vault in places where it shouldn't have been possible though at the same time I also don't like that it takes away from a skillful action that better survivors could pull off. I'd still like to see where this goes with the upcoming map reworks.

  • Paladin_Goo
    Paladin_Goo Member Posts: 287

    The killer shack is an infinite, though. That's the thing.

  • vampire_toothy
    vampire_toothy Member Posts: 381

    An infinite by my definition is a loop that has the following requirements ;

    • No opportunity to be outplayed by mindgames
    • A loop where if the entity blocker & bloodlust did not exist you could loop forever without the killer being able to catch up.

    At the killer shack there are some opportunities to eventually catch up or mindgame it, ontop of that there are 5 killers that with enough practice can turn the shack into a death sentence (So Nurse, Hillbilly, Spirit, Hag & Huntress). Of course if you aren't using those 5 killers the shack might be annoying depending on the survivor, but it certainly isn't an infinite by itself.

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,065

    @Paladin_Goo It's not really. It's easy to mindgame, and 115% killers can catch up fairly easily, enough to hit people through the window if they try vault it.

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    The problem is that the shack can break LoS and the chase long enough for Entity blockers to be reset and for Bloodlust to be reset when the loop is started at maximum distance.

    Played correctly around the Killer's mindgames, which isn't difficult with a 3rd person camera, and you can easily loop the window 4 or more times.

  • Paladin_Goo
    Paladin_Goo Member Posts: 287

    No, it really is, and it's been nerfed, and survivors are scared now.

  • miaasma
    miaasma Member Posts: 911
    edited June 2019

    you guys are literally just bad at the game, i don't know how you don't see this

    if a chase at shack lasts this long, you're the problem

  • Freudentrauma
    Freudentrauma Member Posts: 1,053

    Why? Give a reason on your thesis.

    @Topic

    Honestly, I haven't experienced much changes with vaults after these changes. Still feel as usual for me, when I play survivor. So hard to say, if something feels off or not. But to be honest, I would prefer it, if problematic loops get reworked in a way, that they are more enjoyable for both sides than just changing them in a way, that they are only usable in one direction. For me it kinda makes such loops an automat, that doesn't give much choices to both sides, how to play. Because there is only one way to approach them.

  • FireHazard
    FireHazard Member Posts: 7,314

    So we need to revert the ability where Survivors could fast vault a window with no leg room just by going 90 degrees from it?

    Why? You shouldn't have been able to fast vault certain windows that were impossible to do so in the first place.

  • Paladin_Goo
    Paladin_Goo Member Posts: 287

    You block people who play spirit. You don't get to call other people bad. Pipe down.

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    Can you actually provide any kind of tangible argument other than "lol ur bad" Mr. IblockSpirit Players?

    Again, I don't play Killer, but I'm able to recognize nonsense when it appears. And the shack is nonsense.

    I'd like for you to actually be able to prove I'm bad.

    Oh wait, you can't, because I stream every game I play and I pip up literally almost every game, even when I die.

    Stop yourself.

  • artist
    artist Member Posts: 1,519

    I think assuming pipping is in correlation of someone's skill is evidence enough

  • Paladin_Goo
    Paladin_Goo Member Posts: 287


    I think his statement can more be taken as implying pipping not requiring much skill. He's pretty obvious in implying that it's easy for survivors to pip.

  • weirdkid5
    weirdkid5 Member Posts: 2,144
    edited June 2019

    Do you have a better way to gauge someone's skill? Because guess what, if you do, it's irrelevant.

    The win condition in the game is currently whether you pip or not, since you can pip while dying.

    Further more, at the high ranks, you need a minimum of three Golds and one Iridiscent Emblems just to get a single pip.

    If you seriously are saying you can do that consistently, great, you're a good player.

    Otherwise, if you can't maintain your Red Rank, it means you are lacking in your skillset in the current state of the game.

    Simply doing gens and escaping is not enough to pip up at the Red Ranks. You must also get at least 2 saves and do at least a minute chase or longer with the Killer.

    So, yeah. I'd say I'm fairly good at the game, especially when Survivors are complaining that it is TOO HARD to pip.

    If your argument is simply "you're bad at the game" you actually have no argument. That's an ad hominem.

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,065

    @Paladin_Goo It's not infinite, m8. An infinite is a loop you can notcatch up to at all.

    BTW I still like this change, but I just don't think killer's shack is a true infinite. Except maybe to T1 myers.

  • miaasma
    miaasma Member Posts: 911

    wow pipping as a survivor? nevermind, discussion over, i'm talking to a seasoned professional

    i'm not getting anything from you guys other than "actually shack IS an infinite" so no, i'm not going to say anything other than i'm pretty sure you guys just suck

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,065

    I can't believe I'm agreeing with what's probably bait, but @miaasma is right. Killer's is not an infinite. It's a mindgame loop, you just gotta catch them offguard. And most killer can catch up if you optimally run the loop.

  • weirdkid5
    weirdkid5 Member Posts: 2,144
    edited June 2019

    So you're telling me you can consistently get 3 Gold and one iridescent Emblem at the high ranks? Are you actually saying that the Survivors that are complaining about it being too hard to pip are just whining then?

    It isn't hard to pip at low ranks. Have you actually maintained your Red Rank? Can you prove you have with a stream?

    Have you ever noticed when I disagree with you, I never simply say you're bad at the game? It's because I generally assume most people on these forums are halfway decent.

    However, if you can't even get to Red Ranks you have no business saying that pipping doesn't show skill, when you have to get at least 2 saves, run a chase for longer than a minute, do at least 3 gens, AND survive the trial just to get a pip.

    You're saying most Survivors can do that on a regular basis? Lol

    And actually, I have provided several reasons on how it is an infinite. You're just ignoring them. Try reading my posts again.

  • Paladin_Goo
    Paladin_Goo Member Posts: 287

    We've both been over it and explained why it's considered an infinite. We've given examples backed up by logic. Literally all you've done is call us "bad" and say "nuh uh!", and block us when we play spirit. Shame. For shame.

  • miaasma
    miaasma Member Posts: 911
    edited June 2019

    i'm rank 3 right now and i die almost every game because i play like a boosted idiot

    pipping is not hard

    you guys are bad

    i'm not going to offer more than that to anyone deluded enough to think shack is an infinite, sorry

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    So you're Rank 3 because of SWF? If you're boosted, then that means your team is carrying you. Also, if you cannot increase that Rank to 1, it means you have stagnated and aren't improving your gameplay, since Red Ranks require more stringent requirements. Try playing solo.

    Sounds to me like if you're dying every game, then you are getting Silver or worse in the Survival category. This means you need to get at least TWO Iridiscent in order to make up for that Silver Emblem, meaning it's even HARDER to get your pip if you die.

    If no one gets hooked, then say goodbye to your Benevolence and the possibility of getting a pip. If you're hooked, you aren't doing gens, and you're failing your chases.

    I highly doubt you are able to get Red Rank without playing with SWF.

    If we're bad, we would be with the majority of Survivors at Ranks 12 and upwards.

    You still can't provide any evidence that the shack isn't an infinite besides "ur bad."

    I'm fairly certain you're just trying to bait us into saying something stupid so you can get us banned because you dislike us.

  • miaasma
    miaasma Member Posts: 911

    i play solo queue dude

    i pip almost every game provided i don't get tunneled or one hooked

    you think shack is an infinite because you are bad at the game, point blank, i'm sorry if this is hard for you to swallow

  • HorsePower
    HorsePower Member Posts: 126

    All your reasons explaining why shack is an infinite is incredibly flawed. There is zero logic behind them. I have been playing since Winter 2016 and have never once in my life considered the killer shack an infinite, because it isn't. A chase at shack should take you no longer than a full 40 seconds if you know what you're doing. It seems you're someone that vaults the window 3 times and giving the survivor even more vaults and distance, instead of actually mindgaming the structure.

    An infinite in DBD is a window that you chase the killer around FOREVER, making it impossible for the killer to hit you or catch up to you. The only infinite in the game is using Balanced Landing on the Myers house, if you know what you're doing. 99% of Infinites were removed when bloodlust was released. The only time killer shack has ever been an infinite was when it had 2 windows in the Beta version of the game (thank god that no longer exists). So please, stop calling it an infinite. It is considered a strong loop, but not an infinite.

    If you still think shack is an infinite, you're bad at the game.

  • Paladin_Goo
    Paladin_Goo Member Posts: 287

    You block spirits, though; and you call other people bad. Seems legit.

  • weirdkid5
    weirdkid5 Member Posts: 2,144
    edited June 2019

    You literally just said you die nearly every game.

    It's nearly impossible to pip at Red Ranks if you die unless you also get two Iridiscent emblems, which you likely aren't getting if you died.

    Yea, it's definitely just me being bad despite the fact that nearly everytime I use the shack I never get window blockers nor do I get hit unless I make my own mistake.

    Sorry it's hard for you to swallow that your only saving grace is gone from the game with the vault changes. Guess you'll have to adapt like the Killer players 💁‍♂️

  • miaasma
    miaasma Member Posts: 911

    you think dying prevents you from getting two iridescent emblems, what? dying literally only affects survival. the rest are easy to get even if you die

    this whole conversation is super embarrassing for you honestly

  • weirdkid5
    weirdkid5 Member Posts: 2,144
    edited June 2019

    Of course it doesn't, I never said it didn't. Please provide where I said that.

    I said it's much more difficult, nearly impossible, not impossible. So you're telling me that despite getting Silver Unbroken, you are still able to get 4 saves, complete 4-5 gens, AND lead the chase on a Killer for longer than a minute? I somehow doubt that, unless you managed to only die at the very end of the trial. But since you say you play like a boosted Survivor, I assume you probably die halfway through the game like most boosted Survivors.

    You can't get Benevolence if no one else gets hooked aside from minimum heal points or useless Sabo, So if you die first, there is 0 way you are pipping up.

    Considering if you die super early you will only get Bronze Unbroken, you'll have to get THREE Iridiscents to get your pip, I honestly don't see people who die pipping up at Red Ranks very often.

    Of course, feel free to provide screenshots, or video evidence to prove me wrong. But we both know how much you are allergic to evidence that doesn't support your wild claims.

  • miaasma
    miaasma Member Posts: 911

    it's literally nowhere near impossible

    i never said i died first, i just said i died

    jesus christ this is a lot

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    I never said you died first either. I simply said IF you die first, there is no way you'll pip up. That's it. Never claimed you always die first. Bait harder.

    Man, context is really an important factor when you're speaking with someone bro.

    Also, again, I shouldn't take someone who actually blocks Spirit players seriously. Anyone that dodges based on a Killer, especially Spirit, clearly lacks mindgame potential.

    You won't provide any shred of evidence or logical reasoning for anything you say.

    This is literally bait to try and get me banned, and you're doing a very poor job at it. Enjoy knowing I'll still be around.

  • miaasma
    miaasma Member Posts: 911

    uh i don't care if you get banned dude i'm just telling you that pipping as survivor is piss easy and so is running shack as killer

    if you have issues with either of these things you either don't care or you aren't good at the game

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    I mean, it took you what, 2000 hours to get to Rank 1 judging by your time played and when you earned Rank 1?

    I don't think I need to worry about what you consider skillful.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    Its a healthy change to encourage smarter play. You can still do it but if timing is off, the mistake is yours.

  • miaasma
    miaasma Member Posts: 911
    edited June 2019

    2000 hours to get rank 1? how did you possibly come to that conclusion lol

    i guess you can just make stuff up to fit your narrative whilst parroting shack being an infinite if it makes you feel better about being bad at the game

  • Mew
    Mew Member Posts: 1,833

    @Paladin_Goo

    How do you run shack as a killer? Also, why do you believe its an infinite? Genuinely curious

  • Paladin_Goo
    Paladin_Goo Member Posts: 287

    Depends. If I see an SWF in the lobby, I equip bamboozle. Otherwise, just mind game it, don't respect the pallet, moonwalk etc. It's not terribly hard.

    I believe it's an infinite because it is. Even at rank 1 I've run formidable killers to the point where they just go find someone else, all at the killer shack.

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    Not to mention the shack is long enough to break chases, which resets Bloodlust and makes Window Blockers not proc.

    But I mean, that's whatever I guess. Definitely takes skill to break LoS I guess.

  • AStupidMonkeyy
    AStupidMonkeyy Member Posts: 718

    You want to know why everyone is so upset that it got balanced? It was easy to turn 3 loops into 6,7,8,9 loops depending on rng, not including a pallet that is ALWAYS there or the fact there is usually a pallet near it. It was super easy to loop on the outside. You shouldn't be able to continuously loop it, waste 30 seconds of time, take a hit, run to a different loop, waste 10 seconds then go back to shack and do another 30 before throwing the pallet down. That's pretty much an infinite just about.

  • Doc
    Doc Member Posts: 94

    Can someone tell me what exactly they changed?

  • AStupidMonkeyy
    AStupidMonkeyy Member Posts: 718

    @Doc You can't fast vault the shack window from pallet side if you run straight at it like you use to. It's a medium vault now. All the survivors are losing it.

  • Doc
    Doc Member Posts: 94
  • AStupidMonkeyy
    AStupidMonkeyy Member Posts: 718

    @Doc Inside and outside. The angle is too sharp. No more almost hugging the wall at a 90 degree slant to jump it. You gotta do a u-turn slightly outwards before turning to fast vault it now and they don't like it.

  • Doc
    Doc Member Posts: 94

    I thought it’s been that way for a while though? I’ve always had to do the u turn thing

  • weirdkid5
    weirdkid5 Member Posts: 2,144

    You haven't said anything to prove my point wrong other than "you're bad."

    Which means I'm not gonna stop. Feel free to prove me wrong and I'll easily stop posting.

    Oh wait, you can't do that. You're just baiting.

  • skillchecks
    skillchecks Member Posts: 117

    You can vault that window if you take it in 45° angle, but is very inconsistent. Sometimes you get a fast vault , sometimes a medium one.

  • AStupidMonkeyy
    AStupidMonkeyy Member Posts: 718

    @Doc Now its mandatory medium vault if not 3 steps away and running at it unless coming from the opposite direction. Opposite direction gives fast vault. Survivors aren't happy. We want that ez 4k, don't you know?

This discussion has been closed.