Please disable decisive strike.
it is the single biggest cause of misery at the higher ranks 1-8. If you won't implement the stun change then can you at least disable the perk so nobody can use it till you do update it?
i can deal with looping, i can deal with windows... but when i get looping and windows and are rewarded with a big !@#$ you for catching them it is just over the top.
you destroyed killer perks within weeks that were a fraction of the problem this thing is, why are you so dam slow at changing it?
Comments
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Because its a survivor thing
In the meantime I suggest you use any of the "toxic strategies" survivors hate if you face an obsession. If there is an obsession in your game, then assume that everyone has DS and play like that.
Dont be afraid to tunnel and camp and if you managed to dribble a DS to the hook, do you really want him to get away from the hook again?1 -
I think one D-strike is perfectly fine but, when you deal with more then 2 the game becomes an absolute nightmare for any killer.
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@Mrmaplesyrup said:
I think one D-strike is perfectly fine but, when you deal with more then 2 the game becomes an absolute nightmare for any killer.even one is a pain because that guy is going to be the single biggest pest in the game. but yeah, if it was changed so only one survivor could use it and it became a dead perk for the others that would be ok.
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@Mrmaplesyrup said:
I think one D-strike is perfectly fine but, when you deal with more then 2 the game becomes an absolute nightmare for any killer.Its fine on a weak survivor, but if a good survivor gets away after you downed him and yuo have to follow him through the loops again, then this can cost you the whole game. (yeah yeah chase another one lul)
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@snozer said:
@Mrmaplesyrup said:
I think one D-strike is perfectly fine but, when you deal with more then 2 the game becomes an absolute nightmare for any killer.even one is a pain because that guy is going to be the single biggest pest in the game. but yeah, if it was changed so only one survivor could use it and it became a dead perk for the others that would be ok.
An interesting take on this could be that everyone who has the perk in their loadout would have the chance to use it, BUT ONLY ONE OF THEM, the first one to use it scraps it for the entire team.
Reading those post game conversations would be super fun.
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More than 1 does get ruff past rank 10, because survivors are more focused on getting genes an getting out even if they only have 15k. It's to bad really. Think that why a lot of killers try not to go past 10 any more.0
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If they want to add all the survivor nerfs and killer buffs they have in the ptb then DS should stay the way it is lul.
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@Grey87 said:
If they want to add all the survivor nerfs and killer buffs they have in the ptb then DS should stay the way it is lul.Yeah, no.
DS is literally a free escape from the killer. That is busted as #########.
I've played both at rank 1 and I can say the changes so far are mostly amazing. Huntress nerfs need to be removed, though, and instead of the exhaustion nerf, an actual Sprint Burst nerf is needed.
DS also needs to be removed, it completely destroys any momentum a killer gains from downing someone.
BNP nerf is amazing, it makes it good but not broken.
Nerfs to instaheals would be nice.
Remove Nurse's extra blink add-ons, they're busted.
Reworking Tinkerer will destroy instasaw and machine gun hatchets, which was also needed.
Also rework some maps like Haddonfield and the swamp maps (or at least have more spots for lockers on Pale Rose, I can only reload hatchets at like 3 specific areas on that map lmfao)1 -
This wont solve anything, I think the better decition is to remove bastion from Overwatch.
Wont that solve every problem we've got?0