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Very loud groans on survivors.

invira_zero
invira_zero Member Posts: 229
edited June 2019 in General Discussions

Yeah, i know that devs adjusted groans volume, but damn, it sounds like every killer use stridor, while its not. Maybe, its only as for me, but even fast vault sound is lower. Seems bad man.

Some characters was loud even before adjustment (Jeff, Jane, Meg at some point), now its become more hella loud.


Im ok with footsteps and running sounds, cause they were silent asf, but these groans are too loud. There is really no point of using stridor, cause you could hear survivor in a 8m radius.

I think that it should be more silent, not as before, but not loud asf like atm.

For sure, im playing on 50% sound bar.

So, whats your thoughts?

Comments

  • Kind_Lemon
    Kind_Lemon Member Posts: 2,559

    I mean, it's a shame there's only three volumes to injured survivor sounds and the frequency at which they happen.

    There are Iron will & not being near the killer,

    There are lockers,

    And then there's Stridor.

    There is no active control to temporarily prevent a survivor from whining when the killer is nearby, as unfortunate as that may be, and that's something I rather the devs work on than a new chapter.

    (hashtag) givesurvivorsmoreagency

  • AetherBytes
    AetherBytes Member, Alpha Surveyor Posts: 3,049

    I for one like it, it encourages the survivors to heal in order to stay stealthy, buying precious time for the killer.

  • Horus
    Horus Member Posts: 850

    They fixed it

  • darktrix
    darktrix Member Posts: 1,790

    Crouching does help with how loud you are too. I am certain of it.

  • slingshotsurvivor
    slingshotsurvivor Member Posts: 943

    Oh it is LOUD. I stopped playing Nea because her heavy breathing was GROSS! I just wished they didn't sound like they were having sex.

    My momma came to visit and pulled me aside and asked if I could stop having loud sex 😂. I explained, after near dying of laughter, that I was up playing a game.

    Protip: Wear headphones if company is over 😬

  • lindenis
    lindenis Member Posts: 60

    Nope, that does'nt work, i found a claudette like that. I really hope they fix it at least the groans and breaths because they are too audible now. Footstep and running songs are fine :)

  • Dehitay
    Dehitay Member Posts: 1,726

    Groans of pain and breathing to a lesser extent are SUPPOSED to be audible within short ranges like 8 meters. The fact that sounds have been broken for so long have made survivors entitled.

    That would be like bhvr fixing the bug that makes some hair shadows appear in front of generator auras, and then having killers complain about how hard it is to find survivors working on generators after that.

  • Kiskashi
    Kiskashi Member Posts: 1,043

    I've always thought Nea's breathing was similar to Michael's so my friend who plays her frequently creeps me out if she appears behind me/is breathing down my neck because I'm listening out for killer sounds.

  • AStupidMonkeyy
    AStupidMonkeyy Member Posts: 718

    This is actually lower sounds than when the game was released. Right now, you're hearing the sounds like they're supposed to be. For almost a year, they kept trying to make the sounds sound better but instead, kept messing them up. This is the sounds finally working correctly.

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    I noticed that Iron Will was almost useless. I was very loud using Jeff with Iron Will.

    Played Trapper all day and was surprised at how loud survivors were, even with Iron Will. In essence, they nerfed IW?

  • purebalance7
    purebalance7 Member Posts: 90

    Identity V is worse in terms of the moans because they're slightly cartoonish sounding so it's like you're watching anime porn with little girls.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    Finally a good reason to use iron will. Always found it useless until higher ranks cause most killer couldn't hear you even when stepping on their tail coats.