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Just turn ghostface into another myers

Horus
Horus Member Posts: 850

Just remove the reveal mechanic and let the expose bars regress cause his power is just garbage

Comments

  • drunky26
    drunky26 Member Posts: 686

    Understandable, have a good day!

  • Pike_Trickfoot
    Pike_Trickfoot Member Posts: 437

    Sorry, there's only one good stalky boy. Daddy Myers wants to keep his crown.

  • Horus
    Horus Member Posts: 850
  • BunnyTheHutt
    BunnyTheHutt Member Posts: 1,773

    Then why would I bother even playing Ghostface? This idea is bad since it would be a waste just too become a poor man's Myers.

  • Horus
    Horus Member Posts: 850

    Then go get revealed way to easily making your ability as useless as legions

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,043

    There is only one Michael Myers. Accept no substitutes.

  • Shad03
    Shad03 Member Posts: 3,732

    @Sairek While I don't disagree with you persay, I do have questions/problems with your post.

    'You mean fixing the fact that he can literally stalk you faster than you can reveal him?'

    That depends, when stalking from cover, then he does get the stalk faster then it's possible to stalk faster then you're revealed. However, it isn't and wasn't long before survivors figured out they can hide from you like Myers.

    'Or the fact that you can stare at him even while he's carrying you but the detection is bugged that he still won't be revealed?'

    Really? I've always been detected when picking up a downed survivor while in Night Shroud. But more to the point, WHY is that important? By that point the person is down, why would he even use Night Shroud?

    'Or the fact that some of his add-ons make it so you have to be within 8 meters of him to even begin revealing him?'

    He's wasting add ons to help prevent the reveal mechanic from screwing him over, when he could have been using anything else. It's the same as every other player in the game. Using perks/add ons to help aid in a different play style/boost stealth capabilities.

    'Or the fact the detection radius is so pin-point, that anybody who plays on a controller is basically effed?'

    I've revealed many a Ghost Face. Just because you use controllers does not mean it's done and out.

    'Or the fact that he can permanently expose you because why not?'

    What, when, where?


    'I'm not disagreeing that some of the changes won't make him weaker, but a killer shouldn't be strong because they are buggy and/or cheesy.'

    Those same bugs mess up more killers then not. I know me writing that doesn't make what Ghost Face has is okay, but Ghost Face should be strong in my honest opinion, even without bugs.

    'Ghost Face shouldn't be strong because the game thinks I'm not looking at him when even with a cross-hair for reference, I can be looking directly at him in the dead center of my screen with his entire body revealed not even 16 meters away and "nope".'

    Yeah, I faced it too. That is a bug I will agree needs fixing, however this will really make a mockery of Ghost Face.

  • Mochan
    Mochan Member Posts: 2,886

    Doesn't matter how nerfed he is. Asking to make a killer into a carbon copy of another killer is pointless and a waste of resources.

    Better to just delete the killer from the game in that case. The point in making a new killer is to have someone different from an existing killer.

  • Borden
    Borden Member Posts: 4

    What about get rid of the audio clue (is directional too ) he has?

    Is like the sound of a windy flag, is impossible to mingame right now because of that.

  • Shad03
    Shad03 Member Posts: 3,732

    @Sairek

    'That's the problem though, you cannot detect him or hide from him in a single second. There's basically zero counterplay against this. It's like if Myers could enter tier 3 in just a second. Even if you begin detecting him and got the jump on him, he can just turn around and stalk you before you detected him as a survivor.'

    I know, I've done it, and it's been done to me. Though are you sure you haven't been stalked prior? Some Ghost Face's (like me) don't fully stalk people until ready or because we couldn't. It could be the case you were stalked from a far, and in the time you notoced Ghost Face was there/he began to approach you, you were at 75/99%.

    'It's not whether or not a survivor would want to reveal him while being carried, it's that detecting him was so buggy, that even when he's carrying you, you couldn't detect him sometimes. I dunno about you but when I'm being hauled on someone's shoulder, then I am pretty damn sure that I can see them. For example, I had this one match where I was running from GF, staring at him for 5 seconds (and running into trees and ######### as I was because I was looking behind me), and still couldn't detect him. He marks me, downs me, and even while I'm being carried, I STILL COULDN'T DETECT HIM. His detection was that broken.'

    That sounds like a awful case, the bugs might be fixed. Though we obviously have different experiences since I'm always detected even when I hide into cover. Or in the cases I am stealthed and I pick someone up, I get revealed. It might just be a problem on your end. I dunno.

    'Thirdly, I don't use controllers -- I use mouse and keyboard. I still couldn't detect him. So how was people who do use controllers supposed to detect them? Players shouldn't be "well, I guess you're [BAD WORD]" just because they want to use a controller.'

    I use a controller. I've detected Ghost Face as easily as I get detected. More or less.

    'Him using add-ons to make his detection radius only 8 meters is not "wasting" add-ons. It'd be like there being an add-on for Myers to be able to stalk and gain Evil through walls, removing the counterplay to his power. I don't see that as much of a "waste", nor very engaging to play against.'

    I don't mean 'waste' in a traditional sense. I meant it in the same way people say killers waste a perk slot for this or that thing. Either way, that's less add ons on say, increasing marking duration or power recovery.

    'And finally, he could stalk already marked survivors, even when they were already marked, thus leaving them exposed indefinitely until he downs the target. Combines this with only 1 second of needing to stalk someone, and you're basically going down in one hit and there's absolutely zero counterplay you could have done against it. Was better to just stay injured because healing was a complete waste of time.'

    I'm pretty sure they fixed that. I'm gonna see if I can test that later, but I'm sure it was already changed. Also, there is a counterplay. Several.

    Loops and awareness. I have a friend who can run a tier 3 Myers for a few minutes. If Myers can get looped for all of his Tier three, Ghost Face can also be looped.