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Mannequin killer, fear the doll behind you!

Neot
Neot Member Posts: 40

-Start with 10 mannequin(or dolls) scattered around the map like Trapper's traps.

-you are an invisible ghost that can patrol freely around the map but can't attack or break pallet, and no one can see you.

-In order to attack you have to possess a mannequin. It will have 130% movement speed for 20 second then dropped to 110%.

-if you fail a chase you can 'park' your mannequin anywhere like near a generator, then use your ghost form to possess other mannequin that's more close to a survivor.

-let those survivor enjoy ♥♥♥♥♥♥♥♥ their pant while repairing a generator next to unpossessed doll that might awaken any time soon.


Add-On 1

-When you are chasing survivor as a mannequin, other unpossessed mannequins can grab nearby survivor for 3 seconds if the survivor stay too close to them.

Comments

  • Holijay
    Holijay Member Posts: 178

    I want these mannequins to occassionally twitch, but when the killer enters their body they have 2 second seizure.

    This is such a dope killer idea.

  • Gcarrara
    Gcarrara Member Posts: 2,263

    I like the concept a lot! Would definitely be a spooky killer! 😀

  • Berf
    Berf Member Posts: 17

    Sounds ######### awesome! Would love to have that killer in the game.

  • Elk
    Elk Member Posts: 2,267

    I love this, the killer would be jumpscaring like crazy. For the add-on it could make a notification to let the killer know.

  • Ravean
    Ravean Member Posts: 98

    I think it´s a very good idea. The Killer sounds vers spooky - like a Pinocchio Horror Version. I just think the power is to strong... 130% MS is fast, dude. Work on this one, the idea is great.

  • TWiXT
    TWiXT Member Posts: 2,063

    sounds similar to my concept The Dolls:

    I originally came up with this concept over a year ago, and just recently updated it (link above). It's a Long read, but i included a TL:DR version if you don't have the time to read it all and just want the core info. I'd like you to check it out and tell me what you think.

  • Neot
    Neot Member Posts: 40


    Your idea is very well done and complicated, I came up with this idea on last December and posted it in Steam's dbd forum but your doll killer idea is already here for months before me.

    The idea of making survivor to stare at dolls to be safe is nice, put a lot of pressure to them and feel spooky. But won't their power get denied if survivor decide to have half of their team stare at you dolls as a guard while the rest do generators?

  • Neot
    Neot Member Posts: 40

    Maybe I should change it to after you possessed a mannequin you have 0 terror radius with 120% speed for 5 seconds. So that player can play mind game by parking a mannequin at an obvious position as a bait then parking another one at blind spot.

    Survivors will keep looking at the bait one while they are fixing a generator without knowing that another mannequin behind a wall next to them is awakening.

  • TWiXT
    TWiXT Member Posts: 2,063

    If all the survivors were to surround a generator and play look out, they're asking for an intense situation where they'll find themselves getting surrounded. Since they can only transfix 1 doll each, It'll only be a matter of time before the dolls get close enough and start rushing in to attack them. Since each possessed doll keeps its TR and red stain for 6 seconds after you transfer to a new doll, The survivors just have to guess which doll you have jumped to, or even if you have jumped to one. One little slip up is all it takes for the whole situation to snowball out of control for the survivors, and since the dolls move at 6m/s survivors can't afford to make the mistake of taking their eyes off of the wrong doll.