Let survivors gain 100% more BPs against an ebony mori
If you are gonna leave Eboni Moris OP at least give us a reason to not disconnect during the loading screen.
There is currently no point in going against a killer if you know they have an ebony mori.
(lol,all these people that downvote me without providing any actual argument are funny :3)
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And how do you know they have Ebony Mori? I've used Shroud of Separation before they made it so 3-person lobbies couldn't start just to see if survivors would disconnect. It was like using a BPS, but with the guarantee that they'd have no choice but to farm, since 1-3 would always disconnect either during the loading screen or during the trial. If they all disconnected, it was free BP in return for a useless offering.
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You get to enjoy a rare cutscene.
That's 100 times more entertaining than spamming space.
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..Why..?
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And for every key and insta heal, the killer get 100% more Bloodpoints, too.
And now real talk.
You ragequit.
You get banned.
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Nobody really uses Shroud of Separation to be honest.
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It's totally different. The point of this is actually making going against mori less frustrating for Survivors.
So they can get a little more BP for getting legitimately killed at the first hook.
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Can you read?
Keys and Insta heals are not a free win like Ebonis.
And I wasn't talking about ragequitting at all.
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Which is why I used them. Free BP.
Also, could be a Cypress or an Ivory. Point is, you don't know. You can't know.
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Everyone is just missing the whole point of this.
It's about making going against am Ebony Mori worthy for both Sides.
And not only for Killers.
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I already think it's worth it as a survivor, just to see the cool animations.
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If you don't like it don't get caught little survivor. Enjoy the show
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"dOn'T gEt CaUgHt"
WoW,thank you for the advice.
Thank you for participating in the conversation with such a well thought out post.
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How is the point "not knowing". The game knows. You don't have to know. What you are saying is dumb.
I don't understand how the " knowing " factor is a " point " to disagree with this.
Not knowing is totally ok. But when you understand you are against an ebony mori. At least Survivors will get BP and ragequitting or things like this will be prevented.
That's the Point.
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Because they're not disconnecting in-game, they're disconnecting during the loading screen, to take advantage of the band-aid fix to prevent 3-man lobbies from starting a round, just as everyone said they would.
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Exactly what I suggested in other threads - certain items, add ons and offerings change the difficulty significantly for one side or the other. So compare the two and the side behind should get a bonus in BP and emblems in proportion for going up against such odds.
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Not worth if we talk about BP and Ranks.
But ok.
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That'd prevent it.
As I already said. I still don't see any reason why they shouldn't get more points.
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That's why you need to specify what your goal is when you say such objective things like "worth it".
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At best, it'd mitigate the problem and make survivors realize that if they actually play the game, they have a chance to win.
I can think of one reason: why should the BP I spend to acquire something that's meant to give me the upper hand benefit you?
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It's literally what all of this is about.
Are you running out of ideas or what.
I specified the BP thing to make it more worth for Survivors to play against it and not encourage quitting or stuff like this.
I already said what I had to say.
At this point think what You want to think.
All I see are Killers who get salty because Survivors actually get a good thing by playing against such thing
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Only if killers get bp from something as well.
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Wait you want more points for getting caught VS an Ebony Mori and admit you rage quit if they bring one... Survivor Logic at its finest.
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I'm a survivor main. I don't think it's fair that either side should spend BP to gain an advantage, but it ends up benefiting the other side in the long run.
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Getting rewarded for being caught and dying doesn't seem like a good system.
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Maybe more BPs against SWFs?
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Does the item suddenly stop giving you in the upper hand in making kills or escaping?
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No different than killers dodging lobbies. Womp womp.
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We're talking about survivors, please stay on-topic.
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So you admit to Rage quitting rather than play the game out and seeing what the killer brought. You are the problem with the game right now and honestly you need to be banned for pulling such a stunt. You are costing players 10+ mins in que if they are killer and its not even a certain fact that they brought a Mori they could have brought a shroud of separation.
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I dont always DC during the loading screen.
Only when I bring a BPS or cake.
learn to stay on topic .
If you dont have a counter argument just stay quiet.
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So you DC because of offerings you bring? What?
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Exactly and if they brought one it doesn't mean they want to mori everyone first chance they get and depip either. If I can make it past the lobby with a 4 man SFW toolbox squad you can deal with a mori.
Also leaving the game halfway through with a key isn't a free win but not having to hook everyone a third time is? I'm not sure I follow the logic.
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