http://dbd.game/killswitch
Let us hatch grab if a key is used.
One situation I keep running into is that you can't grab survivors when they use a key. I understand why you cannot grab them if a key is not used since you can close the hatch but if you close the hatch the survivor can just open it with a key right infront of the killer with zero counterplay available.
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Imo keys shouldn’t spawn in chest also, both these things have doomed some killers in my recent games.
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Wouldn't that create a hatch standoff? Since the EGC timer doesn't start until after you close the hatch and so if a Survivor is on the hatch with a key then he can wait for you to hit them forever.
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"can we have hatch standoffs again?"
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@NuclearBurrito This kind of "standoff" has been in the game forever, only difference is that the killer can no longer win it. If the hatch is closed it means that there are more than 1 survivor left or that the killer has closed the hatch, thus starting the egc timer.
BHVR should really take a look at existing items, addons and offerings. I can't even understand how moris and keys (opening the hatch mechanic) still exist in the game after 3 whole years.
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It can only really create a standoff now if there is more than 1 person alive otherwise the killer can close the hatch and start egc then it will be a guessing game of is he going for the gates or does he have a key and is going to open the hatch.
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@polarbear right now there is no standoff. The Survivor just auto wins, which sucks of course but it's preferable to a standoff.
Imagine 2 Survivors and the Killer standing by the hatch for 20 minutes because one of the Survivors has a key.
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I'm worried about multi-survivor standoffs. It's like old standoffs except ignoring it and letting them having means a 2k which is far more problematic
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