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What are your favorite perks?
As survivor I like No Mither, it is underrated imo since not leaving blood is a pretty good thing and I can’t be slugged(for very long).
As killer Noed😈 is my favorite because most people don’t cleanse dull totems.
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I like Fire Up because its OP
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Indeed
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Just Enduring alone feels sooo nice, definitely one of my all-time favourite perks. STBFL would be my guilty pleasure though, 8 stacks is so damn fun.
As survivor Head On's become my favourite, because it feels like an added minigame just trying to stun the killer out of nowhere and then run away laughing. Stakeout is one of my weird guilty pleasures though, it just... feels nice to give no ######### about timing and still get great skillchecks.
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I love save the best for last on clown because he becomes a pro cs:go player
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Bloodhound all the way, or I'd not be able to follow wounded survivors!
Oh and BBQ because points!
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Outside of the meta perks, I really like territorial imperative.
No one expects you to run that perk and it always turns into an easy down.
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My time has come.
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Pure evil.
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Iron will and bamboozle.
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Do you suffer from colorblindness? I do, but unluckily I couldn't get any benefit from using bloodhound
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This perk is soooooooo dirty. 😁
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Man that's perfect execution right there.
Pun intended, and not intended.
Nerfed Piggy FTW
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No talking can be nerf. rsrs
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Devour Hope
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I was so excited that I couldn't stop tbagging, it was my first 4K with the EGC. :)
Props to the survivors, they were very surprised that I had Blood Warden! ❤
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I think it's actually very hard to pull it off, I mean, what were those guys doing the first minute of EGC?
Good thing you got that on video. And I think there should be an achievement/trophy for it.
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No Mither, Dead Hard for survivor for killer Blood warden and PGTW
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They had active RBT on their heads while I opened the exit gates because they 99%'d them. Pig is the only killer who can open the Exit Gates without losing pressure, assuming multiple survivors have active RBT on them.
What I'd do is trap a bunch of survivors when there's 1 generator remaining, then when they pop it, I'll open the Exit Gates so they will have to worry about 2 death timers.
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The one perk that always saves my butt whenever the entity is throwing it's hate at me and spawn me close enough to the killer where spine chill activates immediately and I can see the red stain from where I am standing. Yes, this happened in half of my games today and yesterday. XD
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@NMCKE that's some valuable info right there. Thanks for the insight.
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Playing solo always, so Alert does the trick for me from the survivor side.
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for killer shadowborn and survivor prove thyself
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Forgot to say killer, discordance is nice to see the genrushers' next target.
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BBQ and Chili because of the double BP and it can give some pretty good information.
Mad Grit because of the bug in the PTB. It's hilarious.
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i love resilience and hope, and i wish i ran them more often
on killer i love monitor; right now i'm running it on myers, pig, leatherface and billy. especially on the latter two, people thinking you're farther away than you actually are facilitates getting easy downs
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As survivor I have to say Aftercare since it suits my playstyle and gives me alot of information as a solo player
As Killer, I'd say it's gotta be Barbaque soley for the ability to throw hatchets and get snipes. Love hearing the blood splat sound from a far away hatchet
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I love BBQ and WGLF because BP.
Gameplay-wise, Bond is currently my favourite perk.
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As a killer it would be between
Surveillance: it's an amazing gen monitoring perk. I love the are design of the perk self and I'm so glad they removed the stupid timer that it used to have.
Or
Mad grit: this thing is a godsend against altruistic survivors especially when paired up with agitation and you'll be surprised that you can actually chase people down then smack them down after their body block attempt and severely reduced the penalty for that.
As a survivor it would be between
Alert: another perk. I am really glad they took away the time limit and the Range limit. With the previous version of this you ended up being so close to the killer that you could actively see or hear if they were breaking pallets but the change made it such a useful perk. I'm kind of sad with how underrated it is but it definitely will always be my favourite.
Or
Wake up: Honestly I loved this perk even before endgame collapse happened as it saved my as multiple times but with endgame collapse it's only bailed me out even more. Well I still feel like it could use its numbers tweaked to benefits you more when your all by yourself and the hatch is closed but it's still my joint favourite
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Bond. Its such a useful perk in many scenarios.
Good for locating team mates working on gens, who are injured and need healing etc. Can tell you exactly where a chase is happening between the killer and another survivor, or if a survivor is bring the chase to you while you're injured or on a gen. If you've found hatch and have a key you can locate your fellow team mates and bring them to it.
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Diversion. The most fun perk by far.
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As survivor my favorite perk is probably Bond, even if i stopped running it as often as i used to do, because i love seeing what other people are doing, especially when they run into the corner of the map to selfcare...
As killer, my favorite perk is Enduring, it taught me not to fear pallets long ago and it has always been the M1 killer best friend!
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Lol - No mither op!!! Plz nerfffff!!!!!!
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I like deliverance, it helps my teammates cuz they don’t have to run and save me I can just unhook myself and they continue on the generators, however this perk is more amazing when you’re in a SWF, I tell my friends to leave the first save to me and when I get hooked they don’t bother to come save me cuz they know I can unhook myself.
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Yeah, its the shimmer I can pick up... Yamamoto estate is a loss every time...
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We'll make it.
because I like the name of this perk cause I struggled with depression .
I am that kind of guy who always stays hopeful and optimistic,so I kinda like the "message" this perk brings.
Plus its powerful in this "if you heal you waste too much time" meta.
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I’m honestly loving we’ll make it, I have it in a build on my Adam (with WGLF, adrenaline and another perk that changes depending on how I feel like playing) it really saves so much time with healing and on the tier 3 version I’ve actually used it after an unhooking to pick up slugged teammates or heal teammates in a tight situation and save the game just in time which wouldn’t have been possible without it. Absolutely amazing perk.
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Nurse's, Whispers, STBFL, Barbecue are my favourite killer perks. Survivor is We'll make it, bond, Q&Q and balanced landing.
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Up the ante, i mean, its a free unhook when combined with slippery meat
Oh, and as a killer i love rancor, especially in combination with STBFL, its basically NOED but has use through the whole game
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Alert, Bond, and Empathy. Also Botany.
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