Idea to "buff" prestige
Making a character prestige is not the most rewarding of things (imo), you get a bloody outfit (that are kinda pointless for non licensed characters since we have outfits now) and a slightly bigger chance to get better items on the bloodweb.
So why not give a prestige character a permanent bloodpoint bonus at the end of every match, like a small percentage to make prestige actually worth the time it takes to grind till prestige 3.
For example a prestige 1 character could get 5% bonus bloodpoints in every category at the end of every match, a prestige 2 could get 10% bonus bloodpoints and prestige 3 get 15%.
What does everyone think about this and prestige in general?
Comments
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I'd rather a 2% boost to Bloodpoint and Iridescent Shard gains for each level of prestige. So, that's a 6% increase per character you get to P3...
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The idea is that the bonus bloodpoints would only apply to the character you're play like if I played P3 huntress I would get 15% but if I played P2 doctor it would give me 10%
But the general bonus across all characters also seems very interesting especially with bonus shards because those are too hard to come by especially when you use them to buy a lot of things2 -
Wouldn't you rather have Devotion levels mean something?
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We need prestige 4 already1
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I really like your idea! I stopped prestiging my characters because the clothes are NOT worth losing perks AND offerings over. I agree that now that we have clothes to choose from prestiging is pointless.
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@Coriander said:
Wouldn't you rather have Devotion levels mean something?Well since devoting takes FOREVER, improving the prestige first would influence more people (ofc they still need to change devotion so it stops being pointless)
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@LoXitZ said:
Making a character prestige is not the most rewarding of things (imo), you get a bloody outfit (that are kinda pointless for non licensed characters since we have outfits now) and a slightly bigger chance to get better items on the bloodweb.
So why not give a prestige character a permanent bloodpoint bonus at the end of every match, like a small percentage to make prestige actually worth the time it takes to grind till prestige 3.
For example a prestige 1 character could get 5% bonus bloodpoints in every category at the end of every match, a prestige 2 could get 10% bonus bloodpoints and prestige 3 get 15%.
What does everyone think about this and prestige in general?I agree but 2% that someone suggested is really meaningless.
I'd be more on board with 5-15% per prestige0 -
Change the killers bloodstain to another colour (green, blue) to add a bit of glam into your inevitable death.1
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@RailY said:
@LoXitZ said:
Making a character prestige is not the most rewarding of things (imo), you get a bloody outfit (that are kinda pointless for non licensed characters since we have outfits now) and a slightly bigger chance to get better items on the bloodweb.
So why not give a prestige character a permanent bloodpoint bonus at the end of every match, like a small percentage to make prestige actually worth the time it takes to grind till prestige 3.
For example a prestige 1 character could get 5% bonus bloodpoints in every category at the end of every match, a prestige 2 could get 10% bonus bloodpoints and prestige 3 get 15%.
What does everyone think about this and prestige in general?I agree but 2% that someone suggested is really meaningless.
I'd be more on board with 5-15% per prestige15% is much more than you realize. 6% sounds rather balanced because its a small boost that will add up over time. It is way to quick to prestige and getting the 5/10/15% would make prestiging everyone so damn fast. If everyone gets prestige that easily it would lose all meaning. The reward needs to be small enough to not make it seem necessary but still be enough to make it a nice goal.
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