Killers: tips on how to battle gen speed

kamisen
kamisen Member Posts: 794

Right, so I have that age old dilemma with the speed of generators. Ruin tends to break almost instantly, unless I spend time protecting it. Without it, gens go off so fast I barely can't begin applying pressure. I've tried sloppy butcher and PGTW but it doesn't seem to pay off. At least not in middle to higher ranks where healing is less of a priority. What's your strategy?

Comments

  • Ember_Hunter
    Ember_Hunter Member Posts: 1,693

    Play as Spirit and Discordance with Sloppy Butcher, this seems to be most effective to me :)

  • kamisen
    kamisen Member Posts: 794

    @Ember_Hunter I like it. You would definitely heal against a spirit...

  • Ember_Hunter
    Ember_Hunter Member Posts: 1,693

    Then if you have Nurse's Calling or Stridor :) (I don't have it unlocked yet)

  • Laakeri
    Laakeri Member Posts: 835

    If survivors want to "get the gens and get out" there is very little you can do about it.

    Hence why I only tend to play Billy and Spirit to have decent chance. Nurse is ofc the best killer as she ignores all mechanics survivors have, but I find her boring.

    My Billy build: BBQ, Whispers, Enduring+Spirit Fury

    My Spirit build: BBQ, Ruin, Sloppy and Nurses

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,734
    edited July 2019

    Well If I want to rly slow down the game, I would play:

    • Hex: Ruin
    • Corrupt Intervention (camp opened gens for whole duration)
    • Pop Goes The Weasel
    • And maybe some other slow down perks (Overcharge, Discordance, etc.)
  • Madjura
    Madjura Member Posts: 2,653

    Corrupt Intervention is bad. Survivors can just wait it out and because the only detection perk that reliably works in that situation (Whispers) is trash there is nothing you can do. Yes this is very boring for everyone involved but it is the counter to the perk if you are playing to win

    Pop Goes The Weasel is meh

    Overcharge on its own is bad, you should combo it with Surveillance. Though at that point you can also run JUST Surveillance and use the perk slot you save by not running Overcharge for something else

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,734
    edited July 2019

    The main reason I would play Corrupt Intervention is because it's a nice boost for Gate Keeper emblem and they can't finish and hardly progress on any generator for 2 minutes (that's a lot of points for Emblem if 0 gen is done). You have to just camp the opened gens (that's not fun of course, but otherwise that perk is easy avoided if you chase someone and you let opened gens to other Survivors to do).

    Pop Goes is good if you down at least few people and I agree, Overcharge is not good on it's own againts decent Survivors but there is not much left for slow down perks at this point. The last perk slot would be "filling" my main 3.