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What is your perk build?

GrootDude
GrootDude Member Posts: 14,110

As survivor right now I’m not using perks or items.

As killer I’m not using perks or add ons.

Comments

  • foochill1
    foochill1 Member Posts: 109

    Keep playing like that, till u get decent then try adding perks that would help you in most bad situations you found yourself in all those times you played without them 👍 i found out I love iron will like this lol.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    My favourite surv perks are currently Bond, Plunderer's, WGLF, WoO, BT. It depends on my mood which of them I'm taking. (Also WoO is so underrated. I often take WoO and Bond even if I'm playing SWF. The additional benefit is immense. Information is usually worth more than a Dead Hard.)

  • Mert_MK
    Mert_MK Member Posts: 674

    Survivor: Currently it's Adrenaline, DS, Balanced Landing and Iron Will (used to be BT) which i am starting to like, i don't like stealth at all but its helpful during a chase or against Spirit. Other surv perks i like are Object, WoO, Resilience, We'll Make it, Unbreakable.

    Killer (Mainly Pig): Monitor & Abuse, Ruin, Enduring, BBQ & Chili.

  • Kiskashi
    Kiskashi Member Posts: 1,043

    Survivor: botany, we’ll make it, lithe/balanced/WGLF, urban (yeah urban, I use it to escape a chase once I break LoS or avoid chase to start with)

    Killer: BBQ, PGTW, discordance and character specific perk (nurses for ghostface, M&A for Myers)

    I seriously love we’ll make it, it’s pretty cool you’re trying a no perk run though, I used to do that when I prestiged survivors, it makes the game so much more fun and intense, it’s good to do occasionally. I find I even sometimes do better because I have to pay attention and make quick decisions or die, perks kinda dull that sometimes.

  • savevatznick
    savevatznick Member Posts: 651

    Survivor : This is Not Happening, Dead Hard, We'll Make It, and Adrenaline.

    I have bad ping, so This is Not Happening lets me accelerate gen repair while injured by hitting good skill checks. Dead Hard is very strong and helps me learn how to use it all the time. We'll make it, at max rank, lets me dispense heals to mitigate the common Sloppy Butcher and generally saves time with time-wasting healing. Adrenaline is end-game ensurance that makes most survivors unkillable lategame.


    Ideal killer (Trapper) : I would run Sloppy Butcher, Brutal Strength, Haunted Grounds Hex, and Blood Warden. I think I'm good enough with tracking and mind-gaming to get pallets down, and my traps can compensate or obstruct most survivor-biased map features. My goal is to slow the game down enough without relying on an unreliable Ruin, while trying to build momentumn early by breaking pallets by mindgaming them down with Brutal, and by getting early hooks with Haunted Ground. Sloppy makes sure even if I'm not in range of a trapped survivor I waste their time trying to heal. Blood warden adds a sort of insurance that even Adrenaline can't help, at times. If I get a BW proc, most of the pallets are usually down, and other ones are trapped. I can use the momentumn of one hooked survivor, combined with the Endgame Collapse, to pressure survivors into unsafe hook escapes - they won't be able to heal because of Sloppy - in order to generate a lot of extra hooks for free BP / extra kills. It's weak to the generic 3 survivors genning 1-survivor I chase strat, but has been successful. Now if Only I could unlock the same perks again on p2 trapper....

  • Acesthetiic
    Acesthetiic Member Posts: 1,077

    Trapper - Pop Goes The Weasel, BBQ, Spirit Fury and Enduring

    Wraith - Pop Goes The Weasel, Save The Best For Last, Bamboozle and BBQ

    Billy - Pop Goes The Weasel, Spirit Fury, Enduring and BBQ

    Nurse - Pop Goes The Weasel, BBQ, Thanatophobia and sloppy butcher

    Hag - Corrupted Intervention, Pop Goes The Weasel, Make Your Choice and Monitor and Abuse

    Doctor - Ruin, Lullaby, Pop Goes The Weasel and BBQ

    Leatherface - Ruin, Pop Goes The Weasel, Spirit Fury and Enduring

    Myers - Pop Goes The Weasel, Bamboozle, Dark Devotion and Discordance

    Huntress - Pop Goes The Weasel, BBQ, Enduring and Brutal Strength

    Freddy - Pop Goes The Weasel, Thrilling Tremors, BBQ and Save The Best For Last (SNARES)

    Pop Goes The Weasel, Enduring, Brutal Strength and Thrilling Tremors/BBQ (PALLETS)


    Pig - Pop Goes The Weasel, Spirit Fury, Enduring and BBQ

    Clown - Pop Goes The Weasel, Brutal Strength, Sloppy Butcher and Nurses

    Spirit - Pop Goes The Weasel, BBQ, Thanatophobia and Sloppy Butcher

    Legion - Pop Goes The Weasel, Save The Best For Last, Thanatophobia and Sloppy Butcher

    Plague - Pop Goes The Weasel, BBQ, Monitor and Abuse and Thanatophobia

    Ghostface - Pop Goes The Weasel, BBQ, Save The Best For Last and Discordance

    Jason Voorhees - Make Your Choice, BBQ, Repulsive Rush and Thrilling Tremors



    Survivor - Dead Hard, Bond, Kindred and Iron Will (Solo)

    Dead Hard, Adrenaline, Borrowed Time and Iron Will (SWF)

  • CoffengMin
    CoffengMin Member Posts: 862

    im using head on, Q&Q, wake up and adrenaline rn

  • My_Farewell
    My_Farewell Member Posts: 495

    Solo: kindred, bond, open handed, small game

    Swf: adrenaline, borrowed time, resilience, small game

    Killer: depending on the killer lol

  • thisrandomguy
    thisrandomguy Member Posts: 142

    I currently use pipping builds that would help me pip

    Survivor - dead hard, self care, borrowed time, and decisive strike


    Dead hard to extend the chase for evader points

    Self care for the unbroken emblem just to last longer in the game

    Borrowed time to make me gain benevolence even if the killer camps

    And decisive strike just in case I get tunneled right off the hook. It would save me from dying and so would give me extra chaser and unbroken points.

    For killer it depends but my 2 guaranteed perks are ruin and BBQ

  • Raven014
    Raven014 Member Posts: 4,188

    I use these for my main killer (Legion):

    Pop Goes the Weasel: This is to slow the game down, which can be changed for Hex: Ruin: which is to slow the game down, just a little bit. I have yet to truly test corrupt intervention, though, since I haven't unlocked it on the bloodweb yet. However, PGtW works throughout the game, and really does a number on gen tappers after hooking multiple survivors.

    Save the best for last: Not so great on (one shot) killers like micheal, nurse, leatherface, or billy, but it does wonders on legion, who can get stacks so quickly.

    Mad Grit: Many high rank survivors try to bodyblock. This punishes them for it.

    BBQ: Bloodpoints is bloodpoints, and auras at 40m or more is great info for what to do next.