http://dbd.game/killswitch
What's with survivors jumping into lockers?
I feel like I'm behind the times on this. Lately, I'll be in a chase, and they'll jump pop into a locker. I thought it was for Head On, but they jump in just before I reach them. Doesn't stop me from hooking them, though, and Head On needs three seconds to activate, right? So, what am I missing?
Comments
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They most likely have decisive strike. Hoping into a locker forces the killer to grab meaning the survivor can hit their skillcheck without fear of being slugged.
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O. . . that makes sense. Isn't that a bit of an exploit, though?
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More of a tactic. An exploit would be something like getting on top of a rock that is supposed to be unreachable.
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It's not an exploit, per se, more than the survivor abusing bad design. The locker does make them invincible to the normal slugging counterplay to DS, though.
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Or narnia trick
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Stops lunges, and if they have enough distance, maybe Head On to stun the killer.
Also DS design.
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