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Just a Hag Adjustment I think might work...

Raven014
Raven014 Member Posts: 4,188

So I've been thinking, If you place a trap as a hag, and the survivor crouches over, it should be fine, but what if they just stay there?

I think there should be a timer that goes off if a survivor lingers on a trap too long. Like, say a survivor goes onto a trap that barely overlaps them on a gen. After say, 20 seconds, it should trigger, since the survivor is testing their luck.

Thoughts? Or is this just from a guy who's sick of Hag traps not going off when survivors dismantle totems on them?

Either way... I'm curious to see other thoughts.

Comments

  • ASAPTurtle
    ASAPTurtle Member Posts: 968

    Hag is fine, don't make her power even more disliked.

  • DBDbuildsYT
    DBDbuildsYT Member Posts: 1,042

    I hate hag, tbh she could even be deleted and I wouldn't care.

    So no, she would be even more unbearable

  • Raven014
    Raven014 Member Posts: 4,188

    But she's really weak... I don't see why survivors should be complaining, since a lot of the time, there's at least one flashlight user per game.

    You can basically ignore her power and make her a 110% movement speed killer.

    But thank you for your opinion.

  • Kerbert
    Kerbert Member Posts: 415

    I don't see her as weak at all. I think she's one of the best killers in the game.

  • Raven014
    Raven014 Member Posts: 4,188

    Is there a reason in particular you hate hag?

    I mean, the only thing I dislike about her is that her traps are jumpscares, but that's it. That, and the survivors I'm paired with don't know how to play against her.

  • Raven014
    Raven014 Member Posts: 4,188

    She's really only not weak when she chases survivors into trap laden areas. Most survivors know to crouch if you think a trap is near (keep in mind I play at high ranks), so most of the time it's not used to catch unaware survivors, but to finish them off.

  • Kerbert
    Kerbert Member Posts: 415

    Are you kidding me? Survivors run mindlessly into traps all the time, even survivors who saw Hag place a trap. You overestimate how smart survivors are.

  • Raven014
    Raven014 Member Posts: 4,188

    I play at high ranks. I said that in my response. And there is usually at least one flashlight user, so no, I am not kidding you.

    And SWFs... if they get you into a chase, they will trigger every trap you have while you're distracted.

    So no, I'm not overestimating at all.

  • ASAPTurtle
    ASAPTurtle Member Posts: 968

    @Raven014 Hag is one of the most best killers in this game. Despite her slow movement speed which isnt necessary. Being short with a small terror radius, and having the ability to teleport anywhere in the map + dark attire making her harder to see is very good.

    She may seen weak because of how most people play her but she is very strong in the right hands. Mindgame and map pressure ability is also very good and easy to pull off which a lot of other killers struggle with.

    Her ability to sneak up on survivors, patrol hooks from afar, and defend off her territory is something that should be abused to her potential but sadly doesn't happen often.

  • Kerbert
    Kerbert Member Posts: 415

    Very True. A lot of Hag players who place 4 traps the whole game and place their traps directly on pallets of course are gonna do #########.

  • Raven014
    Raven014 Member Posts: 4,188

    Potential... yes I agree. Practice... not quite.

    I mean, I know what you're getting at, I just think that you're looking at this from a level 15-20 view.

    That said, I agree about the in the chase situation. That's when her traps shine, since people might trigger them by accident and such. But most survivors I go against just don't trigger them unless they know I'm in a chase.

    I mean, this change I'm proposing is just to stop people from just cleansing a totem on a trap. It's a very specific situation I'm seeing that work.

  • ASAPTurtle
    ASAPTurtle Member Posts: 968
    edited August 2019

    The traps probably don't trigger against your survivors cause there placed in obvious trap spots.

    And no. This is not from a rank 15-20 view. This is actually from a rank 8-1 view.

  • Raven014
    Raven014 Member Posts: 4,188

    Actually I happen to place them in decent spots, but randomly. Like one trap would be in the middle of the path, one would guess where it is.

    Hm... we must get vastly different survivors then.

  • ASAPTurtle
    ASAPTurtle Member Posts: 968

    @Raven014 Maybe it's because of the different platforms?

  • ASAPTurtle
    ASAPTurtle Member Posts: 968

    @Raven014 I'm on Ps4 and starting out on PC.

  • Raven014
    Raven014 Member Posts: 4,188

    That must be it.

    I still think a minor change might make the traps a little more useful, since survivors shouldn't be allowed to linger on a trap, but whatever.

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    I have to agree with @ASAPTurtle here. Hag really isn't weak in the right hands. Smart trap placements and a good set of perks (freaking love M&A) can make life very hard for even high rank survivors.

    Not to mention, while survivors do know to crouch, they only really seem to do so in the obvious spots, Ive lost count of the amount of 4k games i've gotten because survivors only crouch their way to 'safe zones' and run the rest of the way. And if i see a flashlight in my lobby, franklins takes care of the issue most of the time.

    Different survivor playstyles on other platforms might be a thing I guess, but I just don't see the hag as being weak.

    Your idea might well work, I won't dispute that, but I wouldn't count on it working longer than it takes for survivors to figure out some kind of counter, the smart ones (and there are some) usually do. It might be something to suggest to the devs however, can't really hurt.

  • SpaceCoconut
    SpaceCoconut Member Posts: 1,962

    Honestly the only tweaks she needs are to her addon the Waterlogged Shoe. Maybe change it so it's similar to Wraith in that her traps are immune to flashlights with the addon.

    Really, everything else is fine. Just practice with her. If survivors don't move on a trap, move in and make them move to a new location with a different trap and get them there.

  • ASAPTurtle
    ASAPTurtle Member Posts: 968

    @SpaceCoconut I never knew you roamed around the forums you precious hag main. I love your videos.

  • Raven014
    Raven014 Member Posts: 4,188
    edited August 2019

    Maybe have that instead of hindered. I mean, I know hindered can be powerful, but maybe make that something else.


    I didn't know you were a youtuber. I just searched up your vids. Cheers for the tips.

  • Raven014
    Raven014 Member Posts: 4,188

    Well, I don't have an issue with what hag can do, more like I don't like it when survivors just sit on traps while taking down totems. That's all. : /

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    Don't believe I mentioned you did. My post underlined an opinion that the hag was not weak and my reasons why i believe this.

    *Shrugs*

  • Onionthing
    Onionthing Member Posts: 469
    edited August 2019

    LMAO leave hag alone.

    Im one of those "place traps mid chase" kinda hags. The traps are fine, you just have to get better at how and where you place them. You also need to learn how to keep spamming traps to change up the battlefield. Once you get to trap spam it becomes more "randomized" for the survivors, they WILL trigger a trap sooner or later.

    I am almost annoyed at how well I play hag. I literally have to back off and play other killers because she ranks me too fast.. I get DCs left and right on hag. I don't need this to get even worse. I have people who will literally DC the moment they know I am using Hag or Spirit, they will stick around any other time, but not those two. These are "pro flashlighters" too mind you.

    Her traps are fine, they don't need to be tweaked. Her addons may need to be checked, but honestly hag is REALLY freakin good. If only I could play Plague as well as I play her, I'd be a happy camper (err.. not camper... you know what I mean.) Just maintain map pressure and awareness and you will fine.

    Post edited by Onionthing on
  • Raven014
    Raven014 Member Posts: 4,188

    Thought I did. Meh. : P

    Yeah, she can be good. Just not in my experience.

  • Raven014
    Raven014 Member Posts: 4,188

    Honestly, my proposition doesn't effect anything except survivors pushing their luck. XD

    It does not effect trap setting speed.

    It does not effect what it does to survivors.

    It does not effect much at all.

    It only punishes people for staying on the trap too long.

    That is all.

    I love the enthusiasm though. : D

  • Onionthing
    Onionthing Member Posts: 469


    but whhhhyyyyyy do you need to punish survivors for standing on your traps and doing nothing?


    If its standing on your traps and disabling totems or doing gens, that is what patrolling is for. It is almost guaranteed if you are coming in hot a trap is going to get triggered.

    That is what I don't understand, this still seems like a non issue to me.

    Help me understand why this is a big deal.

  • PeepingPeacock
    PeepingPeacock Member Posts: 354

    The only thing she needs is to loose the flashlight burning traps mechanic in all cases, its absolutly stupid how two flashlights in lobby means playing that killer isn't worthwhile. If the devs got rid of that, hag would be fine and one of the better killers in the game.