Iri shards from daily rituals
Why not? 50 shards for completing any ritual I find good.
Comments
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I'd actually do 200-250 or so, but I'd appreciate something like this.
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They're too easy to give out a high amount.
Maybe the Rifts will have some iri shards
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50 is too little, in a month they can only get 1500 shards, not even enough for a weekly shrine.
I like the idea, but perhaps they could do this as rank rewards instead.
Rank 1 4000
Rank 2 3000
Rank 3 2000
Rank 4 1000
Rank 5-8 750
Rank 9 -12 500
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How dare you suggest something that'd indirectly lower the grind by letting players more easily buy things from the shrine of secrets, buy killers for shards from the store AND improve player QoL by letting them more easily buy cosmetics without wasting hundreds of hours to grind enough shards to buy a single set!
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you work for BHVR don't you?
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Screw shards, I want cells.
Like 5-10 per ritual would be fine.
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I would love to get Shards for Daily Rituals.
However, I doubt that this is gonna happen, except it is super-super low. Because in the end, Shards mean that you can buy Killers and Cosmetics without paying RL-Money. And more Shards = more Stuff you can buy "for free".
If you dont have many Shards and there is a new Outfit you really want to have, it is not unlikely that people will pay 10 Euros to get it, instead of grinding 21k Shards. So if you get Shards too easy, people might buy less Auric Cells.
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Compared to the prices of cosmetics and characters? That's not a high amount.
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Every way to get shards easier is welcomed, right now the cosmetics/survivors/killers are too many, the prices are too high (cosmetics mainly, 21,6k a set) and the level up reward is a complete joke. No devotion rewards, no rank rewards, no achievements rewards (an in-game achievement system that can give you rewards, it's implemented in a lot of games) etc. I've spent a fairly decent amount of time and money in this game and many others as well, a helping hand from the devs will be more than welcomed. If they lower the grind, players will feel even more motivated to play the game to get them skins.
Rainbow 6 is very similar with DbD, they release 2 operators a season (one for each side), getting 8 operators a year. If you look at DbD's year 3, we had 4 survivors and 4 killers, literally the same. Ubisoft has lowered the prices for their year 1 operators, year 2 and year 3 accordingly, only the year 4 operators are full priced. They should do the same for DbD as well. Year 1 killers/survs- 6000 shards, Year 2 survs/killers - 7000 shards, Year 3- 8000 and the new released ones, 9000.
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200? For every daily?
Im comparing it to the difficulty of those dailys.
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Yep. Worth. It can fluctuate between dailies like they do now, but yeah, they should give a decent amount of shards. There are few cosmetics you can get with shards anyway, so you might see them more often.
Just because leveling gives you so few shards as well.
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