http://dbd.game/killswitch
Beast of Prey
Why not remove the red stain permanently while using Beast of Prey? This would give us more jump scare moments.
Comments
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I had an idea like this a few weeks back. I don't know if they're OP, but here's some ideas:
Idea 1 - Your lust to kill is so intense that your connection with the Entity can be momentarily lost. When Bloodlust activates, the Red Stain becomes 50% dimmer/75% dimmer/invisible and you gain Bloodlust 10%/20%/30% faster.
Idea 2 - Your lust to kill is so intense that your connection with the Entity can be momentarily lost. When Bloodlust activates, the Red Stain becomes 50% dimmer/75% dimmer/invisible and you gain 5%/10%/15% more speed from Bloodlust.
Idea 3 - Your lust to kill is so intense that your connection with the Entity can be momentarily lost. When Bloodlust activates, the Red Stain becomes 50% dimmer/75% dimmer/invisible and -/-/you do not lose Bloodlust when you are breaking or stunned by a pallet.
Idea 1 lets you gain Bloodlust III after 32 seconds.
Idea 2 gives you more out of spending time from getting Bloodlust (don't know exact values).
Idea 3 allows you to keep Bloodlust until an interaction is made that you benefit from (hitting the Survivor).2 -
That would be too strong, IMO it needs a trigger. Bloodlust is not a good trigger. And a 120 cooldown is just outright dumb. Remove the cooldown entirely and make the trigger injuring the survivor. That would make it hella more useful as a killer, because it would be more effective in a chase AND reward you for continuously injuring survivors to keep it triggered.
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