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Beast of Prey

Tsulan
Tsulan Member Posts: 15,093

Why not remove the red stain permanently while using Beast of Prey? This would give us more jump scare moments.

Comments

  • Doom_Punk
    Doom_Punk Member Posts: 371

    @Tsulan said:
    Why not remove the red stain permanently while using Beast of Prey? This would give us more jump scare moments.

    Agreed, would make the perk see some use.

  • ItsDaEmuDood
    ItsDaEmuDood Member Posts: 192

    I had an idea like this a few weeks back. I don't know if they're OP, but here's some ideas:

    Idea 1 - Your lust to kill is so intense that your connection with the Entity can be momentarily lost. When Bloodlust activates, the Red Stain becomes 50% dimmer/75% dimmer/invisible and you gain Bloodlust 10%/20%/30% faster.

    Idea 2 - Your lust to kill is so intense that your connection with the Entity can be momentarily lost. When Bloodlust activates, the Red Stain becomes 50% dimmer/75% dimmer/invisible and you gain 5%/10%/15% more speed from Bloodlust.

    Idea 3 - Your lust to kill is so intense that your connection with the Entity can be momentarily lost. When Bloodlust activates, the Red Stain becomes 50% dimmer/75% dimmer/invisible and -/-/you do not lose Bloodlust when you are breaking or stunned by a pallet.

    Idea 1 lets you gain Bloodlust III after 32 seconds.
    Idea 2 gives you more out of spending time from getting Bloodlust (don't know exact values).
    Idea 3 allows you to keep Bloodlust until an interaction is made that you benefit from (hitting the Survivor).

  • thesuicidefox
    thesuicidefox Member Posts: 8,222
    edited July 2018

    That would be too strong, IMO it needs a trigger. Bloodlust is not a good trigger. And a 120 cooldown is just outright dumb. Remove the cooldown entirely and make the trigger injuring the survivor. That would make it hella more useful as a killer, because it would be more effective in a chase AND reward you for continuously injuring survivors to keep it triggered.