Add the altruistic holding hands symbol next to SWF names
As title says. Show this symbol next to their names either at the start as they join, or show it after the round on the scoreboard. Or show in both circumstances. Other games do this and it works well.
Their team play and communication is very strong. The SWF confirmation for the killer seems fair, as they can then properly adjust their build to cater to the SWFs needs. ^^
Greetz
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Now come on. I was being serious with this idea
Even if the symbol is displayed at the end next to everyones build, it wouldnt hurt right? I would be nice to know.
Thanks behaviour for taking a look anyway!
Greetz
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I'd co-sign that, but then entitled Survivor Mains would be like
"QQ NO KILLERS WANNA PLAY WIF ME WAAAAAAAAAAH!"
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I'd show it at the end.Otherwise it's just another idiotic idea that ends the game before it starts.Vortexas said:
I'd co-sign that, but then entitled Survivor Mains would be like
"QQ NO KILLERS WANNA PLAY WIF ME WAAAAAAAAAAH!"
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Sure, but also let killer names be visible to survivors.
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RemoveSWF said:
So you recognise that by hiding SWF status you're forcing killers to play games they don't want.
It's almost as if nobody wants to play against griefer idiots who are killing this game.
LOL there are killers that used to dodge players if the survivors didn't have under 100 hrs. Doesn't mean anything. I get dodged when playing solo. Again, doesn't mean anything.You're right. So where's my option to block you from my queue?1 -
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RemoveSWF said:
@Visionmaker said:
You're right. So where's my option to block you from my queue?I'm a Leatherface main, often considered to be just above Wraith/Freddy tier - possibly one of the weakest killers in the game. Certainly no higher than mid-tier.
You play SWF which gives you many, many advantages over solo queuers - when one of your grief squad dies, you will know all of my perks. I won't be able to use Knock Out because you can just tell each other where you are, Blood Warden is useless, NOED is severely gimped, etc. That's JUST because you use voice chat. Add the full survivor meta and you've got a 90%+ win percentage if you play like Marth in his experiments.
If you play optimally, I have essentially zero chance against you.
But you want to dodge anyway because you know three things:
- You can't bully a good Leatherface.
- I would tunnel you so hard you'd feel like a ######### victim.
- I don't give free rescues to SWF monkeys flinging feces.
Hope to see you in-game soon!
I don't care what killers you play or how you play. I should be able to dodge griefing, toxic players as much as you can.5 -
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I really don't think swf would be that bad if everyone wasn't trying so hard to be like their idols they watch on YouTube. I play on ps4 and get called baby killer almost daily, we all know where that comes from. Even if I get like 3 to 4 kills every match. I had a swf group last night 1 minute into the match there was three doing a gen that I was keeping them off, and a clickey clickey that keep trying to get me to Chase her like I'm going to say durrr let me leave these three alone and Chase the flashlight, no gens done I hit one and my game just locks me in place. I'm still in the game but can't move and no one is moving around me. Like 5 seconds after the freeze I get a message. Y u salty? So as quick as that was you know that was the only goal that team had is to try to make people salty. I almost offered them a rematch in kyf but changed my mind cause then they would have access to whatever they wanted. I guess on their end it showed i quit or something, but it took me out to the end game screen.0
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RemoveSWF said:
@Visionmaker said:
RemoveSWF said:@Visionmaker said:
You're right. So where's my option to block you from my queue?
I'm a Leatherface main, often considered to be just above Wraith/Freddy tier - possibly one of the weakest killers in the game. Certainly no higher than mid-tier.
You play SWF which gives you many, many advantages over solo queuers - when one of your grief squad dies, you will know all of my perks. I won't be able to use Knock Out because you can just tell each other where you are, Blood Warden is useless, NOED is severely gimped, etc. That's JUST because you use voice chat. Add the full survivor meta and you've got a 90%+ win percentage if you play like Marth in his experiments.
If you play optimally, I have essentially zero chance against you.
But you want to dodge anyway because you know three things:
- You can't bully a good Leatherface.
- I would tunnel you so hard you'd feel like a ######### victim.
I don't give free rescues to SWF monkeys flinging feces.
Hope to see you in-game soon!
I don't care what killers you play or how you play. I should be able to dodge griefing, toxic players as much as you can.
Translation - You should be able to dodge every killer who doesn't give your SWF grief squad multiple free rescues.
This is why you are cancer.
Stop playing Dead by Daylight.
I'm not the salt mine creating a novelty account just to ######### and whine.Are you still here?2 -
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RemoveSWF said:
@Visionmaker said:
RemoveSWF said:@Visionmaker said:
RemoveSWF said:
@Visionmaker said:
You're right. So where's my option to block you from my queue?
I'm a Leatherface main, often considered to be just above Wraith/Freddy tier - possibly one of the weakest killers in the game. Certainly no higher than mid-tier.You play SWF which gives you many, many advantages over solo queuers - when one of your grief squad dies, you will know all of my perks. I won't be able to use Knock Out because you can just tell each other where you are, Blood Warden is useless, NOED is severely gimped, etc. That's JUST because you use voice chat. Add the full survivor meta and you've got a 90%+ win percentage if you play like Marth in his experiments. If you play optimally, I have essentially zero chance against you.
But you want to dodge anyway because you know three things:
- You can't bully a good Leatherface.
- I would tunnel you so hard you'd feel like a ######### victim.
I don't give free rescues to SWF monkeys flinging feces.
Hope to see you in-game soon!
I don't care what killers you play or how you play. I should be able to dodge griefing, toxic players as much as you can.
Translation - You should be able to dodge every killer who doesn't give your SWF grief squad multiple free rescues.
This is why you are cancer.
Stop playing Dead by Daylight.
I'm not the salt mine creating a novelty account just to ######### and whine.
Are you still here?
I salt mine by choice, your existence causes salt because you're pure cancer.
C A N C E R
A
N
C
E
RStop playing Dead by Daylight.
Lol you're barking up the wrong tree buddy. My SWF is trash that has a 25% survival rate average. The devs can go ahead and fact check me.And I probably have a lower reported rate than most of the player base.I'm not even on. Relax.0 -
I've been accused a lot of SWF when I just happen to get games with team-conscious survivors. No use running to a hook save if I see someone far in front of me on their way, or looping a killer around a generator almost done with another survivor there.
The irony is that I do SWF with 1-2 friends (one being decent, and another who is a newbie still learning), and they call it SWF with the PUG player(s)... XD
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@Pirscher said:
As title says. Show this symbol next to their names either at the start as they join, or show it after the round on the scoreboard. Or show in both circumstances. Other games do this and it works well.Their team play and communication is very strong. The SWF confirmation for the killer seems fair, as they can then properly adjust their build to cater to the SWFs needs. ^^
Greetz
Bois like @RemoveSWF will just quit that lobby if they know it's a SWF group.
Great idea but i'd rather only have it shown at the end of the match.0 -
@Skorpanio said:
@Pirscher said:
As title says. Show this symbol next to their names either at the start as they join, or show it after the round on the scoreboard. Or show in both circumstances. Other games do this and it works well.Their team play and communication is very strong. The SWF confirmation for the killer seems fair, as they can then properly adjust their build to cater to the SWFs needs. ^^
Greetz
Bois like @RemoveSWF will just quit that lobby if they know it's a SWF group.
Great idea but i'd rather only have it shown at the end of the match.They can already do that. Just dodge the lobby if multiple survivors join at the same time. The sad thign with this is that there might be a few soloplayers being dodged accidentially just because they joined too fast.
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I'd rather put there a little microphone symbol in red right next to the names of the SWF group. If there are two groups, make one red and the other one blue.
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Just leave it alone, or try another lobby, sheesh this is ridiculous. Part of this game is anticipation and not knowing it all, (which is what ruins pig element of surprise, once you spawn you know its her due to the jigsaw). As killer let it be a surprise as well, an emblem at the end to let you know they are swf is fine. Then give killer bonus xp for dealing and finishing a swf game. If killer plays consecutively against swf, keep compensating with bonus xp or IS shards.That way there's somewhat of a positive from playing swf even if you get owned. Giving away swf or killer name in the lobby is just horrible imo0
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RemoveSWF said:
@Visionmaker said:
RemoveSWF said:@Visionmaker said:
RemoveSWF said:
@Visionmaker said:
You're right. So where's my option to block you from my queue?
I'm a Leatherface main, often considered to be just above Wraith/Freddy tier - possibly one of the weakest killers in the game. Certainly no higher than mid-tier.You play SWF which gives you many, many advantages over solo queuers - when one of your grief squad dies, you will know all of my perks. I won't be able to use Knock Out because you can just tell each other where you are, Blood Warden is useless, NOED is severely gimped, etc. That's JUST because you use voice chat. Add the full survivor meta and you've got a 90%+ win percentage if you play like Marth in his experiments. If you play optimally, I have essentially zero chance against you.
But you want to dodge anyway because you know three things:
- You can't bully a good Leatherface.
- I would tunnel you so hard you'd feel like a ######### victim.
I don't give free rescues to SWF monkeys flinging feces.
Hope to see you in-game soon!
I don't care what killers you play or how you play. I should be able to dodge griefing, toxic players as much as you can.
Translation - You should be able to dodge every killer who doesn't give your SWF grief squad multiple free rescues.
This is why you are cancer.
Stop playing Dead by Daylight.
I'm not the salt mine creating a novelty account just to ######### and whine.
Are you still here?
I salt mine by choice, your existence causes salt because you're pure cancer.
C A N C E R
A
N
C
E
RStop playing Dead by Daylight.
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Here is an update.
To display on the scoreboard at the end:
- Altruistic Hands displayed next to SWF group - a red version and a black version for two possible groups
- Resistance perk type image displayed next to solo survivors
- Killers setup can only be seen once the match has ended
Thanks for taking a look Behaviour =D
Greetz
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Yes please! I would love the ability to target SWF players, and remove their advantage from the match as soon as possible.
Unfortunately survivors would loose their minds, and this won’t happen.0 -
sounds great. even more lobby dodges and moris to have fun with. really great idea. thank you.0
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Would be nice. I'd know not to try totems etc2
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@Plagues7 said:
Yes please! I would love the ability to target SWF players, and remove their advantage from the match as soon as possible.Unfortunately survivors would loose their minds, and this won’t happen.
Yes because it's always the survivors that lose their minds and not teh killers that dodge the moment they see or think they see a swf lobby.
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You kinda have said at the start OR in the end, so I'm sure they are talking about the prior. You know that , so don't talk like they are stupid. Either edit that out or don't pretend that you didn't write the thing that people reply to.
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Lobby matchmaking increases immensely0
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Pirscher said:
As title says. Show this symbol next to their names either at the start as they join, or show it after the round on the scoreboard. Or show in both circumstances. Other games do this and it works well.
Their team play and communication is very strong. The SWF confirmation for the killer seems fair, as they can then properly adjust their build to cater to the SWFs needs. ^^
Greetz
no one would play against them.0 -
It’s a nice idea but I feel like many killers would dodge or take advantage of that opportunity
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New addition to the main idea in original post - only once the game has ended, shall everyones names be displayed on the scoreboard.
At the start, make it that the four survivors in the lobby are only displayed as: VICTIM 1, VICTIM 2, VICTIM 3 and VICTIM 4
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After the game yes so no lobby dodging.
Just to stop us solo players from being accused of swf. I'm not going to deny that a co-ordinated swf can be strong but I do think it has become a catch-all excuse for some killers everytime they lose.
Good survivors will seem co-ordinated at times.0 -
Showing SWF, It's something that's been asked for countless times but just wont happen. Devs don't want SWF to be shown in case a Killer dodges. (even if swf is unbalanced) Just look at The new Lobby system coming were all 4 survivors load in at the same time every time.
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@The_Crusader yes exactly. The killer can clearly see it was a solo player or that all players were solo. It would also give a rewarding feeling to a solo survivor if they do well and escape
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Showing swf is only wanted by those who wish to dodge them which is the exact reason it should not happen, it's part of the game no matter how unbalanced it may be and everyone just has to accept it or move on.
If the devs allowed killers to dodge swf so easily then it would be fair to allow survivors to dodge lobbies which has already been shown to something the devs don't want.
Showing it after the game may be ok but I do worry about the ability to then keep names and use that to dodge if you see them again, alt tab, wordpad search name, dodge and that means if they play solo sometimes and are on the list then they still get dodged.
Giving any player the means to dodge easily isn't right and why survivor profiles should just be removed from the lobby and once dedicated server come remove them frrom the game entirely, it's run it's course and serves no purpose but to breed more toxicity.
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I mean... Sure, why not?
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Showing who is SWF at the end summary would be nice... not in the initial lobby though... It isn't needed there.
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@twistedmonkey said:
Showing swf is only wanted by those who wish to dodge them which is the exact reason it should not happen, it's part of the game no matter how unbalanced it may be and everyone just has to accept it or move on.If the devs allowed killers to dodge swf so easily then it would be fair to allow survivors to dodge lobbies which has already been shown to something the devs don't want.
Showing it after the game may be ok but I do worry about the ability to then keep names and use that to dodge if you see them again, alt tab, wordpad search name, dodge and that means if they play solo sometimes and are on the list then they still get dodged.
Giving any player the means to dodge easily isn't right and why survivor profiles should just be removed from the lobby and once dedicated server come remove them frrom the game entirely, it's run it's course and serves no purpose but to breed more toxicity.
Fortunately humans are not so good at memorising strangely spelt names or number combinations. I cant imagine revealed SWF players on the end-game scoreboard being memorised by the killer and then being dodged in the future. It could be that a killer might note their names down, but would so many people make so much effort?
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Pirscher said:
@twistedmonkey said:
Showing swf is only wanted by those who wish to dodge them which is the exact reason it should not happen, it's part of the game no matter how unbalanced it may be and everyone just has to accept it or move on.If the devs allowed killers to dodge swf so easily then it would be fair to allow survivors to dodge lobbies which has already been shown to something the devs don't want.
Showing it after the game may be ok but I do worry about the ability to then keep names and use that to dodge if you see them again, alt tab, wordpad search name, dodge and that means if they play solo sometimes and are on the list then they still get dodged.
Giving any player the means to dodge easily isn't right and why survivor profiles should just be removed from the lobby and once dedicated server come remove them frrom the game entirely, it's run it's course and serves no purpose but to breed more toxicity.
Fortunately humans are not so good at memorising strangely spelt names or number combinations. I cant imagine revealed SWF players on the end-game scoreboard being memorised by the killer and then being dodged in the future. It could be that a killer might note their names down, but would so many people make so much effort?
I think you would be surprised at how many would make the effort as the hatred for SWF grows stronger all the time.Maybe a system where after 10 games or so it shows you hows many SWF you faced, 1 x 4 man, 3 x 3 man and 2 x 2 man etc without naming exactly who was in one.There is an old saying which is so true in this game.Give an inch and they'll take a mile0 -
I'd love this at the end of the game. It'd be good to know if you encountered an overaltruistic SWF group or just a couple of bad Survivors.
I think we should still be able to see the Survivor's username and profile so if we happen to remember that a player plays like an #########, we can just dodge them.
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Also makes it easier for killers to dodge
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ToxicFengM1n said:
Also makes it easier for killers to dodge
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Pirscher said:ToxicFengM1n said:
Also makes it easier for killers to dodge
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OrionsFury4789 said:Pirscher said:ToxicFengM1n said:
Also makes it easier for killers to dodge
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Pirscher said:OrionsFury4789 said:Pirscher said:ToxicFengM1n said:
Also makes it easier for killers to dodge
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