Ormond resort map
I don't know why but this map feels very unbalanced to me.
Almost all loops at it are chase ending or very safe and they always link to another loop that is also safe.
Against survivor capable of looping it feels hopeless with most killers.
Comments
-
It's really bad. Way too big, and it's possible to lose a gen simply by walking to the wrong side at the start due to the layout and spawn points. The middle building is very bad.
Post edited by Rizzo on7 -
darkness among us is by far the worst chapter ever in my opinion, weak killer and terrible map, the only good thing is that we have our lord and savior jeff johansen
4 -
Dischordance and Mad Grit came with that chapter, so I don't think It's a complete loss. I like how even the survivor has a connection with their map.
2 -
So I'm not the only one who decides to go one side of the map and then find out that I lost any chance of pressure just because I chose the wrong direction at the start.
2 -
What kills me are loops so ridiculously safe.
You can almost always see the killer and hugging snow piles makes me stuck too often.. :(
0 -
Ormond, Haddonfield.
DC time.
0 -
I hate Ormond, not only this map is gigantic but it also has a lot of safe loops.
0 -
I can't see the gen auras at all on that map. Zero scratch marks as well. They need colorblind filters since any 3rd party program for it triggers anti cheat.
0