This will make WGLF as good as BBQ.
So, we all know that bbq is a meta perk for all killers. Why ? Because it gives you nice 2x bloodpoints and a very good aura reading.
Survivors have their own bbq but more weak and with less rewards. My point is this: in a mathematic way, if all survivors get in the trial this perk, it is almost impossible for them to all get the 4 stacks. Why ? Because you can't always unhook the teammates and the protection hits are kinda bugged so... means that the perks needs this: you get the tokens by:
1 complet generator repaired: 1 token
1 safe unhook: 1 token
1 protection hit: 1 token
a succesfully 15 seconds chase end: 1 token.
This will make the perk better and will almost garanteed you 4 tokens (bbq already does that, it is impossible to not hook all 4 survivors at least once + it gives you something extra so it still would not be at the same level as WGLF)
Please consider this buff. If you have any suggestions, leave them below. Ty
Comments
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How about make it a perk that has some extra use instead of only Bloodpoints?
You get a stack for taking a hit for a teammate or safing from the hook. After doing this, the safed teammate gets a sprintburst for 1,5 seconds.
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Not a bad idea. If you're sacrificing an entire perk slot you should be able to get that passive bloodpoint gain just as easy, if not easier than Killers, simply because BBQ grants aura reading as well.
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And sprint burst shouldn't trigger if killer hides behind a generator. Or if a killer closer than 32 meters to the hook (so most survivors can't directly benefit from it, but only have a useful info at best).
Design of BBQ is one of the best in the game, because it straightly says "don't stand around a hook, go away" while also being useful. Look at things, that would encourage sportsmanship in survivors behavior, to make it "useful". There is little survivors can do by not being an eye sore to the killer.
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I like your ideas and since it is only for 2x BP, it wouldn't hurt the game balance as getting your 4 stacks on BBQ is easy. Everyone likes more bloodpoints.
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I like it.
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I'd guess one in six matches that I escape from the match without ever being hooked, thus denying at least 1 stack of bbq. And between first down dc's and other survivors being stealthy I expect killers on average dont get 4 bbq stacks a match.
But getting WGLF stacks is easy, just bodyblock someone on the way to the hook. And if enough people do it not only do multiple of you get stacks, but you deny the killer a hook.
I'd expect if they wanted to make WGLF stronger (which I dont think it needs) you would be asking for an addition like.. Unhooking with WGLF no longer provides the killer with a sound notification.
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Its 10x harder to get 4 WGLF stacks than it is to get 4 BBQ stacks.
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Yep. Agree fully there is barely a game I finish without at least 3 stacks. I mostly finish my games with 4 stacks even in red ranks.
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WGLF does need to be adjusted, but it SHOULDNT be as good as BBQ. BBQ needed an extra kick, because killers really dont have perk room to be messing around with stuff that doesnt provide direct benefit, while survivors certainly do.
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Why shouldn't killers and survivors both have a perk to reduce the grind. I don't see why killers get an easy 4 stacks but survivors have to have a hard time to get the 4 stacks. There's no reason for them to not be equal.
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Ohh, i like this.
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I think a 1% stackable Haste boost per token would be a not too overpowering buff that would make this perk usable.
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Good idea, hopefully someone from dev team will notice.
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How is it so hard to get WGLF stacks if it's as easy to get BBQ stacks as you claim? If it's so easy to get BBQ stacks, that means the killer is getting hooks and carrying Survivors.
Maybe stop AFKing gens and play a little more altruistic.
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I literally said it should be adjusted. Maybe give stacks off of completed gens aswell? What I meant by it shouldnt be as good, was that it shouldnt have some kind of extra ability.
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Or maybe I can't exactly beat my teammates who camp hooks to get the save. Red rank survivors are extremely altruistic and sometimes there are only so many hooks that I can get to. Or maybe it could possibly be that protection hits are extremely inconsistent and don't register half the time. I get 4 stacks of BBQ nearly every time I play killer. Can't say the same for WGLF. I don't see it being a bad thing to make WGLF stacks as easily obtainable as BBQ stacks.
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Mb, misread your comment
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Were gonna live forever rework idea : Every time survivors spawn in, they cant be downed. They literally live forever. They cant be grabbed out of lockers or gen grabbed because that would result in the killer take a 5 minute stun.
What about End Game Collapse?
The survivors grab the entitys claw and force it to stab itself
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You've no clue how strong extra speed is for a survivor. Making WGLF easier to stack is a more sensible buff.
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Yeah, I like this concept as well. There is nothing wrong with more points.
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Bbq grants aura bcoz survivors have 16 perk slots while kilkers have 4. Its fair as it is now.
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"it is impossible to not hook all 4 survivors at least once" What? There are a lot of stealth players out there.
Also BBQ is not that great aura reading perk anymore that it used to be. The majority of survivors are hiding their aura nowadays. On some killers I'm already using other tracking perks and pass on the bonus bp that BBQ would provide.
I think WGLF is fine how it currently is. It doesn't have to give the player 4 guaranteed stacks every game.
However, killer queue times are too long currently. So maybe survivors need to get more bloodpoints in general as a motivation. The big issue for me is that the bp categories are capped at 8k. I mean, it happens super often that you would have earned 5-10k more bp if it weren't for the cap.
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