Creations

Creations

Perk Ideas #1

Member Posts: 8,243
Hex (False Hope):
-A hex rooting it's power of the deception of escaping. When the exit gates are powered, if there's any dull totems in the trial, this hex will be applied to a random dull totem. Exit gates will now have hex skill checks that appear every 5 seconds and will have the following effects until the related hex totem is destroyed:
-Failed skill checks will cause a 55/65/75% regression penalty and will cause a 5 second cool down to progress the exit gate.
-Good skill checks will cause a 15/25/35% regression penalty and will cause a 3 second cool down to progress the exit gate.
-Great skill checks have no regression penalty.

Chaos Wonders:
-You'll become obsessed with a survivor. Any damage that would put your obsession into dying state will instead cause a 25 second bleed-out timer. Every time you attack your obsession, you'll receive a token up to a maximum of 5/4/3 tokens. When you have the maximum amount of tokens, every survivor will suffer from the exposed status effect until you do a offensive action which will reduce your tokens back to 0.

Swiftness:
-You are motivated to find your prey! When not in a chase, your movement speed will be increased by 6/12/18%.

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Comments

  • Member Posts: 81

    Awesome ideas!

  • Member Posts: 8,243

    Awesome ideas!

    Thank you! Any suggestions?
  • Member Posts: 42

    for fun.

  • Member Posts: 21

    Perk Ideas #1

    Swiftness would be WAYYYYYY overpowered.

  • Member Posts: 8,243

    Woah, this Necro! One of my first threads! 😂

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