We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Alternate rules to Set No. 2

pemberley
pemberley Member Posts: 1,510

Because let’s be honest the current rules should be base piggy and in no way measures up to other pink (or purple) add ons like spirit beads, paint brush, iridescent heads, and unlimited evil.

So let’s say that becomes part of the base kit for Miss Piggy. What should the add on become?

Some ideas I had were:

  1. Timers automatically start upon unhooking or being revived. Generators now take 20% of the time away upon completion BUT timers are increased by 1 minute.
  2. Piggy can reuse traps.
  3. There are no boxes and instead keys are found in hooked survivors. Traps activate on hooks, and last for 1 minute. The victims get a 1500 Betrayed score event, and are left Broken and Hindered for 120 seconds. The attacker becomes an obsession that can get moried if their victim gets safely unhooked. The attacker becomes an obsession and can see and open gates instantly upon gens being powered if their victim dies on their hook or during their status debuff duration. The attacker gets deep wounds if the Pig tries to interrupt their search and cannot be pulled off.

Comments

  • Th3Entity
    Th3Entity Member Posts: 35

    Piggy with base set n02 would not be very balanced also your idea of her new add-ons is not very balanced too.

    Ps: I'm not saying that piggy shouldn't be changed but it should be different from your idea. The gap between killers has to be closed especially prayer beads spirit iridescent head huntress unlimited evil within 3 and ability to kill survivors and 5 blink nurse which are all too op and unbalanced.All killers should be changed so they are at the same level.

  • HatCreature
    HatCreature Member Posts: 3,298

    I love number 1---it gives the traps more lethality but balances it out with more time and because it has more time this can be used during the End game because it is longer than 2 minutes.

    I don't understand number 3---I think the wording is confusing me, no boxes but there are keys for the trapped person to find but how do they get those keys out of other people? The details are there but they are confusing.