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Considerably + Moderately

Is there any point in combining add ons where one considerably does something and the other moderately does that same thing?

From my understanding the most you can have on any given add on is tremendously and I would imagine that it would be a waste to combine considerably + moderately when considerably + slightly will do the same would equal tremendously?

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Answers

  • TheRealHansGruber
    TheRealHansGruber Member Posts: 204
    edited August 2019

    I wish it gave us actual percentages instead of the slightly/moderately/considerably/tremendously scale.

    Because i would like this question answered as well.

  • AshleyWB
    AshleyWB Member Posts: 4,061
    edited August 2019

    Considerable - Well loads

    Slightly - just a lickle bit yeah, nowt

    Moderately - a chunk

    Tremendously - dead much

  • Ghoste
    Ghoste Member Posts: 2,135

    The max value is not "tremendously." Considerably + moderately will give you a larger benefit than Considerably + slightly.

    For example, Legion's Cold Dirt add-on reduces stun time considerably (.75 seconds) and Joey's Mixtape reduces stun time moderately (.5 seconds). Combined, they reduce stun time by 1.25 seconds, so they stack additively. No diminishing returns as far as I'm aware.

  • YaiPa
    YaiPa Member Posts: 1,929

    Although everybody understands that we could get only advantages from this change, devs accomplished to justify these pointless descriptions we still have...

  • oxygen
    oxygen Member Posts: 3,387

    I can't think of any easily testable add-on chains that have moderately, considerably and tremendously variants, so I'm quite curious about this too. I'd imagine they'd still stack to whatever the value ends up as, you can stack "Considerably increases luck" offerings way past what a "Tremendously increases luck" offering would logically be afterall.

  • ElusivePukka
    ElusivePukka Member Posts: 1,599

    I also dislike that there's a general rule of thumb for what numbers those translate to, but there's exceptions

  • Pennosuke
    Pennosuke Member Posts: 100
    edited August 2019

    Almost everything in this game that uses "slightly/moderately/considerably/tremendously" words always has difference rates.

    So I will just give some examples which slightly/moderately/considerably/tremendously scale that affect to repair/sabotage/healing speed....


    repair speed bonus from toolboxes and toolbox's add-ons = 10/15/20/25 %

    sabotage speed bonus and speed reduction from toolboxes = -/15/-/- %

    sabotage speed bonus from toolbox's add-ons = 15/20/-/- %

    healing speed bonus from med-kits and med-kits add-ons = 5/15/25/35 %

    repair speeds reduction from Grisly Chain and Begrimed Chain add-ons (from Hillbilly & Cannibal) = -/9/-/- %

    repair speeds reduction from Outdoor Rope , Jump Rope and Swing Chains add-ons (from Nigthmare) = 3/6/9/12 %

  • Almo
    Almo Member Posts: 1,129

    Yes, when you stack addons that do the same thing, there are not diminishing returns on them.