Stop Complaining About Camping!
1: It only works if Survivors LET it work.
If a Killer is camping; do gens. Do Bones. Open the exit gates. Sabo other hooks. Loot chests. DO NOT WALK TOWARDS THE KILLER.
2: Camping Throws The Game!
It takes 2 minutes to die on the hook, from first hooking. Plus 45 seconds (roughly) for a chase. That's around 165 seconds. Or 2 minutes 45 Seconds.
It takes 80 seconds to solo a gen without a toolkit. So it takes 160 seconds to do 2 gens, solo. There's 3 Survivors, so Survivors can do 6/5 gens in the time it takes to get a kill via camping.
3: There used to be a punishment; Survivors abused it!
Just as it says; Survivors found out how to abuse the punishment. This forced Killers to either get punished by the game, or allow free unhookings. That's right; some of you complaining actually ruined it for yourselves.
Bottom Line:
Camping is only successful because Survivors ALLOW it to be. But hey; why get better at the game and learn to play when you can demand nerfs & force people to play by your made-up rulebook, amIrite?
I also love that everyone claims 'Camping will chase away new Survivors' & offer solutions that would chase away new Killers...But these same people never mention that part. 🤔
It's almost like they don't really care about balance or the health of the game. They just want to skew the power dynamic more towards Survivor & get something they can abuse again...Huh...
Comments
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My first ever game as a Survivor when the game first came out, I got camped but I'm still here playing the game today. Camping does not chase away new people, maybe if you let it but just learn from your mistakes and don't let a Killer get an easy 4K just cause they're camping. This is why Red Ranks don't camp as often, because they do get punished
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Don't tell us, tell the campers. Do you think a killer that plays 2 or 3 games every week is worried about pipping? It's like mori, it's easy game: Hex camper :D
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My issue with all these camping threads is most think the killer is some bot the devs can program. It's a person. No matter how much you might dislike it, you can't reprogram a person's playstyle. If they want to face camp you, they're going to face camp you.
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And the other half think the Killer should never achieve more than a 2K, no matter how hard they work, and ONLY get that 2K if they follow the poster's made-up rules or it was 'unfair' or 'OP' or 'broken mechanics'.
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Dunno why people pretend this is so huge..camping killers make up maybe 15 percent of my matches if that..plus its found almost exclusively at bottom ranks , I get the new players may not enjoy it but I'll tell you what we all went through it and got better..people need to stop treating players like they'll never actually get good at the game..its self destructive
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horrible advice from someone who sounds like they enjoy losing..
use the opportunity to learn how to get better at the game.. what good is an empty "survived" match for no fun and no reward?
it's a game, go have fun with it.. poke the killer in the ass, throw a pebble at him, play peek-a-boo with him from barely out of his attack range.. quit being little b-words and running out of the door..
if one person triggers the camper enough, he will stop paying attention to the hook for a second, and someone else (if they are ready to) can make a safe unhook..
if your teammates aren't performing well in the camping situation, hopefully they're not always your teammates and hopefully you'll have better teammates in the next game..
they can't all be winners, but none of them can if you have super lame teammates for every game..
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People are not actually making 'Punish Hook Campers' threads because they are worried about player retention.
If that were the case, their ideas would not be so terribly one-sided and blatently favor Survivors/be easily exploited.
They just hate that they fell for a camping Killer/were camped, and want something to make it easier for THEM. The actual health of the game is usually the farthest thing from their minds.
My proof? Some of these suggestions:
A Survivor who dies when camped should get a respawn. Or the hatch should open.
There should be an Entity-wall the Killer can't pass so he can't stop someone from unhooking a Survivor.
If a Survivor is near a Hooked Survivor & in the Killer's TR, he should gain immunity to being hit or grabbed out of the unhooking animation.
The Killer should actively lose BP for every second he's near a hooked Survivor.
The hooked Survivor should GET the Killer's BP if the Killer camps.
The Killer should move/attack/do everything slower when near a hooked Survivor.
A hooked Survivor should get a free hook escape if the Killer camps.
The struggle progression should move very slowly/not at all if a Killer camps.
So, while players claim 'We just want to make sure no new players are chased away!', they are lying.
Every single one of these suggestions would chase away KILLER players..But they don't care. They don't care about the health of the game.
They just want some sort of mechanic to abuse/to shut down a play style they don't like. They want to force Killers to play by their made-up rules so they can win easier.
And it's bloody annoying to see 15 threads of this lying 'ThInK oF tHe NeW sUrViVoRs...I mean players! All players!' a day.
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You know I completely agree with you but can you make a single post without ending it on a note about some sort of percieved survivor agenda?
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I saw a couple of these..######### are these suggestions....this is so ignorant and so selfish I cant believe someone actually posted them
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Is it percieved when the evidence is there? Honestly tell me you can read off some of these ideas posted and think they're completely fair to both sides and cannot /will not be exploited almost immediately..garuntee you cant
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Individuals having dumb ideas and suggestions isn't evidence of an agenda though.
Like for the camping threads most of the posts in them are against the suggestions or neutral to them at best, surely if there was anything resembling an agenda there'd be more people agreeing with suggestions in the threads in question.
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Well you gotta remember there are still millers whom read these posts..and the sheer volume of them is alarming..I'm not saying it's an illuminati tin foil hat kinda scenario however it lights up the selfish nature of many of these survivor players posting these threads..it shows that theres an alarming amount of survivors whom only wish the killers to be nothing more than playthings and that they are the important ones..its sad honestly
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Nope. This is a forum, we are allowed to voice our concerns for this game. Maybe it isn't a reason why killer queue times are longer than survivor queue times, but I personally believe that nerfing camping would probably balance out queue times again, at least a bit.
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I disagree, not like the developers simply look at the quantity of threads about stuff, especially when it comes to things that have forever been complained about like camping, tunneling, SWF and whatnot. I genuinely believe the initial Freddy nerf back when he released made them learn that very well.
But this is off topic and I've already sort of derailed the thread, so I'll just leave it at that. Didn't mean to accuse you of tinfoil hat stuff, I guess I just overreact to seeing "strong" words used to describe situations where I feel they don't apply.
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Wanting a nerf to camping doesn't mean we want killers to be nothing but playthings. I'm a killer main myself, I just think camping is unhealthy for the game. And we are not being selfish, lol. But we are allowed to voice our opinion about this game.
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I understand, just gave my thoughts on the matter
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I've already told you my thought process on the matter..and I didnt say anything about you..just the ones making outlandish suggestions like near invulnerability for the unhooker, entity blockers on the killer, etc
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Ok that's fine. I do know there are some outlandish suggestions here on the forums, that's true. I'm sorry then.
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All is well
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Hey, if you have to face camp to get a kill, more power to you. Shows you can't juggle/loop/mindgame, but hey, so long as you have to resort to noob tactics to win.
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Rofl. I don't camp.
But that does not stop whiny players from claiming using Hag's traps to teleport is the same as camping. Or stop them from trying to unhook while I'm still walking away, so they whine that I should have kept walking instead of turning around and seeing them 5 feet from me going for an unhook.
Shows you can't plan 3 steps ahead, and have to blame the Killer & 'cheap tactics' instead of yourself when you lose.
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the way I see it is if a killer has to camp me then I'm proud of myself if I made them that mad
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I didn't say you did. It was a blanket statement. I'm salty atm from a bad Freddy match, so I apologize if I come off a bit testy.
My point was that generally, facecamping is settled into two camps. The killer is out to get you, and only you, for some slight against their ego. Or two, they don't know how to catch anybody else, and want to secure a kill before moving on.
Either of those cases, you can't really stop. If they don't want to leave, they won't leave. Thus, the whole point of this thread. Campers are still people, so no matter how many perks, or hits to blood points, or black pips you throw at them, they won't change. Crying foul as if it will change their minds is next to pointless.
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There Killers for gods sake they are going to camp they are going to stalk they are going to strategise god watch a horror movie. do u see Laurie Strode winging and whining that Michael Myers is camping out side her house across the street do u? no cuz she is figuringing out away to slow him down stop him or kill him....stop complaining about camping.
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Why did you bring this back?
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So your trying to nerf all killers because someone who only plays a couple games a week?
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I'll be honest this is how you make camping strats work and incentivize it, I'm all for just messing around but if you screw your team over they have every right to be pissed about it.
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I will just put it out there. When you camp at 5 gens 40 seconds into the game. We are no longer playing the game. You are playing camping simulator and i am thinking if i care enough to stay on the hook for 2 minutes or just die and be close to finding a next game.
Its not fun for me, its not fun for 3 other survivors and i cant understand how it can be fun for the person camping.
Nobody gets points, camper and the campee most likely will depip if not double depip, while the other 3 survivors either depip or black pip.
How can there be a strategy that punishes not only the person doing it but also LITERALLY everybody else is beyond me.
On top of all that: Why do devs keep that strategy in game if they are punishing the killer for using it?
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In theory, yes, if the killer is camping, survivors can just do gens and escape, leaving that poor survivor to die on the hook. I had a match just now that Leatherface face camped one survivor. We did 4 gens and the survivor died, so the killer found one of us, camped her too, I finished the last gen and me and the other survivor escaped. We knew there was no way to save any of those two.
Now, I was not one of the camped ones, I did gens, I got points, I survived. But there were two survivors, one that was found at the start, that was camped to death. Shouldn't he have the right to complain? Did he have any fun in the match? Was he allowed to get any points at all? So, sorry, but complaining about camping is valid in some instances.
One things is to keep close to the hook when you, the killer, see a survivor was nearby and you are trying to find them. Another is to have found a survivor, maybe hurt them, but still stay put at the hook. Of course the killer can play any way he or she wants, but that doesn't mean survivors won't complain as killers do, when survivors do things like being toxic.
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